Mathematics Education in the Digital Age

Mathematics Education in the Digital Age

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  • Author: Alison Clark-Wilson
  • Publisher: Routledge
  • ISBN: 1000390799
  • Category : Education
  • Languages : en
  • Pages : 246

The wide availability of digital educational resources for mathematics teaching and learning is indisputable, with some notable genres of technologies having evolved, such as graphing calculators, dynamic graphing, dynamic geometry and data visualization tools. But what does this mean for teachers of mathematics, and how do their roles evolve within this digital landscape? This essential book offers an international perspective to help bridge theory and practice, including coverage of networking theories, curriculum design, task implementation, online resources and assessment. Mathematics Education in the Digital Age details the impacts this digital age has, and will continue to have, on the parallel aspects of learning and teaching mathematics within formal education systems and settings. Written by a group of international authors, the chapters address the following themes: Mathematics teacher education and professional development Mathematics curriculum development and task design The assessment of mathematics Theoretical perspectives and methodologies/approaches for researching mathematics education in the digital age This book highlights not only the complex nature of the field, but also the advancements in theoretical and practical knowledge that is enabling the mathematics education community to continue to learn in this increasingly digital age. It is an essential read for all mathematics teacher educators and master teachers.


Mathematics for the Digital Age and Programming in Python

Mathematics for the Digital Age and Programming in Python

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  • Author: Maria Litvin
  • Publisher:
  • ISBN: 9780982477540
  • Category : Data structures (Computer science)
  • Languages : en
  • Pages : 0

Never HIGHLIGHT a Book Again Includes all testable terms, concepts, persons, places, and events. Cram101 Just the FACTS101 studyguides gives all of the outlines, highlights, and quizzes for your textbook with optional online comprehensive practice tests. Only Cram101 is Textbook Specific. Accompanies: 9780982477540. This item is printed on demand.


Understanding Mathematics in the Digital Age

Understanding Mathematics in the Digital Age

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  • Author: MICHAEL JOHN. DE SMITH
  • Publisher:
  • ISBN: 9781912556007
  • Category :
  • Languages : en
  • Pages : 236

This book provides a new and highly approachable introduction to mathematics in the digital age. Numerous practical case studies are provided, from CD data recording to population modeling, with clear explanations and worked examples using widely available personal computer tools. These tools include spreadsheets such as Excel and modern mathematical software packages such as MATLab and Maple. Part I of the book introduced the topic and its intended audience. Parts II to IV are the main sections of the book. Part II provides foundation materials explaining the origins of our system of numbers and the notation used in mathematics. It then explores a number of familiar topics including the determination of times and distances, the structure of sound waves, the speed of light and gravity measurement. Part III takes the exploration process further, using the computer as a tool to investigate credit card and email security, digital photography, arithmetic by computers and the modeling of population dynamics. Part IV concludes the exploration with details of a wide range of interesting numbers and number sequences, coupled with a little of the history for some of those that are regarded as being of greatest importance. Part V provides number of "mathematical extras" together with a selection of suggested books to read, web sites to explore and software to use. Collectively these five Parts offer a brief, but wide-ranging introduction to many areas of mathematics, physics and modern computing science. In the process and without recourse to "higher mathematics" it introduces readers to the history of mathematics, algebra, number theory, finite and infinite series, trigonometry, calculus, statistics and a fair sprinkling of computational mathematics


Learning and Instruction in the Digital Age

Learning and Instruction in the Digital Age

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  • Author: J. Michael Spector
  • Publisher: Springer Science & Business Media
  • ISBN: 1441915516
  • Category : Education
  • Languages : en
  • Pages : 404

Instruction tailored to the individual student, learning and teaching outside the limits of time and space—ideas that were once considered science fiction are now educational reality, with the prospect of an intelligent Web 3.0 not far distant. Alongside these innovations exists an emerging set of critical-thinking challenges, as Internet users create content and learners (and teachers) take increased responsibility in their work. Learning and Instruction in the Digital Age nimbly balances the technological and pedagogical aspects of these rapid changes, gathering papers from noted researchers on a wealth of topics relating to cognitive approaches to learning and teaching, mental models, online learning, communications, and innovative educational technologies, among them: Cognition and student-centered, Web-based learning, The progression of mental models throughout a course of instruction, Experiencing education with 3D virtual worlds, Expanding educational boundaries through multi-school collaboration, Adapting e-learning to different learning styles, The student blog as reflective diary. With its blend of timely ideas and forward thinking, Learning and Instruction in the Digital Age will enrich the work of researchers in educational psychology, educational technology, and cognitive science.


