The Arduino Inventor's Guide

The Arduino Inventor's Guide

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  • Author: Brian Huang
  • Publisher: No Starch Press
  • ISBN: 159327839X
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 336

With Arduino, you can build any hardware project you can imagine. This open-source platform is designed to help total beginners explore electronics, and with its easy-to-learn programming language, you can collect data about the world around you to make something truly interactive. The Arduino Inventor's Guide opens with an electronics primer filled with essential background knowledge for your DIY journey. From there, you’ll learn your way around the Arduino through a classic hardware entry point—blinking LEDs. Over the course of the book, 11 hands-on projects will teach you how to: –Build a stop light with LEDs –Display the volume in a room on a warning dial –Design and build a desktop fan –Create a robot that draws with a motor and pens –Create a servo-controlled balance beam –Build your own playable mini piano –Make a drag race timer to race toy cars against your friends Each project focuses on a new set of skills, including breadboarding circuits; reading digital and analog inputs; reading magnetic, temperature, and other sensors; controlling servos and motors; and talking to your computer and the Web with an Arduino. At the end of every project, you’ll also find tips on how to use it and how to mod it with additional hardware or code. What are you waiting for? Start making, and learn the skills you need to own your technology! Uses the Arduino Uno board or SparkFun RedBoard


Arduino Project Handbook

Arduino Project Handbook

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  • Author: Mark Geddes
  • Publisher: No Starch Press
  • ISBN: 1593277776
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 272

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.


Practical Electronics for Inventors 2/E

Practical Electronics for Inventors 2/E

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  • Author: Paul Scherz
  • Publisher: McGraw Hill Professional
  • ISBN: 0071776443
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 977

THE BOOK THAT MAKES ELECTRONICS MAKE SENSE This intuitive, applications-driven guide to electronics for hobbyists, engineers, and students doesn't overload readers with technical detail. Instead, it tells you-and shows you-what basic and advanced electronics parts and components do, and how they work. Chock-full of illustrations, Practical Electronics for Inventors offers over 750 hand-drawn images that provide clear, detailed instructions that can help turn theoretical ideas into real-life inventions and gadgets. CRYSTAL CLEAR AND COMPREHENSIVE Covering the entire field of electronics, from basics through analog and digital, AC and DC, integrated circuits (ICs), semiconductors, stepper motors and servos, LCD displays, and various input/output devices, this guide even includes a full chapter on the latest microcontrollers. A favorite memory-jogger for working electronics engineers, Practical Electronics for Inventors is also the ideal manual for those just getting started in circuit design. If you want to succeed in turning your ideas into workable electronic gadgets and inventions, is THE book. Starting with a light review of electronics history, physics, and math, the book provides an easy-to-understand overview of all major electronic elements, including: Basic passive components o Resistors, capacitors, inductors, transformers o Discrete passive circuits o Current-limiting networks, voltage dividers, filter circuits, attenuators o Discrete active devices o Diodes, transistors, thrysistors o Microcontrollers o Rectifiers, amplifiers, modulators, mixers, voltage regulators ENTHUSIASTIC READERS HELPED US MAKE THIS BOOK EVEN BETTER This revised, improved, and completely updated second edition reflects suggestions offered by the loyal hobbyists and inventors who made the first edition a bestseller. Reader-suggested improvements in this guide include: Thoroughly expanded and improved theory chapter New sections covering test equipment, optoelectronics, microcontroller circuits, and more New and revised drawings Answered problems throughout the book Practical Electronics for Inventors takes you through reading schematics, building and testing prototypes, purchasing electronic components, and safe work practices. You'll find all thisin a guide that's destined to get your creative-and inventive-juices flowing.


Arduino Project Handbook, Volume 2

Arduino Project Handbook, Volume 2

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  • Author: Mark Geddes
  • Publisher: No Starch Press
  • ISBN: 1593278187
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 273

This second volume of the ­Arduino Project Handbook delivers 25 more ­beginner-friendly electronics projects. Get up and running with a crash course on the Arduino, and then pick any project that sparks your interest and start making! Each project includes cost and time estimates, simple instructions, colorful photos and circuit diagrams, a troubleshooting section, and the complete code to bring your build to life. With just the Arduino board and a handful of components, you’ll make gadgets like a rainbow light display, noise-level meter, digital piano, GPS speedo­meter, and fingerprint scanner. This collection of projects is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects LED Light Bar Light-Activated Night-Light Seven-Segment LED Countdown Timer LED Scrolling Marquee Mood Light Rainbow Strip Light NeoPixel Compass Arduino Piano Audio LED Visualizer Old-School Analog Dial Stepper Motor Temperature-Controlled Fan Ultrasonic Range Finder Digital Thermometer Bomb Decoder Game Serial LCD Screen Ultrasonic People Counter Nokia 5110 LCD Screen Pong Game OLED Breathalyzer Ultrasonic Soaker Fingerprint Scanner Ultrasonic Robot Internet-Controlled LED Voice-Controlled LED GPS Speedometer Uses the Arduino Uno board


The Maker's Guide to the Zombie Apocalypse

The Maker's Guide to the Zombie Apocalypse

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  • Author: Simon Monk
  • Publisher: No Starch Press
  • ISBN: 1593276672
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 296

