Teaching and Learning Team Sports and Games

Teaching and Learning Team Sports and Games

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  • Author: Jean-Francis Gréhaigne
  • Publisher: Routledge
  • ISBN: 1136075224
  • Category : Education
  • Languages : en
  • Pages : 210

Written as a resource for both pre-service and in-service educators, this theory-to-practice book focuses on the foundations and applications of constructivism applied to the teaching and learning of invasion sports and games.


Developing Game Sense in Physical Education and Sport

Developing Game Sense in Physical Education and Sport

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  • Author: Ray Breed
  • Publisher: Human Kinetics
  • ISBN: 1492594156
  • Category : Education
  • Languages : en
  • Pages : 305

Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports. Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports. This text, inspired by the authors’ previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. “Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs,” Breed says. “This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula.” Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following: Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.) Save preparation and planning time by using the extensive planning and game implementation resources Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more. Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users’ ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions. Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.


Teaching Sport Concepts and Skills

Teaching Sport Concepts and Skills

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  • Author: Stephen A. Mitchell
  • Publisher: Human Kinetics
  • ISBN: 1450411223
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 674

This third edition now covers all school age groups from primary to secondary. It shows teachers how to make the switch from using a traditional games teaching approach to a tactical one using detailed unit and lesson plans, a DVD-ROM with video clips, reproducible elements and a standards-linked performance assessment system.


Contemporary Developments in Games Teaching

Contemporary Developments in Games Teaching

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  • Author: Richard Light
  • Publisher: Routledge
  • ISBN: 1135101434
  • Category : Education
  • Languages : en
  • Pages : 220

The teaching of games is a central component of any physical education or youth sport programme. Contemporary Developments in Games Teaching brings together leading international researchers and practitioners in physical education and sports coaching to examine new approaches in games teaching and team sport coaching that are player/student-centred and inquiry-based. The book aims to bridge the gap between research and practice by exploring contemporary games teaching from pedagogical, policy and research perspectives. It offers interesting new commentary and research data on well-established models such as Teaching Games for Understanding (TFfU), Game Sense, Play Practice and the Games Concept Approach (GCA), as well as introducing innovative and exciting approaches emerging in East Asia, including Singapore and Japan. Representing the most up-to-date survey of new work in contemporary games teaching around the world, this book is invaluable reading for any student, researcher, in-service teacher or sports coach with an interest in games teaching or physical education.


Teaching Sport Concepts and Skills

Teaching Sport Concepts and Skills

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  • Author: Stephen A. Mitchell
  • Publisher: Human Kinetics
  • ISBN: 1492590916
  • Category : Education
  • Languages : en
  • Pages : 721

This worldwide top-selling text on the tactical games approach is stronger than ever. The fourth edition of Teaching Sport Concepts and Skills: A Tactical Games Approach adds four new chapters, more lesson and unit plans, and more detailed guidance in addressing broad ranges of student abilities than ever before. It offers the same stellar foundation for understanding the principles behind the approach, and instruction in applying the approach, to help students learn the concepts and develop the skills involved in a variety of sports. Elementary school teachers will use games to teach the basic concepts and tactics of invasion sports, net and wall sports, striking and fielding sports, and target sports. Middle school and high school instructors will guide students in developing sport-specific technical skills for 12 sports, including soccer, lacrosse, flag football, tennis, basketball, and volleyball. The book has four new chapters that will help you do the following: Align the tactical games approach to content standards in the United States and other countries Use technology in tactical games teaching and assessment Use the games to teach social justice Develop approaches to teaching social and emotional learning (SEL) through tactical games Teaching Sport Concepts and Skills offers more than 350 detailed lesson and unit plans that can be used as is or be easily modified and incorporated into an existing curriculum. More than 240 diagrams throughout the lessons make it easy to set up and execute the games. There are 14 video clips, delivered on HKPropel, that show some lessons in action—for example, the volleyball segments show complete question-and-answer sessions, highlighting an effective way to make sure students are understanding the lesson. Also available on HKPropel are reproducible forms, including a team contract, assessments, and game scenario worksheets for tactical problem solving. (For each thumbnail reproducible worksheet shown in the book, readers can download the full-size versions from HKPropel.) These resources will help teachers put concepts from the text into use with their students. Teaching Sport Concepts and Skills is organized into three parts: Part I offers a thorough understanding of the tactical games approach—preparing and teaching students, transferring tactical knowledge, planning the curriculum, assessing learner performance, using games to teach social justice and to take social emotional learning into account, and more. Part II provides lesson plans for varying levels of complexity—with modifications and progressions—for invasion games, net and wall games, striking and fielding games, and target games, all at the elementary school level. The authors take great care in helping readers understand how to individualize instruction for novice, developing, and advanced performers by either reducing or increasing the challenges involved with the tasks. In part III, secondary-level teachers can choose from lesson plans for various levels of play in 12 sports. Teaching Sport Concepts and Skills offers expert instruction and an array of multilevel games that provide an exciting and interactive environment for learning in all domains. Current and future teachers will learn how to structure positive and engaging learning experiences that set the stage for students to improve their performance, develop problem-solving skills, and enhance their lifelong enjoyment of sport. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.


