Power Up Your Classroom

Power Up Your Classroom

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  • Author: Lindsey Blass
  • Publisher: International Society for Technology in Education
  • ISBN: 1564847969
  • Category : Education
  • Languages : en
  • Pages : 129

Learn to design learning experiences that leverage gameplay to increase motivation and engagement, while building classroom community. By the time Lindsey Blass and Cate Tolnai’s paths crossed, both had taken a path from teacher to coach to central/county office roles focused on innovative learning design, all while noticing three trends that extended beyond their classrooms: students who weren’t able to own and connect to their learning experience became disengaged; students and teachers alike had a general fear of failure; and teachers were perplexed at how to design learning experiences that fostered student choice and celebrated failure as an opportunity for iteration. Together, they began to ask … what if? What if we designed learning experiences that leveraged the power of gameplay to create more motivated learners? What if we modeled this type of learning with educators so they could experience the impact firsthand and spread the excitement and innovation in their classrooms? What if learning was fun for both students and teachers? This book: • Includes visual elements that model the theme of engaging in a game with tips, hints and suggestions sprinkled throughout the chapters. • Features a downloadable full-color game board that can be used in tandem with the book. • Provides access to an accompanying website that offers dynamic elements and book study questions. • Features the voices of experts and innovators in the fields of gamification and game-based learning. With a uniquely fun and inviting format, Power Up Your Classroom helps educators implement gamification and game-based learning in their classes to drive student engagement and learning.


Power Up

Power Up

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  • Author: Diana Neebe
  • Publisher: Taylor & Francis
  • ISBN: 1003834183
  • Category : Education
  • Languages : en
  • Pages : 337

Wherever you are on the path to 1:1 teaching and learning, you need a guide that can help you make the best use of the powerful technology available in today's classrooms. In Power Up: Making the Shift to 1:1 Teaching and Learning, Diana Neebe and Jen Roberts draw on research and their extensive experience working with teachers across subject areas and grade levels to share the keys to success when teaching with a computer or tablet for every student. This is the book secondary teachers need to understand the changes in pedagogy, planning, classroom organization, time management, and collaboration that will help them be successful in a 1:1 environment. Whether providing immediate and detailed feedback to student writers, giving voice to quiet learners, or creating more time for actual work in a jam-packed school day, Neebe and Roberts show teachers how communication, differentiation, and other effective practices can be powered up with personalized technology. Throughout the book, Neebe and Roberts coach teachers through their initial concerns about technology integration, offer advice about avoiding common problems, and encourage innovation. Using detailed classroom examples, questions, and suggestions, they provide a framework for shaping the transformation of a traditional classroom into a student-centered, technology-rich learning environment. Readers will come away with a clear sense of how a fully implemented 1:1 classroom operates. Power Up makes the transition to 1:1 a manageable and exciting journey. It's a key part of supporting teachers and ensuring the success of your 1:1 program.


Blended Learning in Grades 4–12

Blended Learning in Grades 4–12

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  • Author: Catlin R. Tucker
  • Publisher: Corwin Press
  • ISBN: 1452240868
  • Category : Computers
  • Languages : en
  • Pages : 273

This book comes at the right time with answers for teachers, principals, and schools who want to be on the cutting edge of the effective use of technology, the internet, and teacher pedagogy.


Visible Learning: Feedback

Visible Learning: Feedback

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  • Author: John Hattie
  • Publisher: Routledge
  • ISBN: 0429938861
  • Category : Education
  • Languages : en
  • Pages : 239

Feedback is arguably the most critical and powerful aspect of teaching and learning. Yet, there remains a paradox: why is feedback so powerful and why is it so variable? It is this paradox which Visible Learning: Feedback aims to unravel and resolve. Combining research excellence, theory and vast teaching expertise, this book covers the principles and practicalities of feedback, including: the variability of feedback, the importance of surface, deep and transfer contexts, student to teacher feedback, peer to peer feedback, the power of within lesson feedback and manageable post-lesson feedback. With numerous case-studies, examples and engaging anecdotes woven throughout, the authors also shed light on what creates an effective feedback culture and provide the teaching and learning structures which give the best possible framework for feedback. Visible Learning: Feedback brings together two internationally known educators and merges Hattie’s world-famous research expertise with Clarke’s vast experience of classroom practice and application, making this book an essential resource for teachers in any setting, phase or country.


