My First Coding Book

My First Coding Book

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  • Author: Kiki Prottsman
  • Publisher: Penguin
  • ISBN: 1465469737
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 23

Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.


First Coding Book for Kids

First Coding Book for Kids

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  • Author: Kidlo Books
  • Publisher:
  • ISBN: 9781718106031
  • Category : Education
  • Languages : en
  • Pages : 46

Get the perfect book to introduce young kids to the world of coding. An exciting fun-filled book to give them the perfect start. Ideal for ages 4-7. With this fun illustrated coding workbook, kids will get a head start at coding & become future experts in the STEM fields. Easy-to-understand tutorials in "First Coding Book For Kids by Kidlo" help create a strong foundation of offline coding. That's right - no computer required! The activities in this coding book for beginners are perfect for children of ages 4-7. With this book, curious little minds can learn the basics of coding from scratch & get acquainted with sequencing easily. They can take the first steps towards development of creative thinking, problem-solving & analytical skills with this visual guide! Colorful illustrations make the coding games very exciting to solve. If you are unable to solve a level, no worries! The solutions given at the back will help you out. After solving this book, your kids will be ready to take on languages like Scratch and Swift. The "First Coding Book For Kids by Kidlo" can be useful to understand essential coding concepts and give a playful introduction to programming. So boys and girls, go ahead & begin your coding journey! It won't be long before your baby says I love coding. Kidlo Coding is brought to you by Kidlo Coding Games for Kids, an award-winning app for teaching young learners the basics of coding.


Computer Engineering for Babies

Computer Engineering for Babies

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  • Author: Chase Roberts
  • Publisher:
  • ISBN: 9781735208701
  • Category :
  • Languages : en
  • Pages : 0

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.


My First Computer Coding Book Using ScratchJr IR

My First Computer Coding Book Using ScratchJr IR

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  • Author: Rosie Dickens
  • Publisher: Usborne
  • ISBN: 9780794543952
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

This fun, friendly guide is a perfect first introduction to computer coding. Discover how computers work and what coding does - then follow simple, step-by-step instructions to code your own stories and games. The coding uses ScratchJr, a computer language designed for beginners and available for free on computers and tablets. Helpful notes for grown-ups included!


Python for Kids, 2nd Edition

Python for Kids, 2nd Edition

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  • Author: Jason R. Briggs
  • Publisher: No Starch Press
  • ISBN: 1718503032
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 365

The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi


How to Code a Sandcastle

How to Code a Sandcastle

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  • Author: Josh Funk
  • Publisher: Penguin
  • ISBN: 0425291987
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 45

From the computer science nonprofit Girls Who Code comes this lively and funny story introducing kids to computer coding concepts. All summer, Pearl has been trying to build the perfect sandcastle, but out-of-control Frisbees and mischievous puppies keep getting in the way! Pearl and her robot friend Pascal have one last chance, and this time, they’re going to use code to get the job done. Using fundamental computer coding concepts like sequences and loops, Pearl and Pascal are able to break down their sandcastle problem into small, manageable steps. If they can create working code, this could turn out to be the best beach day ever! With renowned computer science nonprofit Girls Who Code, Josh Funk and Sara Palacios use humor, relatable situations, and bright artwork to introduce kids to the fun of coding.


The Everything Kids' Scratch Coding Book

The Everything Kids' Scratch Coding Book

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  • Author: Jason Rukman
  • Publisher: Simon and Schuster
  • ISBN: 1507207980
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 256

Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.


Computer Coding for Kids

Computer Coding for Kids

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  • Author: Carol Vorderman
  • Publisher: Dorling Kindersley Ltd
  • ISBN: 024142173X
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 226

Don't just play computer games - help children build them with your own home computer! Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games. Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding. Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu. Series Overview: DK's bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.


Coding to Kindness

Coding to Kindness

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  • Author: Valerie Sousa
  • Publisher: Edumatch
  • ISBN: 9781970133936
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 32

Meet Grace, Dorothy, and Ada, all named after pioneer women in Computer Science. They are best friends, but need your help at times to remember to be kind to one another. Throughout this book you will have opportunities to CODE to KINDNESS by sequencing the directional cards (forward, backward, left, right).


Baby Loves Coding!

Baby Loves Coding!

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  • Author: Ruth Spiro
  • Publisher: Charlesbridge Publishing
  • ISBN: 158089884X
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 22

Big, brainy science for the littlest listeners. Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby's sense of wonder. Parents and caregivers may learn a thing or two, as well! Author's Note: The goal of the Baby Loves Science books is to introduce STEM topics in a developmentally appropriate way. As a precursor to learning programming languages and syntax, Baby Loves Coding presents the concepts of sequencing, problem solving, cause and effect, and thinking step-by-step. Practicing these skills early creates a solid foundation for reading, writing, math and eventually, programming.