Working with Video Gamers and Games in Therapy

Working with Video Gamers and Games in Therapy

PDF Working with Video Gamers and Games in Therapy Download

  • Author: Anthony M. Bean
  • Publisher: Routledge
  • ISBN: 1351700677
  • Category : Psychology
  • Languages : en
  • Pages : 170

Working with Video Gamers and Games in Therapy moves beyond stereotypes about video game addiction and violence to consider the role that games play in psychological experiences and mental health. Chapters examine the factors that compel individual gamers to select and identify with particular games and characters, as well as the different play styles, genres, and archetypes common in video games. For clinicians looking to understand their clients’ relationships with video games or to use games as a therapeutic resource in their own practice, this is a thoughtful, comprehensive, and timely resource.


Computers and Games for Mental Health and Well-Being

Computers and Games for Mental Health and Well-Being

PDF Computers and Games for Mental Health and Well-Being Download

  • Author: Yasser Khazaal
  • Publisher: Frontiers Media SA
  • ISBN: 2889454967
  • Category : Video games in education
  • Languages : en
  • Pages : 311

Recent years have seen important developments in the computer and game industry, including the emergence of the concept of serious games. It is hypothesized that tools such as games, virtual reality, or applications for smartphones may foster learning, enhance motivation, promote behavioral change, support psychotherapy, favor empowerment, and improve some cognitive functions. Computers and games may create supports for training or help people with cognitive, emotional, or behavioral change. Games take various formats, from board games to informatics to games with interactive rules of play. Similarly, computer tools may vary widely in format, from self-help or assisted computerized training to virtual reality or applications for smartphones. Some tools that may be helpful for mental health were specifically designed for that goal, whereas others were not. Gamification of computer-related products and games with a numeric format tend to reduce the gap between games and computers tools and increase the conceptual synergy in such fields. Games and computer design share an opportunity for creativity and innovation to help create, specifically design, and assess preventive or therapeutic tools. Computers and games share a design conception that allows innovative approaches to overcome barriers of the real world by creating their own rules. Yet, despite the potential interest in such tools to improve treatment of mental disorders and to help prevent them, the field remains understudied and information is under-disseminated in clinical practice. Some studies have shown, however, that there is potential interest and acceptability of tools that support various vehicles, rationales, objectives, and formats. These tools include traditional games (e.g., chess games), popular electronic games, board games, computer-based interventions specifically designed for psychotherapy or cognitive training, virtual reality, apps for smartphones, and so forth. Computers and games may offer a true opportunity to develop, assess, and disseminate new prevention and treatment tools for mental health and well-being. Currently, there is a strong need for state-of-the-art information to answer questions such as the following: Why develop such tools for mental health and well-being? What are the potential additions to traditional treatments? What are the best strategies or formats to improve the possible impact of these tools? Are such tools useful as a first treatment step? What is the potential of a hybrid model of care that combines traditional approaches with games and/or computers as tools? What games and applications have already been designed and studied? What is the evidence from previous studies? How can such tools be successfully designed for mental health and well-being? What is rewarding or attractive for patients in using such treatments? What are the worldwide developments in the field? Are some protocols under development? What are the barriers and challenges related to such developments? How can these tools be assessed, and how can the way that they work, and for whom, be measured? Are the potential benefits of such products specific, or can these additions be attributed to nonspecific factors? What are the users’ views on such tools? What are the possible links between such tools and social networks? Is there a gap between evidence-based results and market development? Are there any quality challenges? What future developments and studies are needed in the field?


Games

Games

PDF Games Download

  • Author: Sandra Danilovic
  • Publisher: Emerald Group Publishing
  • ISBN: 1800435967
  • Category : Medical
  • Languages : en
  • Pages : 129

Reimagining how we understand health, illness, life, and death, gaming expert Sandra Danilovic advocates for the potential games have to transform healthcare practices beyond the clinic or hospital in the way we care for each other and for ourselves.


Games (& Other Stuff) for Group

Games (& Other Stuff) for Group

PDF Games (& Other Stuff) for Group Download

  • Author: Chris Cavert
  • Publisher: Wood 'N' Barnes Publishing
  • ISBN: 9781885473394
  • Category : Education
  • Languages : en
  • Pages : 134

This book contains activities that act as catalyst for discussions. Some of the topics include expressing emotions, learning names, effects of rumors, gender issues, trust, honor, following directions, creative thinking, frustration, and communication.


101 More Music Games for Children

101 More Music Games for Children

PDF 101 More Music Games for Children Download

  • Author: Ger Storms
  • Publisher: Hunter House
  • ISBN: 9780897932981
  • Category : Games & Activities
  • Languages : en
  • Pages : 180

Music games are relaxing and playful. They encourage creativity both in children's imagination and expression. All players need is a willingness to have fun and to experience the joys of interacting with others. The games include rhythm games, dance and movement games, card and board games, and musical projects. All of the games stress humor, challenge, surprise and cooperation rather than competition.


The Whole Spectrum of Social, Motor and Sensory Games

The Whole Spectrum of Social, Motor and Sensory Games

PDF The Whole Spectrum of Social, Motor and Sensory Games Download

  • Author: Barbara Sher
  • Publisher: John Wiley & Sons
  • ISBN: 1118416694
  • Category : Family & Relationships
  • Languages : en
  • Pages : 382

Fun easy games for parents and teachers to play with kids of all ages Play is increasingly recognized by neuroscientists and educators as a vital component in brain development, academic success and learning social skills. In this inspiring and useful resource, Barbara Sher provides step-by-step directions for how to use children's natural interests at different stages of their development to help them develop a wealth of sensory motor and social skills. All the games have also been designed to provide plenty of joyful opportunities for encouraging inclusion. Offers strategies for helping all kids, but especially those with special needs, to develop social, motor and sensory skills Filled with simple games using common materials that can be used by teachers, parents, and caregivers with both individual kids and groups Provides explanations and examples of how the games can aid in a child's development This resource offers parents and teachers a fun and easy way to include all children in activities that will engage all of their senses and promote important skills.


