Mind in Motion

Mind in Motion

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  • Author: Barbara Tversky
  • Publisher: Basic Books
  • ISBN: 0465093078
  • Category : Psychology
  • Languages : en
  • Pages : 389

An eminent psychologist offers a major new theory of human cognition: movement, not language, is the foundation of thought When we try to think about how we think, we can't help but think of words. Indeed, some have called language the stuff of thought. But pictures are remembered far better than words, and describing faces, scenes, and events defies words. Anytime you take a shortcut or play chess or basketball or rearrange your furniture in your mind, you've done something remarkable: abstract thinking without words. In Mind in Motion, psychologist Barbara Tversky shows that spatial cognition isn't just a peripheral aspect of thought, but its very foundation, enabling us to draw meaning from our bodies and their actions in the world. Our actions in real space get turned into mental actions on thought, often spouting spontaneously from our bodies as gestures. Spatial thinking underlies creating and using maps, assembling furniture, devising football strategies, designing airports, understanding the flow of people, traffic, water, and ideas. Spatial thinking even underlies the structure and meaning of language: why we say we push ideas forward or tear them apart, why we're feeling up or have grown far apart. Like Thinking, Fast and Slow before it, Mind in Motion gives us a new way to think about how--and where--thinking takes place.


The Book of Motion

The Book of Motion

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  • Author: Tung-Hui Hu
  • Publisher: University of Georgia Press
  • ISBN: 9780820325682
  • Category : Poetry
  • Languages : en
  • Pages : 68

This debut collection explores memory, cities, motion. Tung-Hui Hu's tone has some of the swampy wit that recalls Calvino or Michaux: A man swaps bodies with his lover; a mapmaker holds captive a city, which needs his crystal telescope to navigate through streets "unreadable as palm lines"; a car pushed off a cliff in a fit of anger becomes home for a school of fish. Anchored by the sequence "Elegies for self," Hu's poetry brings a quiet sophistication to syntax, diction, and form.


What Is Motion?

What Is Motion?

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  • Author: Natalie Hyde
  • Publisher: Motion Close-Up
  • ISBN: 9780778705277
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

Motion is a change in an object's position. This fascinating title explains in a clear, simple way how objects are moved by a change in energy. Simple activities show young readers how energy is changed by applying a force, either by coming in contact with an object or by a force that does not touch it physically, like gravity. Teacher's guide available.


Meaning in Motion

Meaning in Motion

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  • Author: Jane Desmond
  • Publisher: Duke University Press
  • ISBN: 9780822319429
  • Category : Performing Arts
  • Languages : en
  • Pages : 412

On dance and culture


Design for Motion

Design for Motion

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  • Author: Austin Shaw
  • Publisher: CRC Press
  • ISBN: 1317607775
  • Category : Art
  • Languages : en
  • Pages : 346

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.


Motion 5

Motion 5

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  • Author: Mark Spencer
  • Publisher: Peachpit Press
  • ISBN: 032177468X
  • Category : Computers
  • Languages : en
  • Pages : 525

Provides information on using Apple's motion graphics software, covering such topics as creating text effects, making animated patterns, using 3D overlays, performing basic painting, and adding audio tracks.


Motion

Motion

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  • Author: Darlene R. Stille
  • Publisher: Capstone
  • ISBN: 1404802509
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 25

Learn how things get moving and what makes them stop.


Emotions in Motion

Emotions in Motion

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  • Author: Rose Stanley
  • Publisher: Starfish Bay Children's Books
  • ISBN: 9781760360177
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 0

"Emotions in Motion" is ideal for parents and educators who wish to encourage conversations about feelings and emotions.


Design in Motion

Design in Motion

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  • Author: Laura A. Frahm
  • Publisher: MIT Press
  • ISBN: 0262045184
  • Category : Art
  • Languages : en
  • Pages : 429

The first comprehensive history in English of film at the Bauhaus, exploring practices that experimented with film as an adaptable, elastic “polymedium.” With Design in Motion, Laura Frahm proposes an alternate history of the Bauhaus—one in which visual media, and film in particular, are crucial to the Bauhaus’s visionary pursuit of integrating art and technology. In the first comprehensive examination in English of film at the Bauhaus, Frahm shows that experimentation with film spanned a range of Bauhaus practices, from textiles and typography to stage and exhibition design. Indeed, Bauhausler deployed film as an adaptable, elastic “polymedium,” malleable in shape and form, unfolding and refracting into multiple material, aesthetic, and philosophical directions. Frahm shows how the encounter with film imbued the Bauhaus of the 1920s and early 1930s with a flexible notion of design, infusing painting with temporal concepts, sculptures with moving forms, photographs with sequential aesthetics, architectural designs with a choreography of movement. Frahm considers, among other things, student works that explored light and the transparent features of celluloid and cellophane; weaving practices that incorporate cellophane; experimental films, social documentaries, and critical reportage by Bauhaus women; and the proliferation of film strips in posters, book covers, and other typographic work. Viewing the Bauhaus’s engagement with film through a media-theoretic lens, Frahm shows how film became a medium for “design in motion.” Movement and process, rather than stability and fixity, become the defining characteristics of Bauhaus educational, aesthetic, and philosophical ethos.


Understanding Motion Capture for Computer Animation and Video Games

Understanding Motion Capture for Computer Animation and Video Games

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  • Author: Alberto Menache
  • Publisher: Morgan Kaufmann
  • ISBN: 9780124906303
  • Category : Computers
  • Languages : en
  • Pages : 268

Motion capture is a technique for recording a performance and then translating it into mathematical terms. Animating motion is critical for the development of applications such as animation, virtual environments and video games. Character animation is the process by which natural movements are modelled and digitized so that digital character movements appear as natural as possible. There are three approaches to character animation: keyframe animation, motion capture, and simulation.