The Playful Classroom

The Playful Classroom

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  • Author: Jed Dearybury
  • Publisher: John Wiley & Sons
  • ISBN: 1119674395
  • Category : Education
  • Languages : en
  • Pages : 320

Shows teachers how and why they should bring play into the classroom to make learning meaningful, relevant, and fun. Research studies show that all students—young and old, rich and poor, urban and rural—benefit immensely from classrooms filled with art, creativity, and laughter. Fun, playfulness, creative thinking, and individual expression reinforce positive experiences, which in turn lead to more engaged students, better classroom environments, and successful learning outcomes. Designed for K-12 educators, The Playful Classroom describes how teachers can develop a playful mindset for giving students meaningful, relevant and fun learning experiences. This unique real-world guide provides you with everything you need to incorporate engaging, hands-on lessons and creative activities, regardless of the level and subject you teach. Building on contemporary and seminal works on learning theory and play pedagogy, the authors explain how to inspire your students by bringing play. into your classroom. This clear, user-friendly guide supplies practical strategies and effective solutions for adding the missing ingredients to your classroom culture. Access to the authors’ companion website provides videos, learning experiences, and downloadable teaching and learning resources. Packed with relatable humor, proven methods, and valuable insights, this book enables you to: Provide meaningful experiences that will benefit students both in school and later in life Combine the principles of PLAY with traditional curricula to encourage creative learning Promote trust, collaboration, and growth in students Develop a playful mindset for bringing the arts into every lesson Foster critical thinking in any school community The Playful Classroom: The Power of Play for All Ages is a must-have resource for K-12 educators, higher education professionals, and readers looking for education-based professional development and training resources.


The Classroom of Choice

The Classroom of Choice

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  • Author: Jonathan C. Erwin
  • Publisher: ASCD
  • ISBN: 1416602755
  • Category : Education
  • Languages : en
  • Pages : 242

"Outstanding! . . . a great guide for teachers who want to succeed with every student they teach." --William Glasser Teachers everywhere face the daily challenge of engaging students whose knowledge, skills, needs, and temperaments vary greatly. How does a teacher establish a learning environment that supports the class as a whole while meeting the particular needs of individual students? Teacher Jonathan C. Erwin believes the answer lies in offering real opportunities to students rather than throwing up the obstacles inherent in traditional discipline and motivation techniques. At the heart of his approach are the five basic human needs of William Glasser's Choice Theory: survival and security, love and belonging, power through cooperation and competency, freedom, and fun. By understanding and attending to these needs, teachers can customize and manage a classroom environment where students learn to motivate and monitor themselves. Drawing on theories and practices from experts in a variety of learning techniques, Erwin explores each of the five basic needs to create nearly 200 adaptable strategies for teaching and classroom management at any grade level. Readers will find dozens of ideas for helping students make positive changes, including * Improving their work habits, * Connecting curriculum with individual interests, * Opening lines of communication with teachers and other students, * Boosting self-worth through accomplishment, and * Supporting their classmates in cooperative work. Erwin ties everything together in a unit guide that allows teachers to develop a classroom profile based on the needs of individual students. The guide can be used with any district planning approach or curriculum. For teachers seeking a win-win situation in managing their classrooms, The Classroom of Choice is an excellent aid in creating a learning environment in which students and teachers approach each day with energy and enthusiasm. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.