Complete Guide to Sport Education

Complete Guide to Sport Education

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  • Author: Daryl Siedentop
  • Publisher: Human Kinetics
  • ISBN: 1492582204
  • Category : Education
  • Languages : en
  • Pages : 226

This new edition of Complete Guide to Sport Education contains everything your students need to get—and keep—children active. Regardless of skill or confidence level, your students will learn how to get children to work together, support each other, and gain competence in sport and fitness skills so that they can stay moving now and throughout their lifetime. The Sport Education model is appropriate for various dance forms and recreational activities such as swimming, weightlifting, and other fitness programs such as aerobic routines and hiking. The text for this groundbreaking Sport Education curricular model has expanded to 12 chapters, is updated throughout, and offers even more practical examples and real-world applications from both elementary and secondary levels: • A new emphasis on using the Sport Education model to help students reach national goals for physical activity, including outside of class time • Review of the findings from more than 50 research studies that examine the efficacies of the Sport Education model • More online teacher resources—including ready-to-use forms, plans, assessments, charts, and handouts A few examples of new resources include a series of team practice cards that teachers and team coaches can use to plan practices, and templates that allow teachers to choose among several game-play performance indicators (techniques and tactics, rules and strategies, fair play, and so on). The resources make it easy for professors to use this text in college methods and curriculum courses. Authors Daryl Siedentop, Peter Hastie, and Hans van der Mars provide a perfect blend of rock-solid theory and practical application for a wealth of games, sports, and fitness activities. Through their Sport Education model, children quickly become involved in all aspects of a sport or activity, learning skills, sportsmanship, and responsibility. The curriculum helps students develop as leaders and as team players. And as they learn to become true players and performers, they become more competent and confident—thus leading to the likelihood that they will continue being active after school, on weekends, and as they grow. This second edition of Complete Guide to Sport Education will help school programs meet national physical activity guidelines and the national physical education standards established by NASPE. It contains everything that future physical education teachers need in order to implement an effective program. With its greater emphasis on activity and fitness, its expanded resources, its relevance and freshness, and its practical approach, Complete Guide to Sport Education, Second Edition, is just what your students need to point children in the direction of healthy, active lifestyles.


Complexity in Games Teaching and Coaching

Complexity in Games Teaching and Coaching

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  • Author: FELIX. LEBED
  • Publisher: Routledge
  • ISBN: 9780367357139
  • Category :
  • Languages : en
  • Pages : 216

Shedding new light on sport pedagogy and the teaching and coaching of games, this book shows how complexity theory can be used to improve team sport performance, coach education and young player development. The book draws together insights from both the humanities and behavioural sciences, including psychology, philosophy, anthropology, sociology, history, and play theory, into a new educational methodology for team sports. It shows how concepts from complexity theory underpin and inform team sport dynamics, including the uncontrolled nature of live human systems; the nature of complex systems and how this shapes student and young athlete learning; self-organisation and its relation to decision-making in play; and mental self-regulation and motivation. It presents an innovative and sophisticated definition of sport pedagogy that can help teachers and coaches deepen their understanding of teaching and learning in team sports, and help them to develop more motivated, more effective and more creative athletes.


