The Invent to Learn Guide to More Fun

The Invent to Learn Guide to More Fun

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  • Author: Josh Burker
  • Publisher:
  • ISBN: 9780999477601
  • Category : Education
  • Languages : en
  • Pages : 182

The Invent To Learn Guide to More Fun features an all new assortment of insanely clever classroom-tested "maker" projects for learners of all ages. The projects feature step-by-step instructions, full-color photos, open-ended challenges, and code.


Invent To Learn

Invent To Learn

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  • Author: Sylvia Libow Martinez
  • Publisher:
  • ISBN: 9780997554328
  • Category : Computers
  • Languages : en
  • Pages : 254

Now in hardcover, this practical guide has become known worldwide as the "bible of the classroom maker movement." It provides K-12 educators with the how, why, and cool stuff that supports every classroom becoming a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials.


The Invent to Learn Guide to Fun

The Invent to Learn Guide to Fun

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  • Author: Josh Burker
  • Publisher:
  • ISBN: 9780989151184
  • Category : Technology
  • Languages : en
  • Pages : 0

Features an assortment of insanely clever classroom-tested "maker" projects for learners of all ages.


Makerspaces in School

Makerspaces in School

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  • Author: Lacy Brejcha
  • Publisher: Routledge
  • ISBN: 1000494365
  • Category : Education
  • Languages : en
  • Pages : 137

Organized into an easy-to-follow, month-by-month plan for implementation, this book provides field-tested and research-based knowledge that will serve educators as they create and maintain a meaningful Makerspace. Although science, technology, engineering, arts, and math have made huge gains in the past decade, STEAM jobs are not being filled at the rate they are being created or needed. Makerspaces in School promotes innovative thinking in students that fills this need. Through Makerspaces, project-based learning provides opportunities for credible, legitimate, and authentic growth and development. This book will allow any educator to walk away with a plan to create a Makerspace in his or her classroom or a school- or districtwide model that works for many. Makerspaces are very fluid places—each is unique in its own way! 2020 Teachers' Choice Award for Professional Development Winner


The Invent to Learn Guide to Making in the K-3 Classroom

The Invent to Learn Guide to Making in the K-3 Classroom

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  • Author: Alice Baggett
  • Publisher:
  • ISBN: 9780989151177
  • Category : Education
  • Languages : en
  • Pages : 140

The Invent to Learn Guide to Making in the K-3 Classroom: Why, How, and Wow! is a practical guide for primary school educators who want to inspire their students to embrace a tinkering mindset so they can invent fantastic contraptions. Veteran teacher Alice Baggett shares her expertise in how to create hands-on learning experiences for young inventors so students experience the thrilling process of making-complete with epic fails and spectacular discoveries. In this full color book loaded with photos, Alice provides ideas, resources, and practical advice about learning space design, plus gathering materials and doing more with less. STEM curriculum objectives and connections combine with inventive open-ended challenges for grades K-3 with programming, electronics, and 3D design. The rapid changes in technology coupled with Alice's desire to help her young students create and not just consume led her to incorporate as many building challenges within the curriculum as possible. Before long, she had a closet full of motors, LEDs, pom-poms, and googly eyes. Her students consistently wow with their wacky inventions and technological fluency. This book is aimed at educators of primary school students who want to teach STEM and other subjects in a hands-on, minds-on way that engages and delights. The maker movement is sweeping through schools and the nation, and this book is an essential guidebook for joining in the fun!


Sydney Omarr's Day-By-Day Astrological Guide for the Year 2010: Gemini

Sydney Omarr's Day-By-Day Astrological Guide for the Year 2010: Gemini

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  • Author: Trish MacGregor
  • Publisher: Penguin
  • ISBN: 110110077X
  • Category : Body, Mind & Spirit
  • Languages : en
  • Pages : 324

More information to be announced soon on this forthcoming title from Penguin USA


Learn to Have Fun with Your Senses

Learn to Have Fun with Your Senses

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  • Author: John Taylor
  • Publisher: Future Horizons
  • ISBN: 1935567241
  • Category : Family & Relationships
  • Languages : en
  • Pages : 148

A great book FOR kids with sensory issues. Dr. John Taylor expertly helps kids learn to help themselves recognize and deal with the sensory problems they meet in everyday life.


The Complete Idiot's Guide to Yoga with Kids

The Complete Idiot's Guide to Yoga with Kids

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  • Author: Eve Adamson
  • Publisher: Penguin
  • ISBN: 1101222077
  • Category : Health & Fitness
  • Languages : en
  • Pages : 424

Yoga is not only beneficial for adults, but for kids as well! With The Complete Idiot’s Guide® to Yoga with Kids, learn: • Practical advice for making yoga a family affair • Safe and sensible teaching tips and fun positions for both adults and kids • Idiot-proof ways to use yoga to promote good health, build self-confidence, and more


The Essential Guide to Secondary Mathematics

The Essential Guide to Secondary Mathematics

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  • Author: Colin Foster
  • Publisher: Routledge
  • ISBN: 0415527708
  • Category : EDUCATION
  • Languages : en
  • Pages : 234

Combining research-based theory with fresh, practical guidance for the classroom, this is a stimulating resource for all student and practising teachers looking for new ideas and inspiration.


School Library Makerspaces in Action

School Library Makerspaces in Action

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  • Author: Heather Moorefield-Lang
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 1440856974
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 161

Maker learning spaces in schools and public libraries are made real through the narratives of professional librarians around the world, comprising the collaborative activities, experiences, and perspectives of librarians as they have implemented makerspaces for students of all ages. School Library Makerspaces in Action is for any librarian looking for inspiration for their own makerspaces, hackerspaces, fablabs, or DIY locations and how to use these spaces in libraries and educational settings. Contributions from authors around the world address the needs of most all readers, including how to provide the staff training necessary for a successful makerspace. Each chapter is written from an author's personal experience, and with only a little fine-tuning and imagination, many of these ideas can be used throughout all levels, disciplines, and subjects in K–12 education and carry over into higher education. The successes and optimism shared in this collection will inspire librarians and educators to think positively about how to implement maker learning locations, train staff, and use makerspaces in their libraries and classrooms to promote and share new ideas.