Beginning Robotics Programming in Java with LEGO Mindstorms

Beginning Robotics Programming in Java with LEGO Mindstorms

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  • Author: Wei Lu
  • Publisher: Apress
  • ISBN: 1484220056
  • Category : Computers
  • Languages : en
  • Pages : 237

Discover the difference between making a robot move and making a robot think. Using Mindstorms EV3 and LeJOS—an open source project for Java Mindstorms projects—you’ll learn how to create Artificial Intelligence (AI) for your bot. Your robot will learn how to problem solve, how to plan, and how to communicate. Along the way, you’ll learn about classical AI algorithms for teaching hardware how to think; algorithms that you can then apply to your own robotic inspirations. If you’ve ever wanted to learn about robotic intelligence in a practical, playful way, Beginning Robotics Programming in Java with LEGO Mindstorms is for you. What you’ll learn: Build your first LEGO EV3 robot step-by-step Install LeJOS and its firmware on Lego EV3 Create and upload your first Java program into Lego EV3 Work with Java programming for motors Understand robotics behavior programming with sensors Review common AI algorithms, such as DFS, BFS, and Dijkstra’s Algorithm Who this book is for: Students, teachers, and makers with basic Java programming experience who want to learn how to apply Artificial Intelligence to a practical robotic system.


Core Lego Mindstorms Programming

Core Lego Mindstorms Programming

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  • Author: Brian Bagnall
  • Publisher:
  • ISBN: 9780130093646
  • Category : Computers
  • Languages : en
  • Pages : 562

"Lego Mindstorms" allows you to build and program simple robots, but wouldn't it be nice to take programming to the next level? This book starts off with the basics and each chapter progresses to even more ambitious projects.


Programming Lego Mindstorms with Java

Programming Lego Mindstorms with Java

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  • Author: Giulio Ferrari
  • Publisher: Syngress
  • ISBN: 9781928994558
  • Category : Computers
  • Languages : en
  • Pages : 468

The Lego Company's robotics kit comes with a programmable component (the RCX) that contains software, but a number of hobbyists have begun to program their own software for the RCX. This handbook explains how to use Java to program the robotics kits, covering the Java communications API, communicating with the RCXPort API and the RCX Java API, the leJOS system (Lego Java operating system), programming for the leJOS environment, leJOS tool and internals, and programming the robotics kit with Jini. The CD-ROM contains all the source code from the book and RCXPort, a Java interface. Annotation copyrighted by Book News, Inc., Portland, OR.


Intelligence Unleashed

Intelligence Unleashed

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  • Author: Brian Bagnall
  • Publisher:
  • ISBN: 9780986832208
  • Category : Java (Computer program language).
  • Languages : en
  • Pages : 0

Provides instructions and programming code to build robots using LEGO Mindstorms NXT and the Java programming language.


Maximum Lego Ev3

Maximum Lego Ev3

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  • Author: Brian Bagnall
  • Publisher: Lego Mindstorms Ev3
  • ISBN: 9780986832291
  • Category : Computers
  • Languages : en
  • Pages : 0

Provides an in-depth introduction to the LEGO Mindstorms EV3 kit, covering such topics as installing leJOS, motors, sensors, navigation, sound, remote control, and debugging, with step-by-step, illustrated instructions for eight unique robots.


Lego Mindstorms NXT Power Programming

Lego Mindstorms NXT Power Programming

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  • Author: John C. Hansen
  • Publisher:
  • ISBN: 9780973864977
  • Category : Computers
  • Languages : en
  • Pages : 0

A set of projects explores NXT functionality and focuses on Versa, a mobile robot platform utilizing modular attachments.


The LEGO MINDSTORMS EV3 Laboratory

The LEGO MINDSTORMS EV3 Laboratory

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  • Author: Daniele Benedettelli
  • Publisher: No Starch Press
  • ISBN: 1593275595
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 432

The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)


Learning LEGO MINDSTORMS EV3

Learning LEGO MINDSTORMS EV3

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  • Author: Gary Garber
  • Publisher: Packt Publishing Ltd
  • ISBN: 1783985038
  • Category : Computers
  • Languages : en
  • Pages : 284

This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.


Introduction to Programming with Greenfoot

Introduction to Programming with Greenfoot

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  • Author: Michael Kölling
  • Publisher: Prentice Hall
  • ISBN: 0136037534
  • Category : Computer games
  • Languages : en
  • Pages : 217

Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot--this is "Serious Fun." Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.


C# For Java Programmers

C# For Java Programmers

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  • Author: Harold Cabrera
  • Publisher: Elsevier
  • ISBN: 008047635X
  • Category : Computers
  • Languages : en
  • Pages : 608

Java Programmers, Preprare for Microsoft's .NET initiative while enhancing your repertoire and marketability with C# for Java Progammers! C# for Java Programmers will prepare readers for the .NET framework by building on what they already know about object-oriented languages and give them the means to maintain their flexibility and effectiveness in an un-certain marketplace. This book will compare and contrast the advantages and disadvantages of both Java and C# to allow programmers to make their own decisions regarding what each language is best used for. Whatever your feelings are about Microsoft and its .NET initiative, there can be no denying that C# is here to stay. The C# language, a close cousin to Java, is a new object-oriented programming language (OOPL) designed to work within the .NET framework. It improves upon many of the vague or ill-defined areas of C++ that frequently lead programmers into trouble. C# is a strongly-typed, object-oriented language designed to give the optimum blend of simplicity, expressiveness, and performance. Written specifically for Java programmers. C# for Java Programmers is not an introductory guide to C#, but builds on what Java programmers already know about object-oriented languages to give them an efficient means for making in-roads to the .NET framework. Compare and Contrast. This book will compare and contrast many of the advantages and drawbacks of Java and C# to allow programmers to make informed, intelligent decisions based on the unique uses of each language.