The Compleat Computer

The Compleat Computer

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  • Author: Dennie Van Tassel
  • Publisher:
  • ISBN:
  • Category : Computers
  • Languages : en
  • Pages : 284


The Compleat Computer

The Compleat Computer

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  • Author: Dennie Van Tassel
  • Publisher:
  • ISBN: 9780024227218
  • Category : Social Science
  • Languages : en
  • Pages :


Computer Programming for the Compleat [sic] Idiot, for the IBM PC & IBM PCjr

Computer Programming for the Compleat [sic] Idiot, for the IBM PC & IBM PCjr

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  • Author: Donald H. McCunn
  • Publisher: San Francisco, CA : Design Enterprises of San Francisco
  • ISBN: 9780932538130
  • Category : Computers
  • Languages : en
  • Pages : 210


But how Do it Know?

But how Do it Know?

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  • Author: J. Clark Scott
  • Publisher: John C Scott
  • ISBN: 0615303765
  • Category : Computers
  • Languages : en
  • Pages : 223

This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.


Code

Code

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  • Author: Charles Petzold
  • Publisher: Microsoft Press
  • ISBN: 0137909292
  • Category : Computers
  • Languages : en
  • Pages : 562

The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.


The Complete Idiot's Guide to a Career in Computer Programming

The Complete Idiot's Guide to a Career in Computer Programming

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  • Author: Jesse Liberty
  • Publisher: Penguin
  • ISBN: 9780789719959
  • Category : Computers
  • Languages : en
  • Pages : 308

Describes the job market, qualifications, career paths, and common pitfalls and includes information on interviewing, working with employment agencies, and resumes


The Tao of Computing

The Tao of Computing

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  • Author: Henry M. Walker
  • Publisher: Jones & Bartlett Learning
  • ISBN: 9780763725525
  • Category : Business & Economics
  • Languages : en
  • Pages : 516

The Tao of Computing provides readers with the knowledge, concepts, and skills necessary for computer fluency as defined in the National Research Council's report, Being Fluent with Information Technology.Motivated by a belief that students learn best when material connects with their experiences, backgrounds, and perspective, author Henry Walker has built The Tao of Computing around a unique question-and-answer format. Each chapter and section begins with a "real-life" computing question, the answer to which serves as the starting point for an in-depth discussion of a fluency-related concept. The questions have been carefully developed to be representative of those asked by general computer users and were, in many instances, posed by the author's students. Individually, they help students easily build an understanding of important IT concepts. As a whole, they address completely all of the topic areas that the NRC has defined as critical to developing IT fluency. The book's conversational format engages the reader and presents key material in a clear, easily understandable fashion for those with little or no background in computing, and helps them develop an "IT vocabulary" without overwhelming them with jargon and acronyms.


Computer Animation Complete

Computer Animation Complete

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  • Author: Rick Parent
  • Publisher: Morgan Kaufmann
  • ISBN: 9780123785640
  • Category : Computers
  • Languages : en
  • Pages : 544

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.


PC Mag

PC Mag

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  • Author:
  • Publisher:
  • ISBN:
  • Category :
  • Languages : en
  • Pages : 466

PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.


Computer Literacy

Computer Literacy

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  • Author: Robert J. Seidel
  • Publisher: Academic Press
  • ISBN: 1483220168
  • Category : Education
  • Languages : en
  • Pages : 325

Computer Literacy: Issues and Directions for 1985 is based on a conference entitled "National Goals for Computer Literacy in 1985", held in Reston, Virginia, on December 18-20, 1980, under the auspices of the National Science Foundation. The conference provided a forum for discussing views on computer literacy, as well as methods for infusion of computer-related objectives and activities into existing curricula for different age levels. Issues and barriers to developing national goals for achieving a computer-literate society in the United States are also examined. Comprised of 31 chapters, this book begins by presenting four major approaches to a perspective on computer literacy: impact of computer literacy on the citizenry; major national components of a computer literacy program; development of an information handling curriculum for an evolving computer literacy concept; and a 30-year historical overview of "computer events in three strands" (research/development/technology, education, and social/political institutional). The next section considers the definitions and requirements of computer literacy as they impact society, students, and teachers. The use of the computer in cognitive research and in problem solving is also discussed, together with curriculum development in computer literacy. This monograph will be of interest to students, teachers, school administrators, and educational policymakers.