Play Anything

Play Anything

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  • Author: Ian Bogost
  • Publisher:
  • ISBN: 0465051723
  • Category : Science
  • Languages : en
  • Pages : 290

"An essential read for those seeking to understand how a new idea of play can be positive for our lives." u- Library Journal (STARRED review) /u Play Anything is a profound book: both a striking assessment of our current cultural landscape, and at the same time a smart self-improvement guide, teaching us the virtues of a life lived playfully." u- Steven Johnson, author of How We Got To Now and Everything Bad Is Good For You /u


Power Play

Power Play

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  • Author: Asi Burak
  • Publisher: Macmillan
  • ISBN: 1250089336
  • Category : Computers
  • Languages : en
  • Pages : 273

Part 1. Not playing around anymore -- Part 2. From Jeddah to Nairobi -- Part 3. From the lab to the screen -- Part 4. The tools of a new generation.


Rules of Play

Rules of Play

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  • Author: Katie Salen Tekinbas
  • Publisher: MIT Press
  • ISBN: 9780262240451
  • Category : Computers
  • Languages : en
  • Pages : 680

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.


Play This Book

Play This Book

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  • Author: Jessica Young
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 1681198649
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 32

For fans of Press Here, this new interactive picture book invites readers to touch and move and "play" with the book. To start our show we need a band--maybe you can lend a hand! There are lots of ways little hands can make music. Each page of this interactive book invites readers to strum the guitar, slide the trombone, crash the cymbals, and more--no instruments required! With a delightful rhyming text and engaging illustrations, this book is full of instruments waiting to share their sounds. The only thing this band needs is YOU! Just use your imagination, turn the pages, and Play This Book! Pair with Pet This Book, another title by author Jessica Young and illustrator Daniel Wiseman that comes printed on heavy-duty card stock pages to stand up to all kinds of play!


The Play

The Play

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  • Author: Elle Kennedy
  • Publisher: Elle Kennedy Inc.
  • ISBN: 1999549759
  • Category : Fiction
  • Languages : en
  • Pages : 438

A brand-new standalone novel in the New York Times bestselling Briar U series! What I learned after last year’s distractions cost my hockey team our entire season? No more screwing up. No more screwing, period. As the new team captain, I need a new philosophy: hockey and school now, women later. Which means that I, Hunter Davenport, am officially going celibate…no matter how hard that makes things. But there’s nothing in the rulebook that says I can’t be friends with a woman. And I won’t lie—my new classmate Demi Davis is one cool chick. Her smart mouth is hot as hell, and so is the rest of her, but the fact that she’s got a boyfriend eliminates the temptation to touch her. Except three months into our friendship, Demi is single and looking for a rebound. And she’s making a play for me. Avoiding her is impossible. We’re paired up on a yearlong school project, but I’m confident I can resist her. We’d never work, anyway. Our backgrounds are too different, our goals aren’t aligned, and her parents hate my guts. Hooking up is a very bad idea. Now I just have to convince my body—and my heart.


The Alpha-Nina

The Alpha-Nina

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  • Author: M.K. Williams
  • Publisher: M.K. Williams Publishing, LLC
  • ISBN: 1733392998
  • Category : Fiction
  • Languages : en
  • Pages : 272

Continue the time-travel adventure series from M.K. Williams and cross back over the Plain with The Alpha-Nina There is no such thing as a coincidence in an infinite multiverse. Each action happens, it is inevitable. It was bound to occur, somewhere, sometime. Or, more elegantly put: It is destiny. While Nina Marks may have found her way back home after being kidnapped across the multiverse, her alter-egos are now in danger. The technology needed to travel the multiverse exists in at least 4 known universes, and perhaps more. How can Nina, now stuck in Universe Alpha keep all the infinite universes safe from those looking to exploit this technology? And, if the weight of protecting parallel universes wasn’t enough on her shoulders, she is the primary suspect in the disappearance of Dr. Parker Lovett. Can Nina exonerate herself without exposing the secrets of The Portal? Can she trust her alter-egos to keep watch on their entry point to the multiverse? Can she just get through the first week at her new job without having to worry about the fate of all people living across the infinite universes? Read The Alpha-Nina, the second book in The Feminina Series, and the anxiously awaited sequel to The Infinite-Infinite to find out.


Ambient Play

Ambient Play

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  • Author: Larissa Hjorth
  • Publisher: MIT Press
  • ISBN: 026236042X
  • Category : Games & Activities
  • Languages : en
  • Pages : 200

An engaging look at how mobile games are increasingly part of our day-to-day lives and the ways that we interact across real as well as digital landscapes. We often play games on our mobile devices when we have some time to kill--waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. We are digital wayfarers, moving constantly among digital, social, and social worlds.


This Is Play

This Is Play

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  • Author: Julia Luckenbill
  • Publisher:
  • ISBN: 9781938113536
  • Category : Early childhood education
  • Languages : en
  • Pages : 128

Connecting theory to practice, this book highlights the importance of play for the social, emotional, and intellectual development of very young children. Combines theoretical and practical information and includes guidance about how to improve interactions with children, select materials for young children to use, and work with families to support children development. Through vignettes, photographs, and narrative text, learn a range of ideas to help infant-toddler teachers become more responsive to children's cues and more intentional in their interactions and play with children.


Play On

Play On

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  • Author: Jeff Bercovici
  • Publisher: HarperCollins
  • ISBN: 0544935322
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 288

A lively, deeply reported tour of the science and strategies helping athletes like Tom Brady, Serena Williams, Carli Lloyd, and LeBron James redefine the notion of “peak age.” Season after season, today’s sports superstars seem to defy the limits of physical aging that inevitably sideline their competitors. How much of the difference is genetic destiny and how much can be attributed to better training, medicine, and technology? Is athletic longevity a skill that can be taught or a mental discipline that can be mastered? Can career-ending injuries be predicted and avoided? Journalist Jeff Bercovici spent extensive time with professional and Olympic athletes, coaches, and doctors to find the answers to these questions. His quest led him to training camps, tournaments, hospitals, antiaging clinics, and Silicon Valley startups, where he tried cutting-edge treatments and technologies firsthand and investigated the realities behind health fads like alkaline diets, high-intensity interval training, and cryotherapy. Through fascinating profiles and first-person anecdotes, Bercovici illuminates the science and strategies extending the careers of elite older athletes, uncovers the latest advances in fields from nutrition to brain science to virtual reality, and offers empowering insights about how the rest of us can find peak performance at any age.


Let's Go Play

Let's Go Play

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  • Author:
  • Publisher:
  • ISBN: 9781604147131
  • Category :
  • Languages : en
  • Pages :

Inclusive coloring images introducing 15 pieces of adaptive equipment or tools children may use to navigate their days