PDF Toe by Toe Download
- Author: Keda Cowling
- Publisher:
- ISBN: 9780952256403
- Category : Dyslexic children
- Languages : en
- Pages : 287
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What does an elephant do? It stomps its foot. Can you? From the creator of such beloved classics as The Grouchy Ladybug and The Mixed-Up Chameleon comes this interactive story that invites kids to imitate animal movements. Watching giraffes bend their necks or monkeys wave their arms is fun, but nothing could be better than joining in. From their heads down to their toes, kids will be wriggling, jiggling, and giggling as they try to keep up with these animals!
Section 1 provides a biography of the author pertinent to the creation of this trilogy. This look at the author's unique experience sheds light upon the origins of this work. Section 2 logically justifies the basic conceptual building blocks needed to construct My Big TOE's foundation. It discusses the cultural beliefs that trap our thinking into a narrow and limited conceptualization of reality, defines the fundamentals of Big Pictureepistemology and ontology, and examines the inner-workings and practice of meditation. It defines and develops the two basic assumptions upon which this trilogy is based. From these two assumptions, time, space, consciousness, and the basic properties, purpose, and mechanics of our reality are logically inferred.Section 3 develops the interface and interaction between "we the people"and our digital consciousness reality. It derives and explains the characteristics,origins, dynamics, and function of ego, love, free will, and our larger purpose. It develops the psi uncertainty principle as it explains and interrelates psi phenomena, free will, love, consciousness evolution, physics, reality, human purpose, digital computation, and entropy.Section 4 describes a model of consciousness that develops the results of Section 3 and supports the conclusions of Section 5. The origins and nature of digital consciousness are described along with how artificial intelligence (AI) leads to artificial consciousness, which leads to actual consciousness and to us. It derives our physical universe, our science, and our perception of a physical reality. The physical reality is directly derived from the nature of digital consciousness.Section 5 pulls together Sections 2, 3, and 4 into a model of reality that describes how an apparent nonphysical reality works, interacts, and interrelates with our experience of physical reality. Probable realities, predicting and modifying the future, teleportation, telepathy, multiple physical and nonphysical bodies, and the fractal nature of an evolving digital consciousness reality are explained and described in detail.Section 6 is the wrap-up that puts everything into a personal perspective. It points out My Big TOE's relationship with contemporary science and philosophy. It solidly integrates My Big TOE into traditional Western scientific and philosophical thought.
Counsels early adolescent girls on everything from the changes that come with puberty to general health and hygiene, sharing questions and answers and sections on popular myths, embarrassing moments, and handling challenges.
In this quirky and surprising history, Alan Krell addresses the absurd and abject, the banal and the nastily subversive, and the romantic and the fetishistic, as he describes the appearance of the foot in literature, photography, art, sport and film. Discover the gothic tales of French writer Théophile Gautier, the disturbing photographs of Jacques-André Boiffard and the religious paintings by Giotto, Tintoretto and Caravaggio that exalt the foot. Marvel at the sporting exploits of the elite runners such as Abede Bikila and Zola Budd, and the surprising representation of the foot in film such as The Adventures of Huckleberry Finn and Kill Bill: Volume 1. Presenting new images and ideas of the foot in a tantalizing way, The Mummy's Foot and the Big Toe is for all those with an interest in the humanities, languages, social sciences and anthropology. --From front flap.
Rhyming text instructs the listener to find something yellow, roar like a lion, give a kiss, tell a secret, spin in a circle, and perform other playful activities along with the human and animal characters pictured--Résumé de l'éditeur.