Minecraft Maths

Minecraft Maths

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  • Author: Gameplay Publishing
  • Publisher:
  • ISBN: 9781508819127
  • Category : Mathematics
  • Languages : en
  • Pages : 0

Who knew that math could be so cool? Minecraft is an educational game full of mathematical concepts. Inside this book, you will find fun, Minecraft themed kid-appealing math problems to solve. With over 90 math problems on topics from jungle temples to creeper battles, this book bursts with math that looks nothing like school. The book will help children practice the essential math skills they learn in school. Provides practice at all the major topics for Grades 3-5 with emphasis on division, addition, subtraction and relationships among fractions, decimals, and percentages. Spatial awareness, area and volume measurement are covered too. The idea is to make it easy for teachers or parents to supplement what kids are learning in school with complementary math problems that are more engaging and fun.NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG.


Road School

Road School

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  • Author: Sue Cowley
  • Publisher: Crown House Publishing Ltd
  • ISBN: 1785831925
  • Category : Education
  • Languages : en
  • Pages : 241

Frustrated by a regime of statutory testing, and keen for a midlife adventure, Sue Cowley and her partner decided to step out of the system, and set off on the educational adventure of a lifetime with their children. Road School is the story of their family's adventures around Europe and across China, and what they learned along the way. Part comedy travelogue, part parenting guide, part educational philosophy, Road School asks you to consider what 'an education' really means and offers tips for anyone planning their own learning adventure. As a parent in the UK, you must make sure that your child has a full time education, once they are of compulsory school age. However, this education does not have to take place in a school. A growing number of parents are finding that home educating, or 'unschooling', either permanently or on a short term basis, is a viable and attractive option. The national curriculum, benchmark tests and exams serve to reinforce the idea that there is a specific set of knowledge which equates to 'an education'. However, when you are home educating, it is entirely up to you what and how you wish to teach your children. Or, rather, what and how you wish your children to learn. You might choose to include part or everything that is in the national curriculum, or you might not. Sue's family found that one of the best things about Road School was the freedom to follow their interests. Sue offers plenty of advice based on the lessons her family learned on their Road School adventure, such as: take into account how learning can happen simply by visiting a place and exploring it. Don't feel that you always have to formalise your visit by turning it into a 'lesson'. The experience of going somewhere can be memorable and educational in its own right. Much of what your children will learn on the road is social and emotional rather than intellectual. They learn how to cope, how to adapt, how to be resilient and how to be brave. The challenges and difficulties that you face on the road will teach them all these things without any direct 'teaching' needed at all. Involve your children in making decisions about the content of their curriculum, particularly when it comes to choosing topics or themes. What would they most like to study during your learning journey together? You can teach subjects such as English or history through cross-curricular 'themes' rather than as discrete lessons. Ask your children to decide which topics interest them the most and capitalise on those. One of the great things about educating your child yourself is that you get to learn alongside them. Not only do you provide a model of lifelong learning, but it's also very liberating to learn new things as an adult. Remember that teaching is not the same thing as learning. You don't have to teach your children directly for a set number of hours each day in order to educate them. Learning can take place all the time, and anywhere, rather than just during 'school' hours. It doesn't matter what time of the day or day of the week it is - if there is learning happening, then your child is being educated. Contents include: England, English Lessons, Stepping Out of the System, The Netherlands, Dutch Lessons, The Practicalities, Germany, German Lessons, Cultural Literacy, Italy, Italian Lessons, An Education, Portugal, Portuguese Lessons, Travelling with Children, France, French Lessons, Pussycat Parenting, China, Chinese Lessons, A Road School Curriculum.


ECGBL 2019 13th European Conference on Game-Based Learning

ECGBL 2019 13th European Conference on Game-Based Learning

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  • Author: Lars Elbæk
  • Publisher: Academic Conferences and publishing limited
  • ISBN: 1912764377
  • Category : Education
  • Languages : en
  • Pages :


Patterns and Numbers in Minecraft

Patterns and Numbers in Minecraft

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  • Author: Adam Hellebuyck
  • Publisher: Cherry Lake
  • ISBN: 1534140921
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 32

Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Patterns and Numbers in Minecraft: Math focuses on math but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity.


Cyberpsychology and Society

Cyberpsychology and Society

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  • Author: Andrew Dr Power
  • Publisher: Routledge
  • ISBN: 1351663984
  • Category : Psychology
  • Languages : en
  • Pages : 240

Human interaction with technology is constantly evolving, with rapid developments in online interaction, gaming, and artificial intelligence all impacting upon and altering our behaviour. The speed of this change has led to an urgent need for a new field of study, cyberpsychology, in order to investigate the ways in which human behaviour is affected by the addition of technology, and the benefits and risks thereof. Cyberpsychology and Society does not offer a description of or justification for the field of study, but is rather a presentation of some of the most recent research in many key sub-topics within the area. Based on the work being done in the Institute of Art, Design and Technology (IADT) in Dublin, Ireland, Cyberpsychology and Society brings together a unique collection of writings by contributors on cyberpsychology in relation to health, education, gaming, consumer behaviour, and social change in an online world. The book focuses on the impact of societies’ increasing interaction with technology, and is a presentation of some of the most recent research in the area. Describing cutting-edge research while employing a tone which is accessible to both students and academic staff, this book is an invaluable resource for students, researchers and academics of cyberpsychology and related areas.


Minecraft Maths Ages 8-9

Minecraft Maths Ages 8-9

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  • Author: Collins KS2
  • Publisher: Minecraft Education
  • ISBN: 9780008462772
  • Category :
  • Languages : en
  • Pages : 96


ECEL 2018 17th European Conference on e-Learning

ECEL 2018 17th European Conference on e-Learning

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  • Author:
  • Publisher: Academic Conferences and publishing limited
  • ISBN: 1912764083
  • Category :
  • Languages : en
  • Pages :

The European Conference on e-Learning was established 17 years ago. It has been held in France, Portugal, England, The Netherlands, Greece and Denmark to mention only a few of the countries who have hosted it. ECEL is generally attended by participants from more than 40 countries and attracts an interesting combination of academic scholars, practitioners and individuals who are engaged in various aspects of e-Learning. Among other journals, the Electronic Journal of e-Learning publishes a special edition of the best papers presented at this conference.


Minecraft Maths Ages 6-7

Minecraft Maths Ages 6-7

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  • Author: Collins KS1
  • Publisher: Minecraft Education
  • ISBN: 9780008462758
  • Category :
  • Languages : en
  • Pages : 64

The only official Minecraft maths book for children aged 6-7! Children embark on a Minecraft adventure in each maths topic, using their maths skills and knowledge to complete the tasks and earn rewards.


Minecraft Maths Ages 7-8

Minecraft Maths Ages 7-8

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  • Author: Collins KS1
  • Publisher: Minecraft Education
  • ISBN: 9780008462765
  • Category :
  • Languages : en
  • Pages : 96

The only official Minecraft maths book for children aged 7-8! Children embark on a Minecraft adventure in each maths topic, using their maths skills and knowledge to complete the tasks and earn rewards.


Getting to Know Minecraft

Getting to Know Minecraft

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  • Author: Adam Furgang
  • Publisher: The Rosen Publishing Group, Inc
  • ISBN: 1508183805
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 64

Minecraft is one of the most popular video games of all time, but even avid Minecraft builders might not know the history, structure, and hidden advantages to playing their favorite game. One little-known fact about Minecraft is that it can be used to teach beginners how to code, all within the game's world. In this edifying resource, readers will get hooked on getting behind-the-scenes access to Minecraft, with tips from the experts as well as advice on how to create masterpieces with the game's building blocks.