Playing Place

Playing Place

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  • Author: Chad Randl
  • Publisher: MIT Press
  • ISBN: 0262047837
  • Category : Games & Activities
  • Languages : en
  • Pages : 270

An essay collection exploring the board game’s relationship to the built environment, revealing the unexpected ways that play reflects perceptions of space. Board games harness the creation of entirely new worlds. From the medieval warlord to the modern urban planner, players are permitted to inhabit a staggering variety of roles and are prompted to incorporate preexisting notions of placemaking into their decisions. To what extent do board games represent the social context of their production? How might they reinforce or subvert normative ideas of community and fulfillment? In Playing Place, Chad Randl and D. Medina Lasansky have curated a collection of thirty-seven fascinating essays, supplemented by a rich trove of photo illustrations, that unpack these questions with breadth and care. Although board games are often recreational objects, their mythologies and infrastructure do not exist in a vacuum—rather, they echo and reproduce prevalent cultural landscapes. This thesis forms the throughline of pieces reflecting on subjects as diverse as the rigidly gendered fantasies of classic mass-market games; the imperial convictions embedded in games that position player-protagonists as conquerors establishing dominion over their “discoveries”; and even the uncanny prescience of games that have players responding to a global pandemic. Representing a thrilling convergence of historiography, architectural history, and media studies scholarship, Playing Place suggests not only that tabletop games should be taken seriously but also that the medium itself is uniquely capable of facilitating our critical consideration of structures that are often taken for granted.


Playborhood

Playborhood

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  • Author: Mike Lanza
  • Publisher:
  • ISBN: 9780984929818
  • Category : Child rearing
  • Languages : en
  • Pages : 256

In Playborhood: Turn Your Neighborhood Into a Place for Play, you'll find inspiring stories of innovative communities throughout the US and Canada that have successfully created vibrant neighborhood play lives for their children. You'll also get a comprehensive set of step-by-step solutions to change your family and neighborhood cultures, so that your kids can spend less time in front of screens and in adult-supervised activities, and more time engaging in joyful neighborhood play.


Levelling the Playing Field

Levelling the Playing Field

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  • Author: Andrew Mason
  • Publisher: Oxford University Press, USA
  • ISBN: 0199264414
  • Category : Business & Economics
  • Languages : en
  • Pages : 247

"Equality of opportunity for all" is a fine piece of political rhetoric but the ideal that lies behind it is slippery to say the least. Some see it as an alternative to a more robust form of egalitarianism, whilst others think that when it is properly understood it provides us with a real radical vision of what it is to level the playing field. This book combines a meritocratic conception of equality of opportunity that governs access to advantaged social positions, withredistributive principles that seek to mitigate the effects of differences in people's circumstances. Taken together, these spell out what it is to level the playing field in the way that justice requires.Oxford Political Theory presents the best new work in contemporary political theory. It is intended to be broad in scope, including original contributions to political philosophy, and also work in applied political theory. The series will contain works of outstanding quality with no restriction as to approach or subject matter.Series Editors: Will Kymlicka, David Miller, and Alan Ryan


Play's Place in Public Education for Young Children

Play's Place in Public Education for Young Children

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  • Author: Victoria Jean Dimidjian
  • Publisher: NEA Professional Library
  • ISBN:
  • Category : Education
  • Languages : en
  • Pages : 180

The first part of this two-part book on play in public education, contains chapters authored by 23 educators, most of whom had been colleagues or students of Professor Margaret B. McFarland to whose memory the book is dedicated, addresses the need to integrate child development research with classroom practice in order to provide developmentally appropriate play and learning opportunities. Topics addressed in this section include: the importance of play in child development; the role of children's play for three age groups; and the role of play in a second grade classroom. The second section examines the early childhood curriculum and the use of play as a vehicle of children's learning. Chapters in this section address: (1) the efficacy of activity-based learning in mathematics, multicultural education, and literature; (2) a checklist procedure for determining the capacity of students in a primary class to use play in the learning process; (3) intervention techniques that help young children adjust to school; (4) a play intervention case study; and (5) the broad implications of play in public education and in early childhood teacher education programs. Most chapters in the book contain a list of references relevant to the topic discussed. A 16- item bibliography of resources relating to play in public education is provided, and a brief description of the professional affiliations of the contributors is appended. (BC)


Playing Nature

Playing Nature

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  • Author: Alenda Y. Chang
  • Publisher: U of Minnesota Press
  • ISBN: 145296226X
  • Category : Games & Activities
  • Languages : en
  • Pages : 293