Where will you be when the zombie apocalypse hits? Trapping yourself in the basement? Roasting the family pet? Beheading reanimated neighbors? No way. You’ll be building fortresses, setting traps, and hoarding supplies, because you, savvy survivor, have snatched up your copy of The Maker's Guide to the Zombie Apocalypse before it’s too late. This indispensable guide to survival after Z-day, written by hardware hacker and zombie anthropologist Simon Monk, will teach you how to generate your own electricity, salvage parts, craft essential electronics, and out-survive the undead.,p>Take charge of your environment: –Monitor zombie movement with trip wires and motion sensors –Keep vigilant watch over your compound with Arduino and Raspberry Pi surveillance systems –Power zombie defense devices with car batteries, bicycle generators, and solar power Escape imminent danger: –Repurpose old disposable cameras for zombie-distracting flashbangs –Open doors remotely for a successful sprint home –Forestall subplot disasters with fire and smoke detectors Communicate with other survivors: –Hail nearby humans using Morse code –Pass silent messages with two-way vibration walkie-talkies –Fervently scan the airwaves with a frequency hopper For anyone from the budding maker to the keen hobbyist, The Maker’s Guide to the Zombie Apocalypse is an essential survival tool. Uses the Arduino Uno board and Raspberry Pi Model B+ or Model 2


Arduino Book for Beginners

Arduino Book for Beginners

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  • Author: Mike Cheich
  • Publisher: Programming Electronics Academy
  • ISBN: 0988780623
  • Category : Computers
  • Languages : en
  • Pages : 248

If you've ever wanted to build and control electronic devices then learning to program Arduino development boards is the kick start you're looking for! The Arduino Book for Beginners is a tutorial style collection of lessons designed to be simple and easy to follow which uses only the most relevant circuits and programs and assumes nothing about your prior electronics or programming experience. The book also comes with access to over 15 supplemental video lessons to help drive home concepts. These supplemental video lessons are pulled from training at Programming Electronics Academy, the premiere online training website for learning to program Arduino. What you will Learn: How to program your Arduino...from variables to arrays, for loops and if statements How to make your Arduino respond to sensors How to communicate to your computer with the Arduino How to build teleporters, levitating fortresses and nuclear reactors (maybe a stretch…) This book covers the most useful, enlightening and simplest examples to get you started on the road to hacking just about anything. What to Expect: Step-by-step instructions to walk you through building circuits and programming your Arduino Each line of code in the programs are discussed to maximize your understanding of the fundamentals Repetition of the basic programming building blocks are used to increase your retention of the material Only a handful of additional parts are necessary to complete the course lessons, many of which are reused from lesson to lesson, reducing your investment in learning how to use Arduino The simple building blocks you learn will be put together to build more complex examples Each lesson ends with suggestions of experiments to try on your own. These are generally simple changes that make you think about the operation of the Arduino and the underlying programming language. It is doing these where you will learn the most. Get Started Now: There is no better time to jump in then now! The Arduino community is vibrant and growing.


Arduino: A Technical Reference

Arduino: A Technical Reference

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  • Author: J. M. Hughes
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491934506
  • Category : Computers
  • Languages : en
  • Pages : 638

Rather than yet another project-based workbook, Arduino: A Technical Reference is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications.


Fritzing for Inventors: Take Your Electronics Project from Prototype to Product

Fritzing for Inventors: Take Your Electronics Project from Prototype to Product

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  • Author: Simon Monk
  • Publisher: McGraw Hill Professional
  • ISBN: 0071844643
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 272

In this TAB book, bestselling electronics author Simon Monk shows maker-entrepreneurs how to use Fritzing’s open-source software and services to create electronics prototypes, design and manufacture printed circuit boards (PCBs), and bring professional-quality electronic products to market. Fritzing for Inventors: Take Your Electronics Project from Prototype to Product explains how to use this set of free, open-source electronics prototyping tools to lay out breadboards, create schematics, and design professional-quality printed circuit boards (PCBs). No engineering skills needed! Whether you’re a hobbyist, artist, inventor, or student, you’ll be able to develop a product from schematic to prototype to professional-quality printed circuit board, all from one easy-to-use software package. Fritzing works well with prototyping boards such as Arduino, Raspberry Pi, and BeagleBone. This DIY guide covers the whole lifecycle of product development for a hobbyist entrepreneur. It takes you from initial concept, to prototyping, to PCB production, to distribution. Along the way, it examines the sourcing of components, product testing, and even how to price products for wholesale and retail. Simon Monk is a bestselling TAB electronics author and popular presenter at MakerFaires Well-illustrated tutorial with screen captures, easy-to-follow instructions, and step-by-step projects Describes an up-to-date contemporary approach to PCB design, including surface-mount designs Explains how to become a maker entrepreneur by using crowdfunding and indie marketplaces for technical products


The Total Inventors Manual (Popular Science)

The Total Inventors Manual (Popular Science)

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  • Author: Sean Michael Ragan
  • Publisher: Simon and Schuster
  • ISBN: 1681881586
  • Category : Science
  • Languages : en
  • Pages : 126

"Transform your idea into a top-selling product"--Front cover.


Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

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  • Author: Dustyn Roberts
  • Publisher: McGraw Hill Professional
  • ISBN: 0071741682
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 369

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.