Mathematics Education for a New Era

Mathematics Education for a New Era

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  • Author: Keith Devlin
  • Publisher: CRC Press
  • ISBN: 1439867712
  • Category : Computers
  • Languages : en
  • Pages : 218

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy. Read the author's monthly MAA column Devlin's Angle


Handbook of Research on Teacher Education in the Digital Age

Handbook of Research on Teacher Education in the Digital Age

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  • Author: Niess, Margaret L.
  • Publisher: IGI Global
  • ISBN: 1466684046
  • Category : Education
  • Languages : en
  • Pages : 343

Traditional classrooms are fast becoming a minority in the education field. As technologies continue to develop as a pervasive aspect of modern society, educators must be trained to meet the demands and opportunities afforded by this technology-rich landscape. The Handbook of Research on Teacher Education in the Digital Age focuses on the needs of teachers as they redesign their curricula and lessons to incorporate new technological tools. Including theoretical frameworks, empirical research, and best practices, this book serves as a guide for researchers, educators, and faculty and professional developers of distance learning tools.


Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age

Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age

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  • Author: Niess, Margaret
  • Publisher: IGI Global
  • ISBN: 1522501215
  • Category : Education
  • Languages : en
  • Pages : 679

The digital age provides ample opportunities for enhanced learning experiences for students; however, it can also present challenges for educators who must adapt to and implement new technologies in the classroom. The Handbook of Research on Transforming Mathematics Teacher Education in the Digital Age is a critical reference source featuring the latest research on the development of educators’ knowledge for the integration of technologies to improve classroom instruction. Investigating emerging pedagogies for preservice and in-service teachers, this publication is ideal for professionals, researchers, and educational designers interested in the implementation of technology in the mathematics classroom.


Understanding Research in the Digital Age

Understanding Research in the Digital Age

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  • Author: Sarah Quinton
  • Publisher: SAGE
  • ISBN: 1526448319
  • Category : Business & Economics
  • Languages : en
  • Pages : 242

A guide to understanding digital research from both a conceptual and practical perspective, helping the reader to make sense of the issues, challenges and opportunities of social science research in the digital age. The book will help the reader to understand how the digital context impacts on social science research and is divided into three main sections: A Justification & Reconceptualization of Digital Research: The authors explore how far the digital environment is transforming social science research. Accessing Digital Data: An outline of the characteristics of digital data, temporality issues in digital research and different data sources. Moving Forward with Digital Research: Examining the practicalities of how to conduct digital research, with examples and suggestions to strengthen the implementation of digital research. Suitable for Masters and Doctoral students undertaking digital or online research methods courses, as well as anyone doing a research project or dissertation with an online component.


Drawing in the Digital Age

Drawing in the Digital Age

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  • Author: Wei Xu, Ph.D.
  • Publisher: John Wiley & Sons
  • ISBN: 1118233158
  • Category : Computers
  • Languages : en
  • Pages : 229

A solid foundation for improving your drawing skills Teaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you through his method, which consists of scientific theories and principles to deliver real-world techniques that will improve your drawing skills. Xu's pioneering approach offers a solid foundation for both traditional and CG artists. Encourages you to use both sides of your brain for drawing with the highest efficiency possible Introduces an innovative method invented by the author for improving your drawing skills If you are eager to learn how to draw, then this book is a must read.


Teaching in a Digital Age

Teaching in a Digital Age

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  • Author: A. W Bates
  • Publisher:
  • ISBN: 9780995269231
  • Category :
  • Languages : en
  • Pages :