Learner-Centered Design of Computing Education

Learner-Centered Design of Computing Education

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  • Author: MARK GUZDIAL
  • Publisher: Springer Nature
  • ISBN: 3031022165
  • Category : Computers
  • Languages : en
  • Pages : 147

Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.


User-Centered Design of Online Learning Communities

User-Centered Design of Online Learning Communities

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  • Author: Lambropoulos, Niki
  • Publisher: IGI Global
  • ISBN: 1599043602
  • Category : Education
  • Languages : en
  • Pages : 403

"This book is anchored in the concept that information technology empowers and enhances learners' capabilities adopting a learning summit on using the machine for the augmentation of human intellect for productivity, improvement, and innovation at individual, organizational, societal, national, and global levels"--Provided by publisher.


New Directions for Computing Education

New Directions for Computing Education

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  • Author: Samuel B. Fee
  • Publisher: Springer
  • ISBN: 3319542265
  • Category : Education
  • Languages : en
  • Pages : 308

Why should every student take a computing course? What should be the content of these courses? How should they be taught, and by whom? This book addresses these questions by identifying the broader reaches of computing education, problem-solving and critical thinking as a general approach to learning. The book discusses new approaches to computing education, and considers whether the modern ubiquity of computing requires an educational approach that is inherently interdisciplinary and distinct from the traditional computer science perspective. The alternative approach that the authors advocate derives its mission from an intent to embed itself within an interdisciplinary arts and science context. An interdisciplinary approach to computing is compellingly valuable for students and educational institutions alike. Its goal is to support the educational and intellectual needs of students with interests in the entire range of academic disciplines. It capitalizes on students’ focus on career development and employers’ demand for technical, while also engaging a diverse student body that may not possess a pre-existing interest in computing for computing’s sake. This approach makes directly evident the applicability of computer science topics to real-world interdisciplinary problems beyond computing and recognizes that technical and computational abilities are essential within every discipline. The book offers a valuable resource for computer science and computing education instructors who are presently re-thinking their curricula and pedagogical approaches and are actively trying new methods in the classroom. It will also benefit graduate students considering a future of teaching in the field, as well as administrators (in both higher education and high schools) interested in becoming conversant in the discourse surrounding the future of computing education.


The Design of Learning Experience

The Design of Learning Experience

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  • Author: Brad Hokanson
  • Publisher: Springer
  • ISBN: 3319165046
  • Category : Education
  • Languages : en
  • Pages : 292

This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].


The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research

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  • Author: Sally A. Fincher
  • Publisher:
  • ISBN: 1108756212
  • Category : Computers
  • Languages : en
  • Pages : 924

This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.


Navigating Computer Science Education in the 21st Century

Navigating Computer Science Education in the 21st Century

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  • Author: Bosch, Chantelle
  • Publisher: IGI Global
  • ISBN:
  • Category : Education
  • Languages : en
  • Pages : 383

Students often face challenges in a swiftly advancing Computer Science Education (CSE), where technologies evolve rapidly, and concepts unfold with overwhelming intricacies. As society becomes interwoven with technology, how essential is the integration of CSE into the educational framework to adequately equip future generations for the complexities of the digital era? Navigating Computer Science Education in the 21st Century advocates integrating CSE into curricula, underlining its crucial role in early childhood development. The book grapples with the challenge of introducing children to technology responsibly, addressing concerns about unmonitored screen time while emphasizing the necessity of evidence-based approaches for educators. Within these pages, effective teaching strategies are linked to successes in CSE. The book explores learner-centered teaching methodologies in computer science, emphasizing individualized instruction, active learning, and collaborative approaches. It evaluates the effectiveness of traditional lecture-based teaching against more innovative strategies such as game-based learning and collaborative approaches. By presenting studies that delve into the impact of these strategies on student engagement and motivation, the book equips educators with the insights needed to make informed decisions tailored to diverse learning environments.


