The Multi-Disciplinary Instructional Designer

The Multi-Disciplinary Instructional Designer

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  • Author: Chris Gamrat
  • Publisher: Taylor & Francis
  • ISBN: 1000851354
  • Category : Education
  • Languages : en
  • Pages : 183

The Multi-Disciplinary Instructional Designer explores how the instructional design and development process can be energized and deepened through principles gleaned from other fields of academic study. Despite their shared academic preparation and theoretical foundations, many instructional designers come to the profession also bearing formative knowledge from a diverse range of other subject areas, career tracks, creative practices, or intellectual pursuits. Their training, however, typically does not prepare them to leverage these specializations into the creation of more effective educational experiences and materials. This first-of-its-kind book guides instructional designers to apply key concepts, strategies, and lessons learned from a variety of disciplines – spanning the social sciences, arts and humanities, and STEM – to their practice. Chapters replete with example scenarios, reflection activities, and field-tested strategies provide an expansive yet actionable reframing of the profession’s potential. By seeking inspiration across disciplines and from the world at large, instructional designers will emerge with robust and revitalized toolkits, ready to enrich their approach to teaching and learning.


Instructional Design: Concepts, Methodologies, Tools and Applications

Instructional Design: Concepts, Methodologies, Tools and Applications

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  • Author: Management Association, Information Resources
  • Publisher: IGI Global
  • ISBN: 1609605047
  • Category : Education
  • Languages : en
  • Pages : 2074

Successful educational programs are often the result of pragmatic design and development methodologies that take into account all aspects of the educational and instructional experience. Instructional Design: Concepts, Methodologies, Tools and Applications presents a complete overview of historical perspectives, new methods and applications, and models in instructional design research and development. This three-volume work covers all fundamental strategies and theories and encourages continued research in strengthening the consistent design and reliable results of educational programs and models.


Instructional Design: Case Studies in Communities of Practice

Instructional Design: Case Studies in Communities of Practice

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  • Author: Keppell, Michael J.
  • Publisher: IGI Global
  • ISBN: 1599043246
  • Category : Education
  • Languages : en
  • Pages : 426

Instructional designers hold the responsibility of selecting, sequencing, synthesizing, and summarizing unfamiliar content to subject matter experts. To successfully achieve legitimate participation in communities of practice, instructional designers need to utilize a number of communication strategies to optimize the interaction with the subject matter expert. Instructional Design: Case Studies in Communities of Practice documents real-world experiences of instructional designers and staff developers who work in communities of practice. Instructional Design: Case Studies in Communities of Practice explains the strategies and heuristics used by instructional designers when working in different settings, articulates the sophistication of communication strategies when working with subject matter experts, and provides insight into the range of knowledge, skills, and personal characteristics required to complete the tasks expected ofthem.


Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches

Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches

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  • Author: Felicia, Patrick
  • Publisher: IGI Global
  • ISBN: 1609604962
  • Category : Education
  • Languages : en
  • Pages : 1462

"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.


Serious Game Design and Development: Technologies for Training and Learning

Serious Game Design and Development: Technologies for Training and Learning

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  • Author: Cannon-Bowers, Jan
  • Publisher: IGI Global
  • ISBN: 1615207406
  • Category : Computers
  • Languages : en
  • Pages : 382

"With an increasing use of vido games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by publisher.


Issues in Technology, Learning, and Instructional Design

Issues in Technology, Learning, and Instructional Design

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  • Author: Alison A. Carr-Chellman
  • Publisher: Taylor & Francis
  • ISBN: 1317484304
  • Category : Education
  • Languages : en
  • Pages : 14

In Issues in Technology, Learning, and Instructional Design, some of the best-known scholars in those fields produce powerful, original dialogues that clarify current issues, provide context and theoretical grounding, and illuminate a framework for future thought. Position statements are introduced and then responded to, covering a remarkably broad series of topics across educational technology, learning, and instructional design, from tool use to design education to how people learn. Reminiscent of the well-known Clark/Kozma debates of the 1990s, this book is a must-have for professionals in the field and can also be used as a textbook for graduate or advanced undergraduate courses.


An Architectural Approach to Instructional Design

An Architectural Approach to Instructional Design

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  • Author: Andrew S. Gibbons
  • Publisher: Routledge
  • ISBN: 1135118817
  • Category : Education
  • Languages : en
  • Pages : 704

Winner of the 2014 AECT Design & Development Outstanding Book Award An Architectural Approach to Instructional Design is organized around a groundbreaking new way of conceptualizing instructional design practice. Both practical and theoretically sound, this approach is drawn from current international trends in architectural, digital, and industrial design, and focuses on the structural and functional properties of the artifact being designed rather than the processes used to design it. Harmonious with existing systematic design models, the architectural approach expands the scope of design discourse by introducing new depth into the conversation and merging current knowledge with proven systematic techniques. An architectural approach is the natural result of increasing technological complexity and escalating user expectations. As the complexity of design problems increases, specialties evolve their own design languages, theories, processes, tools, literature, organizations, and standards. An Architectural Approach to Instructional Design describes the implications for theory and practice, providing a powerful and commercially relevant introduction for all students of instructional design.