The Physical Educator's Big Book of Sport Lead-up Games

The Physical Educator's Big Book of Sport Lead-up Games

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  • Author: Guy Bailey
  • Publisher:
  • ISBN: 9780966972757
  • Category : Games
  • Languages : en
  • Pages : 0

Written by a nationally known physical education teacher and author, this one-of-a-kind book contains PE games that allow children to develop team and lifetime sport skills in an exciting and meaningful setting--leaving them motivated, challenged, and enthusiastic about sport participation. In all, this user-friendly resource contains field-tested activities proven to enhance sport skills in fourteen sport categories--the most comprehensive sport lead-up game book available to physical educators. Each of the 242 games provides everything needed for its successful use. This includes an introduction with a skill purpose, number of participants required, suggested grade levels, equipment needed, play instructions, and illustration. In addition, you'll find helpful advice on how to use lead-up games most effectively in the PE curriculum, including how to introduce games to children, tips on finding the right game to achieve your learning objectives, safety guidelines, and much more.


Teaching Games for Understanding in Physical Education and Sport

Teaching Games for Understanding in Physical Education and Sport

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  • Author: Joy Butler
  • Publisher:
  • ISBN:
  • Category : Education
  • Languages : en
  • Pages : 236

An introduction to teaching games for understanding / Linda Griffin [and others] -- Problem-based learning to enhance tactical awareness in target games / James Mandigo -- Teaching and assessing striking/fielding games / Connie Collier and Judy Oslin -- The progressive games approach to teaching expertise in volleyball / Theresa Maxwell -- Teaching invasion games for understanding : games sense in field hockey / Louisa Webb -- Preservice teachers' responses to TGfU in an Australian university : "no room for heroes" / Richard Light -- A constructivist approach to a major's club : helping P.E.T.E students transition to professionals / Barbara McCahan [and others] -- Physical education teachers' conceptions about teaching TGfU in Portuguese schools / Isabel Mesquita and Amandio Graca -- Comparing assessment of preservice teaching practices using traditional and TGfU instructional models : data from Australia and the United States / Eileen Sullivan and Karen Swabey -- Teaching games for understanding : a paradigm shift for undergraduate students / Michele Sweeney, Amy Everitt and James Carifio -- Teaching tactical concepts with preservice teachers / Kath Howarth and Jeff Walkuski -- The construction of student tactical knowledge in badminton / Nathalie Mahut [and others] -- Authentic assessment in games education : an introduction to team sport assessment procedure and the game performance assessment instrument / Jean-François Richard and Linda Griffin -- Linking games for understanding with dynamical systems of skill acquisition : old milk in new bottles or have we really got a new research agenda in physical education and sport? / Tony Rossi -- Beyond technical vs. tactical : extending the games-teaching debate / William Strean and Enrique Garcia Bengoechea -- Teaching and coaching using a 'play practice' approach / Wendy Piltz -- Teaching team sports and games : extending the debate to the youth sport domain / Enrique Garcia Bengoechea and William Strean -- Reflections and projections / Joy Butler [and others].


Brainball

Brainball

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  • Author: Mickey Kolis
  • Publisher: Rowman & Littlefield
  • ISBN: 1475808895
  • Category : Education
  • Languages : en
  • Pages : 197

What is a game? You might think of cards and dice, computers, or sports. You might even think of music or theater as games. But what about Science? Games have rules, players, and objectives, but, maybe most importantly, games are fun. People play games because they think they are “fun,” and sometimes they even learn some important lessons. Classrooms are intended to teach important lessons, and sometimes people think they are fun (not nearly often enough). Brainball (Science Edition) is designed to combine the best of both worlds! Science Inquiry is the game and learning the intended outcome! Veteran science teachers Kolis and Lenz provide small step-by-step 5E’s lessons and an inquiry-based sequence to guide you through that first learning experience so that you too can play the game of Brainball (Science Edition)!