Enhancing Children's Cognition With Physical Activity Games

Enhancing Children's Cognition With Physical Activity Games

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  • Author: Tomporowski, Phillip
  • Publisher: Human Kinetics
  • ISBN: 1450441424
  • Category : Education
  • Languages : en
  • Pages : 256

Enhancing Children’s Cognition with Physical Activity Games helps you create movement-based learning experiences that build the bodies and minds of children ages 3 to 12. You’ll learn how to develop physical activities that foster cognitive development and enhance academic achievement.


Physical Activities for Improving Children's Learning and Behavior

Physical Activities for Improving Children's Learning and Behavior

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  • Author: Billye Ann Cheatum
  • Publisher: Human Kinetics
  • ISBN: 9780880118743
  • Category : Child development
  • Languages : en
  • Pages : 364

Explains sensory motor development and provides activities and games for use in the classroom and at home.


Your Active Child

Your Active Child

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  • Author: Rae Pica
  • Publisher: McGraw Hill Professional
  • ISBN: 9780071405584
  • Category : Education
  • Languages : en
  • Pages : 260

A guide to protecting children under eight years old from becoming either lethargic or high-strung.


Educating the Student Body

Educating the Student Body

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  • Author: Committee on Physical Activity and Physical Education in the School Environment
  • Publisher: National Academies Press
  • ISBN: 0309283140
  • Category : Medical
  • Languages : en
  • Pages : 475

Physical inactivity is a key determinant of health across the lifespan. A lack of activity increases the risk of heart disease, colon and breast cancer, diabetes mellitus, hypertension, osteoporosis, anxiety and depression and others diseases. Emerging literature has suggested that in terms of mortality, the global population health burden of physical inactivity approaches that of cigarette smoking. The prevalence and substantial disease risk associated with physical inactivity has been described as a pandemic. The prevalence, health impact, and evidence of changeability all have resulted in calls for action to increase physical activity across the lifespan. In response to the need to find ways to make physical activity a health priority for youth, the Institute of Medicine's Committee on Physical Activity and Physical Education in the School Environment was formed. Its purpose was to review the current status of physical activity and physical education in the school environment, including before, during, and after school, and examine the influences of physical activity and physical education on the short and long term physical, cognitive and brain, and psychosocial health and development of children and adolescents. Educating the Student Body makes recommendations about approaches for strengthening and improving programs and policies for physical activity and physical education in the school environment. This report lays out a set of guiding principles to guide its work on these tasks. These included: recognizing the benefits of instilling life-long physical activity habits in children; the value of using systems thinking in improving physical activity and physical education in the school environment; the recognition of current disparities in opportunities and the need to achieve equity in physical activity and physical education; the importance of considering all types of school environments; the need to take into consideration the diversity of students as recommendations are developed. This report will be of interest to local and national policymakers, school officials, teachers, and the education community, researchers, professional organizations, and parents interested in physical activity, physical education, and health for school-aged children and adolescents.


Learning by Playing

Learning by Playing

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  • Author: Fran Blumberg
  • Publisher: Oxford University Press, USA
  • ISBN: 019989664X
  • Category : Education
  • Languages : en
  • Pages : 386

There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to enhance learning. Educational and developmental psychologists, education researchers, media psychologists, and cognitive psychologists are now joining game designers and developers in seeking out new ways to use video game play in the classroom. In Learning by Playing, a diverse group of contributors provide perspectives on the most current thinking concerning the ramifications of leisure video game play for academic classroom learning. The first section of the text provides foundational understanding of the cognitive skills and content knowledge that children and adolescents acquire and refine during video game play. The second section explores game features that captivate and promote skills development among game players. The subsequent sections discuss children and adolescents' learning in the context of different types of games and the factors that contribute to transfer of learning from video game play to the classroom. These chapters then form the basis for the concluding section of the text: a specification of the most appropriate research agenda to investigate the academic potential of video game play, particularly using those games that child and adolescent players find most compelling. Contributors include researchers in education, learning sciences, and cognitive and developmental psychology, as well as instructional design researchers.


Play = Learning

Play = Learning

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  • Author: Dorothy G. Singer
  • Publisher: Oxford University Press
  • ISBN: 0195304381
  • Category : FAMILY & RELATIONSHIPS
  • Languages : en
  • Pages : 289

Publisher description


Physical Activity and Learning After School

Physical Activity and Learning After School

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  • Author: Paula J. Schwanenflugel
  • Publisher: Guilford Publications
  • ISBN: 1462532705
  • Category : Education
  • Languages : en
  • Pages : 257

Every school day, more than 10 million children attend after-school programs in the United States. This book provides a research-based blueprint for offering students in grades 1-5 innovative programming that combines intensive physical activity and social–emotional skills development with academic enrichment in reading, mathematics, and social studies. Presented is an integrative approach that has been developed and tested to meet the needs of all students, including those in high-poverty schools. The volume includes explicit guidance for setting up a program, implementing cognitively engaging physical games and learning activities, working effectively with mixed-age groups, and monitoring outcomes. Reproducible forms and lesson plans can be downloaded and printed in a convenient 8 1/2" x 11" size.


