Instructional Design for Action Learning

Instructional Design for Action Learning

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  • Author: Geri E. H. McArdle
  • Publisher: AMACOM Div American Mgmt Assn
  • ISBN: 0814415660
  • Category : Business & Economics
  • Languages : en
  • Pages : 322

Training participants learn and retain more by relating lessons to their own on-the-job experiences. By using the strategies of "action learning" in their lesson design and presentation, trainers can ensure that learners absorb material deeply, in a way that lets them immediately use it in their jobs to get real, measurable results. Filled with examples of action learning techniques readers can implement in their training design and delivery, this book shows them how to: * Create fun and memorable activities that match participants' needs, learning styles, and levels of understanding. * Encourage learners to build on their own experiences. * Evaluate learner mastery during the entire learning event. * Strengthen learning transfer back on the job. * Accurately measure post-training results. It's a trainer's job to ensure their lessons stick. Instructional Design for Action Learning provides readers with the tools they need to make it happen.


Instructional Design for Action Learning

Instructional Design for Action Learning

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  • Author: Geri McArdle
  • Publisher: AMACOM
  • ISBN: 0814415679
  • Category : Business & Economics
  • Languages : en
  • Pages : 322

This book gives you all the guidance and exercises you need to incorporate action learning into every training you conduct. A trainer’s job is to ensure their lessons stick, which means relating lessons to their trainees’ own on-the-job experiences. Author Geri McArdle teaches trainers how to do this by using the strategies of “action learning” in their lesson design and presentation to help learners better absorb the material. Filled with examples of easy-to-implement action learning techniques, Instructional Design for Action Learning shows you how to: create fun and memorable activities that match participants’ needs, learning styles, and levels of understanding; encourage learners to build on their own experiences; evaluate learner mastery during the entire learning event; strengthen learning transfer back on the job; and accurately measure post-training results. By providing trainers with the tools they need to make real learning happen, this essential guide strengthens the value of your program--and the job performance of those you train.


The Accidental Instructional Designer: Learning Design for the Digital Age

The Accidental Instructional Designer: Learning Design for the Digital Age

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  • Author: Cammy Bean
  • Publisher:
  • ISBN: 9781560000006
  • Category : Blended Learning
  • Languages : en
  • Pages : 0


Instructional Story Design

Instructional Story Design

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  • Author: Rance Greene
  • Publisher: Association for Talent Development
  • ISBN: 1950496600
  • Category : Business & Economics
  • Languages : en
  • Pages : 274

Once Upon a Time, Storytelling Met Instructional Design From children to adults, everybody likes a good story. Stories are memorable, actionable, and emotional. We are constantly making sense of the world by forming stories, and that makes them perfect for instructional design. Instructional Story Design is a practical guide to writing and developing stories for training. It takes what you already know about a story’s power to connect with people and offers a clear methodology for the otherwise daunting process of creating a compelling story. Master story designer Rance Greene shares his powerful yet familiar process to discover, design, and deliver instructional stories. He presents the two essential elements that must be present to tell a story for training: relatable characters and strong conflict. These elements create a desire for resolution and grab learners’ attention. This book offers advice for unearthing the root of the performance problem, creating action lists for learners, and convincing stakeholders about the effectiveness of stories. Case studies from household companies such as Pizza Hut, Southwest Airlines, and PepsiCo show story design in action. Job aids and resources include an audience profile questionnaire, character description worksheet, storyboard template, and tips for developing stories using graphics, audio, and video. With this book, you’ll: Sharpen your analysis skills to discover potential training stories. Design relatable stories that concretely connect with learning objectives. Easily develop captivating stories with tools you already own. Plan your next steps to implement your instructional story.


Multimedia-based Instructional Design

Multimedia-based Instructional Design

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  • Author: William W. Lee
  • Publisher: John Wiley & Sons
  • ISBN: 0787973440
  • Category : Business & Economics
  • Languages : en
  • Pages : 478

Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.


Map It

Map It

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  • Author: Cathy Moore
  • Publisher:
  • ISBN: 9780999174500
  • Category : Employees
  • Languages : en
  • Pages : 401

No more information dumps Map It helps you turn training requests into projects that make a real difference. You'll learn how to: Help the client identify what's really causing the performance problem. Determine the role (if any ) of training. Create realistic activities that help people practice what they need to do, not just show what they know. Choose the best format for each activity -- online, projected to a group, on paper, as a small-group activity, over email... Provide each activity at the best time -- in the workflow, available on demand, spaced over time... Let people pull the information they need to complete the activity -- no more information dumps Enjoy creating challenging activities that people want to complete. Show how your project has improved the performance of the organization. Using humor and lots of examples, Map It walks you through action mapping, a visual approach to needs analysis and training design. Organizations around the world use action mapping to improve performance with targeted, efficient training. Try sample activities, download job aids, and learn more at map-it-book.com.


Instructional Design: Concepts, Methodologies, Tools and Applications

Instructional Design: Concepts, Methodologies, Tools and Applications

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  • Author: Management Association, Information Resources
  • Publisher: IGI Global
  • ISBN: 1609605047
  • Category : Education
  • Languages : en
  • Pages : 2074

Successful educational programs are often the result of pragmatic design and development methodologies that take into account all aspects of the educational and instructional experience. Instructional Design: Concepts, Methodologies, Tools and Applications presents a complete overview of historical perspectives, new methods and applications, and models in instructional design research and development. This three-volume work covers all fundamental strategies and theories and encourages continued research in strengthening the consistent design and reliable results of educational programs and models.


Design For How People Learn

Design For How People Learn

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  • Author: Julie Dirksen
  • Publisher: New Riders
  • ISBN: 0132693763
  • Category : Education
  • Languages : en
  • Pages : 272

Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems. In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.


Learning Science for Instructional Designers

Learning Science for Instructional Designers

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  • Author: Clark N. Quinn
  • Publisher: Association for Talent Development
  • ISBN: 1952157463
  • Category : Business & Economics
  • Languages : en
  • Pages : 187

Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: Providing spaced practice and reflection Tapping into motivation and challenge to build learner confidence Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.


Design for Learning

Design for Learning

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  • Author: Jason K. McDonald
  • Publisher:
  • ISBN:
  • Category : Education
  • Languages : en
  • Pages :