Python from the Very Beginning

Python from the Very Beginning

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  • Author: John Whitington
  • Publisher: Coherent Press
  • ISBN: 0957671156
  • Category : Computers
  • Languages : en
  • Pages : 240

In Python from the Very Beginning John Whitington takes a no-prerequisites approach to teaching the basics of a modern general-purpose programming language. Each small, self-contained chapter introduces a new topic, building until the reader can write quite substantial programs. There are plenty of questions and, crucially, worked answers and hints. Python from the Very Beginning will appeal both to new programmers, and to experienced programmers eager to explore functional languages such as Haskell. It is suitable both for formal use within an undergraduate or graduate curriculum, and for the interested amateur.


Beginning Python

Beginning Python

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  • Author: Peter C. Norton
  • Publisher: John Wiley & Sons
  • ISBN: 0471760315
  • Category : Computers
  • Languages : en
  • Pages : 689

This tutorial offers readers a thorough introduction to programming in Python 2.4, the portable, interpreted, object-oriented programming language that combines power with clear syntax Beginning programmers will quickly learn to develop robust, reliable, and reusable Python applications for Web development, scientific applications, and system tasks for users or administrators Discusses the basics of installing Python as well as the new features of Python release 2.4, which make it easier for users to create scientific and Web applications Features examples of various operating systems throughout the book, including Linux, Mac OS X/BSD, and Windows XP


Beginning Python

Beginning Python

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  • Author: Magnus Lie Hetland
  • Publisher: Apress
  • ISBN: 1430200723
  • Category : Computers
  • Languages : en
  • Pages : 615

* Totaling 900 pages and covering all of the topics important to new and intermediate users, Beginning Python is intended to be the most comprehensive book on the Python ever written. * The 15 sample projects in Beginning Python are attractive to novice programmers interested in learning by creating applications of timely interest, such as a P2P file-sharing application, Web-based bulletin-board, and an arcade game similar to the classic Space Invaders. * The author Magnus Lie Hetland, PhD, is author of Apress’ well-received 2002 title, Practical Python, ISBN: 1-59059-006-6. He’s also author of the popular online guide, Instant Python Hacking (http://www.hetland.org), from which both Practical Python and Beginning Python are based.


Python for Everybody

Python for Everybody

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  • Author: Charles R. Severance
  • Publisher:
  • ISBN: 9781530051120
  • Category :
  • Languages : en
  • Pages : 242

Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.


Beginning Python Games Development, Second Edition

Beginning Python Games Development, Second Edition

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  • Author: Will McGugan
  • Publisher: Apress
  • ISBN: 1484209702
  • Category : Computers
  • Languages : en
  • Pages : 290

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.


OCaml from the Very Beginning

OCaml from the Very Beginning

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  • Author: John Whitington
  • Publisher: Coherent Press
  • ISBN: 0957671105
  • Category : OCaml (Computer program language)
  • Languages : en
  • Pages : 204

In OCaml from the Very Beginning John Whitington takes a no-prerequisites approach to teaching a modern general-purpose programming language. Each small, self-contained chapter introduces a new topic, building until the reader can write quite substantial programs. There are plenty of questions and, crucially, worked answers and hints. OCaml from the Very Beginning will appeal both to new programmers, and experienced programmers eager to explore functional languages such as OCaml. It is suitable both for formal use within an undergraduate or graduate curriculum, and for the interested amateur.


Haskell from the Very Beginning

Haskell from the Very Beginning

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  • Author: John Whitington
  • Publisher: Coherent Press
  • ISBN: 095767113X
  • Category : Computers
  • Languages : en
  • Pages : 214

In Haskell from the Very Beginning John Whitington takes a no-prerequisites approach to teaching the basics of a modern general-purpose programming language. Each small, self-contained chapter introduces a new topic, building until the reader can write quite substantial programs. There are plenty of questions and, crucially, worked answers and hints. Haskell from the Very Beginning will appeal both to new programmers, and to experienced programmers eager to explore functional languages such as Haskell. It is suitable both for formal use within an undergraduate or graduate curriculum, and for the interested amateur.


Learning Python

Learning Python

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  • Author: Mark Lutz
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449355692
  • Category : Computers
  • Languages : en
  • Pages : 1740

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing


Introduction to Computation and Programming Using Python, second edition

Introduction to Computation and Programming Using Python, second edition

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  • Author: John V. Guttag
  • Publisher: MIT Press
  • ISBN: 0262529629
  • Category : Computers
  • Languages : en
  • Pages : 466

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.


Begin to Code with Python

Begin to Code with Python

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  • Author: Rob Miles
  • Publisher: Microsoft Press
  • ISBN: 1509304533
  • Category : Computers
  • Languages : en
  • Pages : 1280

Become a Python programmer–and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer’s tutorial, reflecting deep research into how today’s beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its “Snaps” prebuilt operations to its “Make Something Happen” projects. Whether you’re a total beginner or you’ve tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you’re in control! Learn how to... Get, install, and use powerful free tools to create modern Python programs Learn key concepts from 170 sample programs, and use them to jumpstart your own Discover exactly what happens when a program runs Approach program development with a professional perspective Learn the core elements of the Python language Build more complex software with classes, methods, and objects Organize programs so they’re easy to build and improve Capture and respond to user input Store and manipulate many types of real-world data Define custom data types to solve specific problems Create interactive games that are fun to play Build modern web and cloud-based applications Use pre-built libraries to quickly create powerful software Get code samples, including complete apps, at: https://aka.ms/BegintoCodePython/downloads About This Book For absolute beginners who’ve never written a line of code For anyone who’s been frustrated with other beginning programming books or courses For people who’ve started out with other languages and now want to learn Python Works with Windows PC, Apple Mac, Linux PC, or Raspberry Pi Includes mapping of MTA exam objectives that are covered in this book, as well as an appendix with further explanation of some of the topics on the exam