Storyteller's Card Game

Storyteller's Card Game

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  • Author: Mrs Wordsmith
  • Publisher: Mrs Wordsmith Incorporated
  • ISBN: 1913235149
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 1004

Do you have the words to describe getting stuck in the fridge? An attention-seeking unicorn? A dangerously spicy sauce? Boost kids’ creative writing vocabulary with our hilarious new Storyteller’s Card Game! Our Storyteller's Card Game teaches kids rich, descriptive vocabulary to help them write brilliant stories. -Enjoyed by the whole family -300 word cards, hilariously illustrated by our team of Hollywood artists -200 story prompts to fire kids’ imaginations -Developed with childhood literacy experts -Guaranteed to make the whole family explode with laughter. May the best storyteller win! Playing Storyteller’s Card Game is simple: players take turns to be the Master Storyteller. The Master Storyteller takes a Words For… card and reads it aloud. The other players each pick the word card in their hand that they think best fits the scenario. The Master Storyteller decides which word card is the best - whether it's the funniest, scariest, or simply the most disgusting. Whoever put down the winning card gets to keep the story card. The first person to collect five story cards wins! What are Storytelling Words? The words in this game were chosen to help children write brilliant stories, excel at school and in life. Storyteller’s Card Game features 300 storytelling words, carefully curated into six themes - Character, Settings, Taste and Smell, Action, Emotion, and Weather. It was developed with childhood literacy experts and with word selection informed by cutting-edge machine learning.


Storytelling for Interactive Digital Media and Video Games

Storytelling for Interactive Digital Media and Video Games

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  • Author: Nicholas B. Zeman
  • Publisher: CRC Press
  • ISBN: 1315354470
  • Category : Computers
  • Languages : en
  • Pages : 280

The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically


Storyteller's Word a Day

Storyteller's Word a Day

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  • Author: Mrs. Wordsmith
  • Publisher: Mrs Wordsmith Incorporated
  • ISBN: 9781999610753
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

Every day, flip the page and discover a new, hilariously illustrated word that will take your child's storytelling to the next level. Storyteller's Word a Day is packed with discerning data and insight on how to get the most out of every word. Set it on the breakfast table, talk about it together, tell stories, and create a daily word-learning habit that will take kids' storytelling to another planet. Hardcover with spiral binding for easy viewing by kids and parents.


Fortunes

Fortunes

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  • Author: Jim Markus
  • Publisher:
  • ISBN: 9780989410663
  • Category :
  • Languages : en
  • Pages :

Fortunes: The Tarot Card storytelling game might be played after a rousing seance or during the quietest hours of the night, ideally in a room with a candle. It could be played by an eccentric family who lives in a dilapidated mansion on a hill overlooking a small town in autumn, or it could be played by a curious young couple sitting on a hay bale as a harvest festival finally winds down on a Sunday evening. However it is played, Fortunes is a game for storytellers.Your story might involve a famous mystery writer, increasingly passionate about the potential existence of fairies. It might include a furious magician, desperate to disprove a wealthy medium's supernatural claims. It could introduce a vengeful mouse with connections to a secret society beneath the cobblestones or a roguish airship pilot failing to raise funds for the world's largest dirigible airship.This storytelling game requires a deck of tarot cards or regular playing cards. You'll use this in conjunction with a list of story prompts inside the book.


Storyteller's Word a Day 2

Storyteller's Word a Day 2

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  • Author: Mrs Wordsmith Mrs Wordsmith
  • Publisher: Mrs Wordsmith Incorporated
  • ISBN: 1913235254
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 364

FIRE YOUR CHILD’S IMAGINATION Storyteller’s Word a Day 2 is kids’ daily dose of rich, descriptive vocabulary for all aspects of storytelling, from describing characters’ appearance, actions, and emotions, to creating vivid, memorable story worlds. Set it on the breakfast table, talk about it together, tell stories, and create a daily word-learning habit that will last a lifetime! 180 BRAND NEW WORDS TO LEARN Has your voracious little wordsmith already devoured the first volume of Storyteller’s Word a Day? Ravenous for more? Its long-awaited sequel is finally here! Storyteller’s Word a Day 2 features 180 more richly descriptive storytelling words, including 60 never-before-seen words and illustrations from our team of Hollywood artists. Storyteller's Word a Day 2 is packed with discerning data and insight on how to get the most out of every word. Set it on the breakfast table, talk about it together, tell stories, and create a daily word-learning habit that will take kids' storytelling to another planet. Hardcover with spiral binding for easy viewing by kids and parents.


Collaborative Worldbuilding for Writers and Gamers

Collaborative Worldbuilding for Writers and Gamers

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  • Author: Trent Hergenrader
  • Publisher: Bloomsbury Publishing
  • ISBN: 1350016691
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 280

The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.


Once Upon a Time

Once Upon a Time

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  • Author: Richard Lambert
  • Publisher: Trident, Incorporated
  • ISBN: 9781887801003
  • Category : Games
  • Languages : en
  • Pages :


Blah Blah Blah Card Game

Blah Blah Blah Card Game

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  • Author: MRS WORDSMITH
  • Publisher: Mrs Wordsmith Incorporated
  • ISBN: 1913235157
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 648

Finally, a way to make practising phonics fun! Master decoding words using phonics with these three decks of increasing difficulty. Race to get rid of your cards by matching sounds and letters, and play wild cards to trip up your opponents! Blah Blah Blah is a hilariously fun card game, perfect for kids who are just starting to learn to read. Master decoding words using phonics with these three decks of increasing difficulty. Race to get rid of your cards by matching sounds and letters, and play wild cards to trip up your opponents! How does Blah Blah Blah work? Every card features a word consisting of three letters (or groups of letters). Each player takes seven cards. One card is placed face-up on the table with the rest of the deck in a pile, face-down. Players must play a card from their hand that contains at least one of the letters that are in the word on the table. The first player to get rid of all their cards wins. But beware! Wild cards hidden in the deck can force you to skip your turn or draw more cards. Blah Blah Blah was developed with a unique proprietary algorithm by our machine learning team to make sure it works. And it was tested with teachers and kids to make sure they love it! Why are phonics so important? English consists of about 44 phonemes (sound variations), but more than 170 graphemes (different written representations for these sounds). This means that English has no strict one-to-one correspondence between letters and sounds, but it’s also not entirely irregular. It involves numerous patterns and regularities. Phonics is the method that helps children become aware of these regularities, and it’s proven to be very effective.


Storyteller's Illustrated Dictionary (UK Edition)

Storyteller's Illustrated Dictionary (UK Edition)

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  • Author: Sofia Fenichell
  • Publisher:
  • ISBN: 9781999610739
  • Category :
  • Languages : en
  • Pages : 378


Video Game Storytelling

Video Game Storytelling

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  • Author: Evan Skolnick
  • Publisher: Watson-Guptill
  • ISBN: 0385345836
  • Category : Games & Activities
  • Languages : en
  • Pages : 210

UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process—by all members of the team. This clear, concise reference pairs relevant examples from top games and other media with a breakdown of the key roles in game development, showing how a team’s shared understanding and application of core storytelling principles can deepen the player experience. Understanding story and why it matters is no longer just for writers or narrative designers. From team leadership to game design and beyond, Skolnick reveals how each member of the development team can do his or her part to help produce gripping, truly memorable narratives that will enhance gameplay and bring today’s savvy gamers back time and time again.