The Reality Game, second edition

The Reality Game, second edition

PDF The Reality Game, second edition Download

  • Author: John Rowan
  • Publisher: Routledge
  • ISBN: 1317798473
  • Category : Psychology
  • Languages : en
  • Pages : 257

The Reality Game is for people who are, or who want to be, counsellors or psychotherapists. It is particularly useful for those training in humanistic or integrative psychotherapy and counselling. Discussing the skills and techniques used in both individual and group therapy, this is an essential guide to good practices for the professional humanistic counsellor or psychotherapist and also responds to the questions most often asked by those training in these disciplines.


PHealth 2018

PHealth 2018

PDF PHealth 2018 Download

  • Author: B. Blobel
  • Publisher: IOS Press
  • ISBN: 161499868X
  • Category : Design
  • Languages : en
  • Pages : 234

Smart mobile systems, such as microsystems, smart textiles, smart implants, and sensor-controlled medical devices, together with innovative sensor and actuator techniques and related networks, have become important enablers for telemedicine and a new generation of health services. Social media and gamification have added even more knowledge to pHealth as an ecosystem. This book presents the proceedings of pHealth 2018. Held in Gjøvik, Norway, in June 2018, this is the 15th in a series of scientific conferences which have brought together expertise from medical, technological, political, administrative, and social domains, and even from philosophy or linguistics. Initiated in 2003 as part of a European project, the scope of these conferences now encompasses technological and biomedical facilities, legal, ethical, social, and organizational requirements and impacts, as well as necessary basic research for enabling future-proof care paradigms. The conferences thereby combine medical services with public health, preventive medicine, social and elderly care, wellness and personal fitness to establish participatory, predictive, personalized, preventive, and effective care settings. The book includes 1 of the 2 keynotes presented at the conference, 4 invited talks, 16 oral presentations, and 7 short poster presentations. All submissions were carefully and critically reviewed by at least two independent experts, and this selective review process resulted in a full papers rejection rate of 50%.


Creativity in Psychotherapy

Creativity in Psychotherapy

PDF Creativity in Psychotherapy Download

  • Author: David K Carson
  • Publisher: Routledge
  • ISBN: 1317788362
  • Category : Psychology
  • Languages : en
  • Pages : 266

Examine the dynamic role of creativity in therapy! Creativity in Psychotherapy: Reaching New Heights with Individuals, Couples, and Families examines the nature, role, and importance of creative thinking in counseling and therapy. Authors David K. Carson and Kent W. Becker combine extensive backgrounds in marriage and family therapy and counseling to give you a unique resource that fills a crucial gap in the therapy literature. The book explores various aspects of creative thinking, personal characteristics of highly creative therapists, creative techniques and interventions, barriers to creative work, and creativity development. Not designed as a “cookbook” for conducting therapy, Creativity in Psychotherapy features practical techniques and interventions for conducting therapy with children, adults, couples, and families. Creativity in Psychotherapy: Reaching New Heights with Individuals, Couples, and Families is a much-needed response to the need for a pragmatic approach that makes sense, using methods, techniques, and applications based in respected, established theoretical principles and empirical research. The book establishes a mind-set the therapist can use to work with clients in discovering creative solutions, instead of viewing creative interventions as a grab bag of techniques. Creativity in Psychotherapy includes: a look at the various dimensions of creativity in counseling and psychotherapy an overview of the relationship between creativity and healthy functioning an examination of the connection between creativity and dysfunction a review of the role of creativity in supervision a survey of 142 therapists in the United States on the use of creativity in their practices in-depth discussions, practical examples, and illustrations “Creative Incubation” and “Break Out of The Box” exercises in each chapter! Creativity in Psychotherapy: Reaching New Heights with Individuals, Couples, and Families is well-suited for use as a primary or supplemental textbook for graduate and undergraduate courses in marriage and family therapy, psychotherapy, and counseling, and can easily be adapted for use in social work, counselor education, and clinical psychology courses. The book is an essential read for practicing psychotherapists, family therapists, counselors, social workers, psychologists, and other human service professionals.


The Creative Arts in Counseling

The Creative Arts in Counseling

PDF The Creative Arts in Counseling Download

  • Author: Samuel T. Gladding
  • Publisher: John Wiley & Sons
  • ISBN: 1119814103
  • Category : Education
  • Languages : en
  • Pages : 467

The Creative Arts in Counseling presents an evidence-based exploration of how expressive therapies can be used effectively with clients of all ages and backgrounds. After an introduction to the history and benefits of using the arts in counseling, Dr. Gladding discusses the therapeutic use of music; dance/movement; imagery; visual arts; writing/literature; drama; humor; play; animal-assisted therapy; and horticulture, nature, and wilderness therapies. Text features include a new section on incorporating the creative arts in telebehavioral counseling, two-part chapter overviews, 96 creative reflections for self-discovery, 145 exercises for use in session, and a listing of creative arts and art therapies websites. *Requests for digital versions from ACA can be found on www.wiley.com *To purchase print copies, please visit the ACA website here *Reproduction requests for material from books published by ACA should be directed to [email protected]