PDF Math and Logic Games Download
- Author: Franco Agostini
- Publisher: Harper Perennial
- ISBN: 9780060970215
- Category : Games & Activities
- Languages : en
- Pages : 188
A collection of games, tricks, and puzzles using mathematical concerns and knowledge.
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The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.
Treasury of 135 bafflers (70 "quickies" and 65 "micropuzzles") specially designed for computer hobbyists. Puzzles range from relatively simple exercises in logic to daunting mathematical brainteasers. Although a computer is helpful, many can be solved with pocket calculator, pen-and-paper or just plain brain-power. Introduction. Answers.
Give your brain a workout on the type of brainteasers that challenge the best solvers at the World Puzzle Championships. They're tough, but fun, and the feeling of satisfaction you get when you succeed is simply unbeatable. Some of the puzzles are oldies but goodies, like battleships--and its many variants--where you search for a fleet hidden within a grid. In "Eminent Domain," try to determine which blanks cells are owned by the numbered ones. For "Hex Loops," locate a path that travels through adjacent hexagons: the trick is, it has to end where it started, and the lines can't touch or cross. From Snaky Tiles to Spiral Galaxies, these Mensa-level conundrums will get your mind in shape.
Kids love exploring new ways of solving problems, especially in fun and challenging puzzle formats. In Math and Logic Puzzles That Make Kids Think!, the author presents several variations on Sudoku—the most well-known type of logic puzzle—in an easy-to-use, exciting format perfect for any math classroom. These language-independent logic puzzles provide kids with great problems to stretch how they think and reason. Each puzzle variation utilizes some of the basic strategies of Sudoku puzzles, but each one also draws upon other areas of mathematics—ordering of numbers, properties of geometric shapes, basic operations, or enriched number sense. This book provides teachers with puzzles arranged by difficulty level that can be used to support and enhance students' mathematical investigations. It also provides a new and exciting context for the development of students' deductive reasoning skills, which can lay the foundation for further mathematical exploration. Grades 6-8
Playing with mathematical riddles can be an intriguing and fun-filled pastime — as popular science writer Martin Gardner proves in this entertaining collection. Puzzlists need only an elementary knowledge of math and a will to resist looking up the answer before trying to solve a problem. Written in a light and witty style, Entertaining Mathematical Puzzles is a mixture of old and new riddles, grouped into sections that cover a variety of mathematical topics: money, speed, plane and solid geometry, probability, topology, tricky puzzles, and more. The probability section, for example, points out that everything we do, everything that happens around us, obeys the laws of probability; geometry puzzles test our ability to think pictorially and often, in more than one dimension; while topology, among the "youngest and rowdiest branches of modern geometry," offers a glimpse into a strange dimension where properties remain unchanged, no matter how a figure is twisted, stretched, or compressed. Clear and concise comments at the beginning of each section explain the nature and importance of the math needed to solve each puzzle. A carefully explained solution follows each problem. In many cases, all that is needed to solve a puzzle is the ability to think logically and clearly, to be "on the alert for surprising, off-beat angles...that strange hidden factor that everyone else had overlooked." Fully illustrated, this engaging collection will appeal to parents and children, amateur mathematicians, scientists, and students alike, and may, as the author writes, make the reader "want to study the subject in earnest" and explains "some of the inviting paths that wind away from the problems into lusher areas of the mathematical jungle." 65 black-and-white illustrations.
Make math fun with amazing brain-teasing puzzles! Hours of enjoyment while developing critical thinking skills. Developing critical thinking skills has never been more fun with Train Your Brain: Math Games. Kids will be introduced to math principles through engaging and entertaining mind-bending activities! OVER 50 BRAIN-TEASING PUZZLES: Hours of activities to enjoy! GAMES FOR EVERY BRAIN: Offering a wide variety of puzzles and brain twisters, including word problems, number puzzles, sequence challenges, matching puzzles, grid games, and more! ANSWER KEY: Solutions to every puzzle are provided in the back of the book. SERIES FUN: Collect all titles in this brand-new series with Train Your Brain: Logic Games and more to come!
A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.