Unlocking the Power of Classroom Talk

Unlocking the Power of Classroom Talk

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  • Author: Shana Frazin
  • Publisher:
  • ISBN: 9780325098715
  • Category :
  • Languages : en
  • Pages : 160

Shana Frazin and Katy Wischow passionately believe in the need to help students develop strong talk skills across the school day, in every subject, to prepare them for their academic lives and lives as active citizens outside of school. Using a unique "cycle" for talk that's similar to the writing process (generating, choosing, developing, acting, and reflecting), they name the predictable things we do most times we engage in a conversation, and show us how we can teach into those parts. Shana and Katy provide practical strategies for teaching four important purposes for talk that exist both in the classroom and in the real world: - talking to build relationships - talking to play with ideas - talking to clarify, analyze, and argue - talking to report. They offer a clear description of each purpose, the "when and how" to teach into those purposes, and what to do when things go awry. Classroom video brings the content to life showing what the talk looks and sounds like in action.


Level Up Your Classroom

Level Up Your Classroom

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  • Author: Jonathan Cassie
  • Publisher: ASCD
  • ISBN: 1416622055
  • Category : Education
  • Languages : en
  • Pages : 195

In this lively and practical book, seasoned educator Jonathan Cassie shines a spotlight on gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best ones feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, and gently punish failure and encourage risk-taking behavior. Players feel challenged, but not overwhelmed. A gamified lesson bears these same hallmarks. It is explicitly gamelike in its design and fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they’ve learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers * What happens to student learning when it is gamified. * Why you might want to gamify instruction for your students. * The process for gamifying both your classroom and your lessons. If you want to see your students engaged, motivated, and excited about learning, join Jonathan Cassie on a journey that will add a powerful new set of ideas and practices to your teaching toolkit. The gamified classroom—an exciting new frontier of 21st century learning—awaits you and your students. Will you answer the call?


Power Up Your Math Community

Power Up Your Math Community

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  • Author: Holly Burwell
  • Publisher: Corwin Press
  • ISBN: 1071963066
  • Category : Education
  • Languages : en
  • Pages : 499

A yearlong learning adventure designed to help you build a vibrant math community A powerful math community is an active group of educators, students, and families, alive with positive energy, efficacy, and a passion for mathematics. Students, teachers, and leaders see themselves and each other as mathematically capable and experience mathematics as a joyful activity. Power Up Your Math Community is a hands-on, 10-month guide designed to help you and your school maximize your students’ math learning and strengthen your mathematics teaching and learning community. Each chapter offers a month’s worth of practice-based professional learning focused on a desired math habit alongside parallel math problems and learning activities for teachers to use themselves and with students. This format allows educators to work together to improve math teaching and learning across a school year, building a strong foundation for students′ mathematical proficiency, identity, and agency. The book ignites solutions and advocates for rigorous and joyful mathematics instruction for everyone—including school leaders, teachers, students, and their families. Authors Holly Burwell and Sue Chapman provide educators with a detailed roadmap for creating a positive and effective math community that supports all students′ mathematical learning by Offering guidance on building a math community with chapter vignettes and prompts such as Mathematical Me, Let’s Do Some Math, Since We Met Last, Let’s Try It, Math Talks, Manipulatives and Models Matter, Game Time, and more Emphasizing an assets-based approach to teaching math that recognizes the unique strengths and experiences of each student Providing strategies for promoting growth mindset in math and equity and inclusion in math education Focusing on both classroom-level and building-level improvement as well as offering support for teachers, instructional coaches, principals, and district leaders Power Up Your Math Community will inspire you to reimagine the way you teach math and empower you with the tools to make a lasting impact on your students′ mathematical understanding. So, get ready to power up your math community and watch as your students thrive in their mathematical journey!


Power-Up

Power-Up

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  • Author: Matthew Lane
  • Publisher: Princeton University Press
  • ISBN: 0691196389
  • Category : Computers
  • Languages : en
  • Pages : 290

"Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones."--Dust jacket.