A potent new book examines the overlap between our ecological crisis and video games Video games may be fun and immersive diversions from daily life, but can they go beyond the realm of entertainment to do something serious—like help us save the planet? As one of the signature issues of the twenty-first century, ecological deterioration is seemingly everywhere, but it is rarely considered via the realm of interactive digital play. In Playing Nature, Alenda Y. Chang offers groundbreaking methods for exploring this vital overlap. Arguing that games need to be understood as part of a cultural response to the growing ecological crisis, Playing Nature seeds conversations around key environmental science concepts and terms. Chang suggests several ways to rethink existing game taxonomies and theories of agency while revealing surprising fundamental similarities between game play and scientific work. Gracefully reconciling new media theory with environmental criticism, Playing Nature examines an exciting range of games and related art forms, including historical and contemporary analog and digital games, alternate- and augmented-reality games, museum exhibitions, film, and science fiction. Chang puts her surprising ideas into conversation with leading media studies and environmental humanities scholars like Alexander Galloway, Donna Haraway, and Ursula Heise, ultimately exploring manifold ecological futures—not all of them dystopian.


No More Play

No More Play

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  • Author: Michael Maltzan
  • Publisher: Hatje Cantz
  • ISBN: 9783775728461
  • Category : City planning
  • Languages : en
  • Pages : 0

In No More Play: Conversations on Urban Speculation in Los Angeles and Beyond, American architect Michael Maltzan traces the transformations that have taken place in the city of Los Angeles from the early nineties to the current state of a modern metropolis and its relationship with its changing surroundings. In a series of conversations on real estate speculation and future urban development, issues such as identity, infrastructure, landscape, resources, site density, urban experience, political structure, commerce, and community are introduced to supplement traditional models of urban development. This is meant to facilitate defining how the "City of Angels" has to respond to turn of the tide in the identity of the metropolitan region, one that has recently become much more complex. Contributors to the volume are Iwan Baan, Catherine Opie, Sarah Whiting, Charles Waldheim, Matthew Coolidge, Geoff Manaugh, Mirko Zardini, Edward Soja, James Flanigan, Charles Jencks, and Qingyun Ma.


Place, Pedagogy and Play

Place, Pedagogy and Play

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  • Author: Matluba Khan
  • Publisher: Routledge
  • ISBN: 9780367086374
  • Category : Children and the environment
  • Languages : en
  • Pages : 234

Manufactured play equipment or loose parts? : examining the relationship between play materials and young children's creative play / Reyhaneh Mozaffar, Napier University -- Becoming naturish: ways of coming to know nature in the primary school / Cathy Francis, University of Aberdeen -- A view from China : reflecting on the participation of children and young people in urban planning / Yupeng Ren, Yantai University.


Gaming Globally

Gaming Globally

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  • Author: N. Huntemann
  • Publisher: Springer
  • ISBN: 1137006331
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 272

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.


Childhood's Domain

Childhood's Domain

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  • Author: Robin C. Moore
  • Publisher: Routledge
  • ISBN: 1351348655
  • Category : Psychology
  • Languages : en
  • Pages : 324

Where do children go and what do they do outdoors? How do they evaluate their own environment? What are their likes and dislikes? What would they like to see added or changed? How can the outdoor environment support healthy child development? How is the impact of the environment affected by its social and physical characteristics? How can its developmental impact be strengthened through public policy? These are some of the questions addressed by Childhood’s Domain, originally published in 1986, in which children, as ‘expert’ research collaborators, describe their largely unseen life outdoors. On field trips to secret play places around their homes, in streets, in parks, and in places laid waste and abandoned by adult society, they reveal both the pleasure and difficulties of play in the city. A central concept of the book is a new term, terra ludens, which represents the accumulated developmental support that each child receives from her or his personal play spaces. Terra ludens reflects the degree to which each child acquires an intuitive sense of how the world is by playing with it. Field research for the book was conducted in London, Stevenage New Town and Stoke-on-Trent. Neighbourhood sites were deliberately chosen to contrast and compare children’s reactions to the characteristics of ‘big city’, ‘new town’ and ‘old industrial city’ environments. The most interesting experiences were encountered with children in Stoke-on-Trent. Here, in former mineral workings functioning as ‘playgrounds’ equipped with relics from the heyday of the industrial revolution, in new open spaces reclaimed from industrial ‘wastelands’, and in older parks dating from Victorian times, children demonstrated the creative possibilities of a landscape of opportunities lacking in the other two sites. Even so, children in all three sites revealed great ingenuity in making do with whatever resources they could find to create viable play environments for themselves.


Staging Conventions in Medieval English Theatre

Staging Conventions in Medieval English Theatre

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  • Author: Philip Butterworth
  • Publisher: Cambridge University Press
  • ISBN: 1107015480
  • Category : Literary Criticism
  • Languages : en
  • Pages : 285

Examines staging conventions in the medieval English theatre and ways in which they conditioned the reactions of the audience.