Playing The Game

Playing The Game

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  • Author: Barbara Taylor Bradford
  • Publisher: St. Martin's Press
  • ISBN: 1429944773
  • Category : Fiction
  • Languages : en
  • Pages : 399

In New York Times bestselling author Barbara Taylor Bradford's new novel, Annette Remmington, a London art consultant and private dealer, is at the top of her game. She is considered a rising star in the international world of art, and has a roster of wealthy clients who trust her judgment and her business acumen. Her success reaches new heights when a rare and long lost Rembrandt finds its way into her hands, which she restores and sells for top dollar. Called the auction of the year, Annette becomes the most talked about art dealer in the world. Annette is married to her mentor and personal champion, the much older Marius Remmington. For twenty years, Marius has groomed her into the international art star that she has become, not to mention saving her from a dark and gritty past. She is his pride and joy, and as her best advisor, it's with great care that he hand picks only the best journalist possible to do a profile on his beloved wife in a popular London Sunday newspaper. Jack Chalmers is a bit of a celebrity himself, becoming one of the top journalists of his time. Marius believes only he will be able to capture the true brilliance of his lovely wife. But Marius never intends to put his marriage in jeopardy. How could he have known that the connection between Jack and Annette would ignite so many secrets? And how could he know that Jack would uncover a scandal that could ultimately destroy them all? Barbara Taylor Bradford does it again in this epic novel of seduction, passion and international intrigue. Playing the game has never been so thrilling.


Rules of Play

Rules of Play

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  • Author: Katie Salen Tekinbas
  • Publisher: MIT Press
  • ISBN: 9780262240451
  • Category : Computers
  • Languages : en
  • Pages : 680

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


Playing the Game

Playing the Game

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  • Author: Chris Lincoln
  • Publisher: Nomad Press
  • ISBN: 1936313146
  • Category : Education
  • Languages : en
  • Pages : 341

Playing The Game offers readers the first detailed, inside look at exactly how the athletic recruiting game is played by coaches, prospective students, parents, administrators, admission officers, and even college presidents in the Ivy League and its Division III counterpart, the NESCAC. Here is the inside story on why this specialized process has caused so much controversy on campus and off.


Playing the Game

Playing the Game

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  • Author: Julius Chan
  • Publisher: Univ. of Queensland Press
  • ISBN: 0702257036
  • Category : Biography & Autobiography
  • Languages : en
  • Pages : 258

‘...a fascinating account of one of the most important figures in PNG's first 40 years of Independence.’ – Sean Dorney, journalistBorn on a remote island in Papua New Guinea to a migrant Chinese father and indigenous mother, Julius Chan overcame poverty, discrimination, and family tragedy to become one of Papua New Guinea’s longest-serving and most influential politicians.His 50-year career, including two terms as Prime Minister, encompasses a crucial period of Papua New Guinea’s history, particularly its coming of age from an Australian colony to a leading democratic nation in the South Pacific. Chan has played a significant role during these decades of political, economic and social change. Playing the Game offers unique insights into one of the world’s most ancient and complex tribal cultures. It also explores the vexed issues of increasing corruption, government failure, and the unprecedented exploitation of its precious natural resources.In the first memoir by a Papua New Guinean leader in forty years, Sir Julius Chan explores his decision in 1997 to hire a private military force, Sandline International, to quell the ongoing civil crisis in Bougainville. This controversial deal sparked worldwide outrage, cost Sir Julius the prime ministership and led to ten years in the political wilderness. He was re-elected as Governor of New Ireland in 2007, aged 68, a seat he has held ever since.Playing the Game is an authentic and compelling account of Chan’s private and political life, and offers a rare insight into how the modern nation of Papua New Guinea came to be, the vision and values it was founded on, and the extraordinary challenges it faces in the 21st century.


The Player of Games

The Player of Games

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  • Author: Iain M. Banks
  • Publisher: Orbit
  • ISBN: 0316095869
  • Category : Fiction
  • Languages : en
  • Pages : 281

The Culture — a human/machine symbiotic society — has thrown up many great Game Players, and one of the greatest is Gurgeh Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game. . . a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life — and very possibly his death. The Culture Series Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata


The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games

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  • Author: Felipe Pepe
  • Publisher:
  • ISBN: 9781999353308
  • Category : Computer games
  • Languages : en
  • Pages : 528

Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.


Playing to Win

Playing to Win

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  • Author: David Sirlin
  • Publisher: Lulu.com
  • ISBN: 1411666798
  • Category : Games & Activities
  • Languages : en
  • Pages : 144

Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.


Game Play

Game Play

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  • Author: Charles E. Schaefer
  • Publisher: John Wiley & Sons
  • ISBN: 0471437336
  • Category : Psychology
  • Languages : en
  • Pages : 417

The long-awaited revision of the only book on game play available for mental health professionals Not only is play a pleasurable, naturally occurring behavior found in humans, it is also a driving force in our development. As opposed to the unstructured play often utilized in psychotherapy, game playing invokes more goal-directed behavior, carries the benefits of interpersonal interaction, and can perform a significant role in the adaptation to one's environment. This landmark, updated edition of Game Play explores the advantages of using games in clinical- and school-based therapeutic interventions with children and adolescents. This unique book shows how playing games can promote socialization, encourage the development of identity and self-esteem, and help individuals master anxiety-while setting the stage for deeper therapeutic intervention in subsequent sessions. Game Play Therapeutic Use of Childhood Games Second Edition Features: * New chapters on games in family therapy and games for specific disorders * Techniques and strategies for using game play to enhance communication, guidance, and relationships with clients * The different types of therapeutic games, elaborating on their various clinical applications


Playing the Game

Playing the Game

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  • Author: Rainer Karlsch
  • Publisher: Prestel Publishing
  • ISBN: 9783791358307
  • Category : Athletic shoes
  • Languages : en
  • Pages : 0

This history of adidas, one of the world's most innovative global companies, looks beyond the trademark three stripes to show how the company grew and evolved over time. Founded in a small town in Bavaria, Germany, the adidas brand has, for nearly a century, been outfitting international sports stars and pop culture icons such as David Beckham, Zinédine Zidane, and Run-DMC as well as everyday men, women, and children across the globe. The story of this evolution--illustrated with numerous historic photographs--is entwined with history, corporate trends, and the emergence of sports as a major factor in the world economy. Starting with the beginnings of the original Dassler brothers' company in the time of the Weimar Republic and National Socialism, this book reveals the first academically-based look at the history of the family and the adidas company which was officially founded in 1949 after the brothers' separation. Using a worldwide range of sources, the authors also examine brand strategies and globalization since the 1960s. Since its beginnings, the name 'adidas' has been shrouded in legend and, in this special look at the rise of a global company, readers will learn the true story behind the brand.


Finite and Infinite Games

Finite and Infinite Games

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  • Author: James Carse
  • Publisher: Simon and Schuster
  • ISBN: 1451657293
  • Category : Philosophy
  • Languages : en
  • Pages : 155

“There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.