Treasure Chests

Treasure Chests

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  • Author: Lon Schleining
  • Publisher: Taunton
  • ISBN: 9781561586516
  • Category : Art
  • Languages : en
  • Pages : 0

From time immemorial, people have used chests to protect their greatest valuables. In this work, Lon Schleining offers a highly visual guided tour of the world's most ancient and enduring furniture form.


Alexander Graham Bell

Alexander Graham Bell

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  • Author: Ann Hood
  • Publisher: Grosset & Dunlap
  • ISBN: 044845730X
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 178

"Time travelers Maisie and Felix meet a young Alexander Graham Bell (the inventor of the telephone). When the twins get separated from Alexander, they join the thousands of orphans in the streets of Victorian London"--


Knights

Knights

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  • Author: Marilyn Tolhurst
  • Publisher: Running Press
  • ISBN: 9781561385454
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

Unlock the secrets of castles, knights, and chivalry in this incredible interactive kit that includes a fully illustrated book that explores knights, along with a board game, key and ring, and a catapult. Consumable.


Good Housekeeping

Good Housekeeping

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  • Author:
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  • ISBN:
  • Category : Home economics
  • Languages : en
  • Pages : 1732


The Saturday Evening Post

The Saturday Evening Post

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Philadelphia (Pa.)
  • Languages : en
  • Pages : 1832


Playthings

Playthings

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  • Author:
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  • ISBN:
  • Category : Toys
  • Languages : en
  • Pages : 1214


The Keystone

The Keystone

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  • Author:
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  • ISBN:
  • Category :
  • Languages : en
  • Pages : 1650


Coaching Youth Rugby

Coaching Youth Rugby

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  • Author: Keith Richardson
  • Publisher: Crowood
  • ISBN: 1847976123
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 207

Written by an experienced rugby coach, Coaching Youth Rugby is an essential guide for all coaches, parents and teachers. This one-stop practical resource will give a new coach everything they need to deliver fun, dynamic, player-centred practice sessions and guidance on how to run a team. Coaches at all levels of the game will find material and ideas aimed at helping them to formulate simple strategies to suit their level of player ability. Contents include: practical small-team games and drills, enabling coaches to run active and fun sessions for young players; ideas for teaching fundamental rugby skills, from passing and handling to tackling, kicking, scrum and lineout; coaching theories explained in an uncomplicated and easy-to-understand manner.With field-tested, age-specific information to help you learn how to communicate with players, parents, other coaches and officials, Coaching Youth Rugby will help you manage your team on match days and provide measures for ensuring player safety. Includes full details on the new RFU Continuum. A one-stop practical resource that is fully illustrated with 60 colour photographs and 100 diagrams.


Level A: Teacher's Guide

Level A: Teacher's Guide

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  • Author: hm Group
  • Publisher: R&L Education
  • ISBN: 1461731577
  • Category : Study Aids
  • Languages : en
  • Pages : 144

Level A: Grades 1-2 Our learning & study skills program will help elementary school teachers teach their children how to learn. Essential to the program is the comprehensive Teacher's Guide. It provides a focus on the importance of study skills, directions for using the student text, and practical suggestions for both the experienced and inexperienced teacher.


Make a 2D RPG in a Weekend

Make a 2D RPG in a Weekend

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  • Author: Darrin Perez
  • Publisher: Apress
  • ISBN: 1484217934
  • Category : Computers
  • Languages : en
  • Pages : 253

Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire process, from start to finish, is covered within this book. You will see a variety of dungeon maps and events, all broken down for your convenience.One of the hardest parts of game development is actually finishing a game, but it is also one of the most important steps on the way to becoming a game developer. If you have yet to finish a game, this book will give you the confidence and resources you need to finally be able to create your very own RPG. Once you've completed the game in this book, you'll be able to modify it as much as you like, adding new monsters and quests, and you'll have the skills to go on to create your second game all by yourself. Among the topics covered in this book are: Creating various types of enemy encounters via the use of the eventing system, and JavaScript replacing the old Ruby commands. Creating a special area that allows the player to pick their character of choice instead of being forced to play a particular character. Clever uses of events to create items that allow the player to return to town instantly and summon vehicles to their side. What You'll Learn: Create playable characters that have different attributes and play styles. Create a wide variety of weapons, armors, and items for the player to purchase, find, and use. JavaScript is now used throughout. Design dungeon levels with specific goals in mind. Create treasure chests with random contents or contents based on the player’s character. Create doors that require keys or puzzles to unlock. Create a variety of enemy encounters. Who This Book is For: Make a 2D RPG in a Weekend is for anyone who has ever wanted to create a game from scratch. All you need is this book and a copy of RPG Maker MV.