Coding Literacy

Coding Literacy

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  • Author: Annette Vee
  • Publisher: MIT Press
  • ISBN: 0262340240
  • Category : Computers
  • Languages : en
  • Pages : 375

How the theoretical tools of literacy help us understand programming in its historical, social and conceptual contexts. The message from educators, the tech community, and even politicians is clear: everyone should learn to code. To emphasize the universality and importance of computer programming, promoters of coding for everyone often invoke the concept of “literacy,” drawing parallels between reading and writing code and reading and writing text. In this book, Annette Vee examines the coding-as-literacy analogy and argues that it can be an apt rhetorical frame. The theoretical tools of literacy help us understand programming beyond a technical level, and in its historical, social, and conceptual contexts. Viewing programming from the perspective of literacy and literacy from the perspective of programming, she argues, shifts our understandings of both. Computer programming becomes part of an array of communication skills important in everyday life, and literacy, augmented by programming, becomes more capacious. Vee examines the ways that programming is linked with literacy in coding literacy campaigns, considering the ideologies that accompany this coupling, and she looks at how both writing and programming encode and distribute information. She explores historical parallels between writing and programming, using the evolution of mass textual literacy to shed light on the trajectory of code from military and government infrastructure to large-scale businesses to personal use. Writing and coding were institutionalized, domesticated, and then established as a basis for literacy. Just as societies demonstrated a “literate mentality” regardless of the literate status of individuals, Vee argues, a “computational mentality” is now emerging even though coding is still a specialized skill.


International Conference of the Learning Sciences

International Conference of the Learning Sciences

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  • Author: Barry J. Fishman
  • Publisher: Psychology Press
  • ISBN: 1134998139
  • Category : Psychology
  • Languages : en
  • Pages : 400

The field of the learning sciences is concerned with educational research from the dual perspectives of human cognition and computing technologies, and the application of this research in three integrated areas: *Design: Design of learning and teaching environments, tools, or media, including innovative curricula, multimedia, artificial intelligence, telecommunications technologies, visualization, modeling, and design theories and activity structures for supporting learning and teaching. *Cognition: Models of the structures and processes of learning and teaching by which knowledge, skills, and understanding are developed, including the psychological foundations of the field, learning in content areas, professional learning, and the study of learning enabled by tools or social structures. *Social Context: The social, organizational, and cultural dynamics of learning and teaching across the range of formal and informal settings, including schools, museums, homes, families, and professional settings. Investigations in the learning sciences approach these issues from an interdisciplinary stance combining the traditional disciplines of computer science, cognitive science, and education. This book documents the proceedings of the Fourth International Conference on the Learning Sciences (ICLS 2000), which brought together experts from academia, industry, and education to discuss the application of theoretical and empirical knowledge from learning sciences research to practice in K-12 or higher education, corporate training, and learning in the home or other informal settings.


Informatics in Schools. Engaging Learners in Computational Thinking

Informatics in Schools. Engaging Learners in Computational Thinking

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  • Author: Külli Kori
  • Publisher: Springer Nature
  • ISBN: 3030632121
  • Category : Education
  • Languages : en
  • Pages : 233

This book constitutes the proceedings of the 13th International Conference on Informatics in Schools: Situation, Evolution and Perspectives, ISSEP 2020, held in Tallinn, Estonia, in November 2020. Due to COVID-19 related travelling restrictions the conference had to be switched to online format. The 18 revised full papers presented were carefully reviewed and selected from 53 submissions. They are organized in topical sections named: Tasks for Informatics Competitions; Engagement and Gender Issues in School Informatics; Informatics Teacher Education; Curriculum and Pedagogical Issues.


Digital Transformation for a Sustainable Society in the 21st Century

Digital Transformation for a Sustainable Society in the 21st Century

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  • Author: Ilias O. Pappas
  • Publisher: Springer Nature
  • ISBN: 3030396347
  • Category : Computers
  • Languages : en
  • Pages : 177

This book constitutes papers from the workshops held at the 18th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2019, which took place in Trondheim, Norway, in September 2019. The 11 full papers and 4 short papers presented in this volume were carefully reviewed and selected from 33 submissions to the following workshops: DTIS: Digital Transformation for an Inclusive Society TPSIE: Trust and Privacy Aspects of Smart Information Environments 3(IT): Innovative Teaching of Introductory Topics in Information Technology CROPS: CROwd-Powered e-Services