Physical Activity Behavior, Cognition and Psychological Well-being in Educational Settings

Physical Activity Behavior, Cognition and Psychological Well-being in Educational Settings

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  • Author: Renate Helena Maria De Groot
  • Publisher: Frontiers Media SA
  • ISBN: 2832506852
  • Category : Science
  • Languages : en
  • Pages : 148


Developing Game Sense in Physical Education and Sport

Developing Game Sense in Physical Education and Sport

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  • Author: Ray Breed
  • Publisher: Human Kinetics
  • ISBN: 1492594156
  • Category : Education
  • Languages : en
  • Pages : 305

Authors Ray Breed and Michael Spittle, long recognized as experts in the game sense model and teaching games for understanding approach, have created a complete resource for physical educators and coaches of games and team sports. Their new book, Developing Game Sense in Physical Education and Sport, provides both the theoretical foundation and the practical application that teachers and coaches need to confidently teach their students and athletes the skills and game sense they need to successfully compete in games and sports. This text, inspired by the authors’ previous book, Developing Game Sense Through Tactical Learning, offers new material since the publication of that 2011 book, particularly in relation to curriculum, assessment, and physical literacy. “Our version of a game sense model has been modified over time and adjusted to meet the changing needs and requirements of learners and programs,” Breed says. “This book is an updated and improved variation of our original book, and it will assist teachers and coaches in integrating game sense into their sessions and curricula.” Through Developing Game Sense in Physical Education and Sport, teachers and coaches will be able to do the following: Provide a logical sequence and step-by-step instructions for maximal learning, skill transfer, and game skill development Accelerate learning by linking technical, tactical, and strategic similarities in three thematic game categories (There are 19 invasion games, 13 striking and fielding games, and 14 net and wall games.) Save preparation and planning time by using the extensive planning and game implementation resources Set up games with ease and effectively relate game sense concepts by following the 90 illustrations and diagrams created for those purposes The text includes curriculum ideas and specific units for children ages 8 to 16. Unit plan chapters provide six sessions for each of the two skill levels (easy to moderate and moderate to difficult). The book also offers assessment tools and guidance for measuring learning as well as links to different curriculum frameworks. The appendixes supply teachers and coaches with useful tools, including score sheets, performance assessment and self-assessment tools, session plan outlines, and more. Developing Game Sense in Physical Education and Sport takes into account regional differences in the game sense model and teaching games for understanding approach. Its organization will facilitate users’ ready application of the material. The text first provides an overview and theoretical framework of the concepts of skill, skill development, game sense, and assessment. It then goes on to explore the links between fundamental motor skills, game sense, and physical literacy. Later chapters offer thematic unit and lesson plans as well as assessment ideas. Practical resources, game ideas and descriptions, and assessment ideas are supplied, along with the practical application of game sense, teaching for skill transfer, structuring games, developing questioning techniques, and organizing sessions. Developing Game Sense in Physical Education and Sport will allow coaches and teachers to develop the tactical, technical, and strategic skills their athletes and students need in game contexts. Coaches and teachers will also be able to help learners develop personal, social, and relationship skills. As a result, learners will be able to more effectively participate in, and enjoy, team games.


Exercise and Cognitive Function

Exercise and Cognitive Function

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  • Author: Terry McMorris
  • Publisher: John Wiley & Sons
  • ISBN: 0470740671
  • Category : Medical
  • Languages : en
  • Pages : 386

This textbook focuses on the relationship between physical exercise and cognition, a very timely and important topic with major theoretical and practical implications for a number of areas including ageing, neurorehabilitation, depression and dementia. It brings together a wide range of analytical approaches and experimental results to provide a very useful overview and synthesis of this growing field of study. The book is divided into three parts: Part I covers the conceptual, theoretical and methodological underpinnings and issues. Part II focuses on advances in exercise and cognition research, with appropriate sub-sections on ‘acute’ and ‘chronic’ exercise and cognition. Part III presents an overview of the area and makes suggestions for the direction of future research. This text provides a cutting-edge examination of this increasingly important area written by leading experts from around the world. The book will prove invaluable to researchers and practitioners in a number of fields, including exercise science, cognitive science, neuroscience and clinical medicine. Key Features: Unique in-depth investigation of the relationship between physical exercise and brain function. Covers theoretical approaches and experimental results and includes chapters on the latest developments in research design. Examines the effects of both acute and chronic exercise on brain function. International list of contributors, who are leading researchers in their field.