Instructional Design

Instructional Design

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  • Author: Michael J. Keppell
  • Publisher: IGI Global
  • ISBN: 9781599043227
  • Category : Education
  • Languages : en
  • Pages : 0

"Instructional Design: Case Studies in Communities of Practice" documents real-world experiences of instructional designers and staff developers who work in communities of practice. "Instructional Design: Case Studies in Communities of Practice" explains the strategies and heuristics used by instructional designers when working in different settings, articulates the sophistication of communication strategies when working with subject matter experts, and provides insight into the range of knowledge, skills, and personal characteristics required to complete the tasks expected of them. Chapters of this book include: (1) Instructional Designers' Perceptions of Their Agency (Richard Schwier, Katy Campbell, Richard Kenny); (2) Exploring the Tensions in Educational and Instructional Design in Australian Universities (Jenny Bird, Chris Morgan, Meg O'Reilly); (3) Strategies and Heuristics for Novice Instructional Designers as They Work with Faculty Content Experts in a University Setting (Min Liu, Coco Kishi, Suzanne Rhodes); (4) Instructional Designers on the Borderline (Michael Keppell); (5) a Great Wall of Difference (Susan Crichton); (6) An Emerging Model of Community Collaboration During the Construction of E-Learning Resources (Lalen Simeon, Gwyn Brickell, Brian Ferry); (7) Instructional Design, Development, and Context Expertise (Cathy Gunn, Beth Cavallari); (8) Educational Design at Southern Cross University Australia (Chris Morgan, Jenny Bird, Meg O'Reilly); (9) The Changing Role of an Instructional Designer in the Implementation of Blended Learning at an Australian University (Jacqueline McDonald, Terry Mayes); (10) Delivering Online Expertise, Online (Stephen Quinton); (11) Bridging the Instructional Designers and Lecturers in Technology Education (Samuel Kok, Tang Choo, MyInt Khine); (12) Designer Communities (Sarah Lambert, Christine Brown); (13) Terms of Engagement (Len Webster, Patricie Mertova); (14) Introducing E-Learning in a Traditional Chinese Context (Pamela Leung); (15) Exploring the Nardoo (Sue Bennett); (16) Multi-Disciplinary Collaboration to Unravel Expert Knowledge (Elspeth McKay, Jennifer Martin); (17) ActiveHealth (Lori Lockyer, John Patterson, Gregg Rowland, Doug Hearne); (18) Creating CoPs During the Development of an Online Classroom-Based Simulation (Brian Ferry, Lisa Kervin); and (19) Moving Toward the Digital Learning Environment (Kar-Tin Lee).


Design in Educational Technology

Design in Educational Technology

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  • Author: Brad Hokanson
  • Publisher: Springer Science & Business Media
  • ISBN: 3319009273
  • Category : Education
  • Languages : en
  • Pages : 273

​This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.


Designing Instructional Systems

Designing Instructional Systems

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  • Author: A J Romiszowski
  • Publisher: Routledge
  • ISBN: 1136548637
  • Category : Education
  • Languages : en
  • Pages : 434

This book deals with large-scale or macro-level instructional design, which is referred to by other authors variously as curriculum development, course design, training system design or instructional systems design. The emphasis throughout the book is on the application of a systems approach, which implies both a way of thinking about the problem and a methodology for seeking and developing solutions. Thus the approach of the book is problem-oriented. The successful problem-solver requires more than a technique or procedure. He requires experience of similar problems, some general principles that he can apply to the class of problems and a great deal of creativity to develop an optimal method of solving each problem. This book brings together the theories and practical experience that have been built up by instructional technologists over the last two decades, the techniques that are currently most used for the analysis of problems in education and for their solution, and a range of new ideas specially developed by the author to encourage the creative element (so often missing from educational materials). This book is intended for anyone involved in instructional design. It is designed on a ‘grid’ structure to facilitate the reader’s choice of chapters. Those who wish to gain a general overview may concentrate on the chapters at the theory base and analysis levels. Those more practically concerned with course design will find much of use in the synthesis and evaluation levels. Those who wish simply to discover ‘what’s new’ in this book and its treatment of instructional design will find what they are seeking principally in the analysis and evaluation levels.