Content Computing

Content Computing

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  • Author: Chi-Hung Chi
  • Publisher: Springer
  • ISBN: 3540304835
  • Category : Computers
  • Languages : en
  • Pages : 516

This book constitutes the refereed proceedings of the Advanced Workshop on Content Computing, AWCC 2004, held in Zhen Jiang, Jiang Su, China in November 2004.The 26 revised full papers and 36 revised short papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on mobile code and agent technology, content sharing and consistency management, networking infrastructure and performance, content aware security, multimedia content, content mining and knowledge extraction, Web services and content applications, content retrieval and management, and ontologies and knowledge conceptualization.


Media Computing

Media Computing

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  • Author: Chitra Dorai
  • Publisher: Springer Science & Business Media
  • ISBN: 1461511194
  • Category : Computers
  • Languages : en
  • Pages : 209

Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyz ing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, fa cial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.


Mobile Cloud Visual Media Computing

Mobile Cloud Visual Media Computing

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  • Author: Gang Hua
  • Publisher: Springer
  • ISBN: 3319247026
  • Category : Computers
  • Languages : en
  • Pages : 353

This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas. The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area. Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.


Social Computing and Social Media

Social Computing and Social Media

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  • Author: Gabriele Meiselwitz
  • Publisher: Springer
  • ISBN: 3319399101
  • Category : Computers
  • Languages : en
  • Pages : 474

This book constitutes the refereed proceedings of the 8th International Conference on Social Computing and Social Media, SCSM 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 43 contributions included in the SCSM 2016 proceedings were organized in the following topical sections: designing and developing social media; users behaviour in social media; social media, policy, politics and engagement; social network analysis; social media in learning and collaboration; and enterprise social media.


Content Computing

Content Computing

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  • Author: Chi-Hung Chi
  • Publisher:
  • ISBN: 9783662205860
  • Category :
  • Languages : en
  • Pages : 530


Content Computing

Content Computing

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  • Author: Chi-Hung Chi
  • Publisher: Springer Science & Business Media
  • ISBN: 3540238980
  • Category : Computers
  • Languages : en
  • Pages : 522

This book constitutes the refereed proceedings of the Advanced Workshop on Content Computing, AWCC 2004, held in Zhen Jiang, Jiang Su, China in November 2004. The 26 revised full papers and 36 revised short papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on mobile code and agent technology, content sharing and consistency management, networking infrastructure and performance, content aware security, multimedia content, content mining and knowledge extraction, Web services and content applications, content retrieval and management, and ontologies and knowledge conceptualization.


Digital Optical Computing

Digital Optical Computing

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Computers, Optical
  • Languages : en
  • Pages : 252


Computers in Higher Education

Computers in Higher Education

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  • Author: United States. President's Science Advisory Committee
  • Publisher:
  • ISBN:
  • Category : Education
  • Languages : en
  • Pages : 96


Proceedings of the Third IEEE International Symposium on High Performance Distributed Computing

Proceedings of the Third IEEE International Symposium on High Performance Distributed Computing

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  • Author:
  • Publisher: Institute of Electrical & Electronics Engineers(IEEE)
  • ISBN:
  • Category : Electronic data processing
  • Languages : en
  • Pages : 324

The proceedings of HPDC-3 comprise three invited papers and 34 contributed papers in technical sessions devoted to software tools and environments; high-speed networks and applications; HPDC applications; mapping and scheduling; distributed shared-memory systems; partitioning and load balancing; fau


Computers and Computing

Computers and Computing

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  • Author: Neill Graham
  • Publisher:
  • ISBN:
  • Category : BASIC (Computer program language).
  • Languages : en
  • Pages : 420