Learning Processing

Learning Processing

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  • Author: Daniel Shiffman
  • Publisher: Newnes
  • ISBN: 0123947928
  • Category : Computers
  • Languages : en
  • Pages : 564

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve


Processing, second edition

Processing, second edition

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  • Author: Casey Reas
  • Publisher: MIT Press
  • ISBN: 026202828X
  • Category : Computers
  • Languages : en
  • Pages : 663

The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter


Getting Started with Processing.py

Getting Started with Processing.py

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  • Author: Allison Parrish
  • Publisher: Maker Media, Inc.
  • ISBN: 1457186799
  • Category : Computers
  • Languages : en
  • Pages : 266

Processing opened up the world of programming to artists, designers, educators, and beginners. The Processing.py Python implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with co-author Allison Parrish, Getting Started with Processing.py is your fast track to using Python's Processing mode.


Text Processing in Python

Text Processing in Python

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  • Author: David Mertz
  • Publisher: Addison-Wesley Professional
  • ISBN: 9780321112545
  • Category : Computers
  • Languages : en
  • Pages : 544

bull; Demonstrates how Python is the perfect language for text-processing functions. bull; Provides practical pointers and tips that emphasize efficient, flexible, and maintainable approaches to text-processing challenges. bull; Helps programmers develop solutions for dealing with the increasing amounts of data with which we are all inundated.


Biopharmaceutical Processing

Biopharmaceutical Processing

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  • Author: Gunter Jagschies
  • Publisher: Elsevier
  • ISBN: 0128125527
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 1308

Biopharmaceutical Processing: Development, Design, and Implementation of Manufacturing Processes covers bioprocessing from cell line development to bulk drug substances. The methods and strategies described are essential learning for every scientist, engineer or manager in the biopharmaceutical and vaccines industry. The integrity of the bioprocess ultimately determines the quality of the product in the biotherapeutics arena, and this book covers every stage including all technologies related to downstream purification and upstream processing fields. Economic considerations are included throughout, with recommendations for lowering costs and improving efficiencies. Designed for quick reference and easy accessibility of facts, calculations and guidelines, this book is an essential tool for industrial scientists and managers in the biopharmaceutical industry. Offers a comprehensive, go-to reference for daily work decisions Covers both upstream and downstream processes Includes case studies that emphasize financial outcomes Presents summaries, decision grids, graphs and overviews for quick reference


Processing 2

Processing 2

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  • Author: Jan Vantomme
  • Publisher: Packt Publishing Ltd
  • ISBN: 1849517959
  • Category : Computers
  • Languages : en
  • Pages : 552

Over 100 highly-effective recipes to help unleash your creativity with interactive art, graphics, computer vision, 3D, and more


Processing

Processing

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  • Author: Ira Greenberg
  • Publisher: Apress
  • ISBN: 1430244658
  • Category : Computers
  • Languages : en
  • Pages : 459

Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.


Speech & Language Processing

Speech & Language Processing

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  • Author: Dan Jurafsky
  • Publisher: Pearson Education India
  • ISBN: 9788131716724
  • Category :
  • Languages : en
  • Pages : 912


Differential Processing Training Program

Differential Processing Training Program

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  • Author: Kerry Winget
  • Publisher:
  • ISBN: 9780760699232
  • Category :
  • Languages : en
  • Pages :


The Word Processing Book

The Word Processing Book

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  • Author: Peter McWilliams
  • Publisher:
  • ISBN:
  • Category : Business & Economics
  • Languages : en
  • Pages : 308