Learn Java the Easy Way

Learn Java the Easy Way

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  • Author: Bryson Payne
  • Publisher: No Starch Press
  • ISBN: 1593278462
  • Category : Computers
  • Languages : en
  • Pages : 314

Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.


Learn Java the Easy Way

Learn Java the Easy Way

PDF Learn Java the Easy Way Download

  • Author: Bryson Payne
  • Publisher: No Starch Press
  • ISBN: 1593278055
  • Category : Computers
  • Languages : en
  • Pages : 314

Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.


Learning Java

Learning Java

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  • Author: Patrick Niemeyer
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 9780596002855
  • Category : Computers
  • Languages : en
  • Pages : 836

This updated edition introduces the basics of Java and everything necessary to get up to speed on the new 1.4 version quickly. CD contains the Java 2 SDK for Windows, Linux and Solaris.


Learn Java in One Day and Learn It Well

Learn Java in One Day and Learn It Well

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  • Author: Jamie Chan
  • Publisher: Createspace Independent Publishing Platform
  • ISBN: 9781539397830
  • Category : Application software
  • Languages : en
  • Pages : 0

Have you ever wanted to learn computer programming but were afraid it would be too difficult for you? Or perhaps you already know other programming languages, and are now interested in learning Java. Java can be used to develop applications for desktop, web, and even mobile devices. Java is platform independent, which means a program written in Java can be executed on any operating system, including Windows, Mac and Linux.


Learning Java

Learning Java

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  • Author: Marc Loy
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1492056227
  • Category : Computers
  • Languages : en
  • Pages : 567

If you're new to Java—or new to programming—this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals—including its class libraries, programming techniques, and idioms—with an eye toward building real applications. You'll learn powerful new ways to manage resources and exceptions in your applications—along with core language features included in recent Java versions. Develop with Java, using the compiler, interpreter, and other tools Explore Java's built-in thread facilities and concurrency package Learn text processing and the powerful regular expressions API Write advanced networked or web-based applications and services


Java For Dummies

Java For Dummies

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  • Author: Barry A. Burd
  • Publisher: John Wiley & Sons
  • ISBN: 1118051068
  • Category : Computers
  • Languages : en
  • Pages : 386

Start building powerful programs with Java 6—fast! Get an overview of Java 6 and begin building your own programs Even if you're new to Java programming—or to programming in general—you can get up and running on this wildly popular language in a hurry. This book makes it easy! From how to install and run Java to understanding classes and objects and juggling values with arrays and collections, you will get up to speed on the new features of Java 6 in no time. Discover how to Use object-oriented programming Work with the changes in Java 6 and JDK 6 Save time by reusing code Mix Java and Javascript with the new scripting tools Troubleshoot code problems and fix bugs All on the bonus CD-ROM Custom build of JCreator and all the code files used in the book Bonus chapters not included in the book Trial version of Jindent, WinOne, and NetCaptor freeware System Requirements: For details and complete system requirements, see the CD-ROM appendix. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Learn JavaScript the Hard Way

Learn JavaScript the Hard Way

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  • Author: Zed Shaw
  • Publisher:
  • ISBN: 9780138319489
  • Category :
  • Languages : en
  • Pages : 0


Java for Absolute Beginners

Java for Absolute Beginners

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  • Author: Iuliana Cosmina
  • Publisher: Apress
  • ISBN: 1484237781
  • Category : Computers
  • Languages : en
  • Pages : 623

Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java. Author Iuliana Cosmina focuses on practical knowledge and getting up to speed quickly—all the bits and pieces a novice needs to get started programming in Java. First, you’ll discover how Java is executed, what type of language it is, and what it is good for. With the theory out of the way, you’ll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you’ll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you’ll see how to write high-quality code by following conventions and respecting well-known programming principles, making your projects more professional and efficient. Finally, alongside the core features of Java, you’ll learn skills in some of the newest and most exciting features of the language: Generics, Lambda expressions, modular organization, local-variable type inference, and local variable syntax for Lambda expressions. Java for Absolute Beginners gives you all you need to start your Java 9+ programming journey. No experience necessary. What You'll Learn Use data types, operators, and the new stream API Install and use a build tool such as Gradle Build interactive Java applications with JavaFX Exchange data using the new JSON APIs Play with images using multi-resolution APIs Use the publish-subscribe framework Who This Book Is For Those who are new to programming and who want to start with Java.


Think Java

Think Java

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  • Author: Allen B. Downey
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491929537
  • Category : Computers
  • Languages : en
  • Pages : 251

Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards


Learn Java with Math

Learn Java with Math

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  • Author: Ron Dai
  • Publisher: Apress
  • ISBN: 1484252098
  • Category : Computers
  • Languages : en
  • Pages : 228

There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work. Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time. What You'll Learn Explore Java basicsProgram with Java using fun math-inspired examplesWork with Java variables and algorithmsReview I/O, loops, and control structuresUse projects such as the Wright brothers coin flip gameWho This Book Is For Those new to programming and Java but have some background in mathematics and are at least comfortable with using a computer.