PDF Great Estimations Download
- Author: Bruce Goldstone
- Publisher: Macmillan
- ISBN: 9780805074468
- Category : Juvenile Nonfiction
- Languages : en
- Pages : 44
How many jelly beans are on this book's cover? Don't count—estimate!
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Often referred to as the “black art” because of its complexity and uncertainty, software estimation is not as difficult or puzzling as people think. In fact, generating accurate estimates is straightforward—once you understand the art of creating them. In his highly anticipated book, acclaimed author Steve McConnell unravels the mystery to successful software estimation—distilling academic information and real-world experience into a practical guide for working software professionals. Instead of arcane treatises and rigid modeling techniques, this guide highlights a proven set of procedures, understandable formulas, and heuristics that individuals and development teams can apply to their projects to help achieve estimation proficiency. Discover how to: Estimate schedule and cost—or estimate the functionality that can be delivered within a given time frame Avoid common software estimation mistakes Learn estimation techniques for you, your team, and your organization * Estimate specific project activities—including development, management, and defect correction Apply estimation approaches to any type of project—small or large, agile or traditional Navigate the shark-infested political waters that surround project estimates When many corporate software projects are failing, McConnell shows you what works for successful software estimation.
Estimating software development often produces more angst than value, but it doesn't have to. Identify the needs behind estimate requests and determine how to meet those needs simply and easily. Choose estimation techniques based on current needs and available information, gaining benefit while reducing cost and effort. Detect bad assumptions that might sink your project if you don't adjust your plans. Discover what to do when an estimate is wrong, how to recover, and how to use that knowledge for future planning. Learn to communicate about estimates in a healthy and productive way, maximizing advantage to the organization and minimizing damage to the people. In a world where most developers hate estimation and most managers fear disappointment with the results, there is hope for both. It requires giving up some widely held misconceptions. Let go of the notion that "an estimate is an estimate" and estimate for the particular need you, and your organization, have. Realize that estimates have a limited shelf-life, and reestimate frequently if it's important. When reality differs from your estimate, don't lament; mine that disappointment for the gold that can be the longer-term jackpot. Estimate in comparison to past experience, by modeling the work mathematically, or a hybrid of both. Learn strategies for effective decomposition of work and aspects of the work that likely affect your estimates. Hedge your bets by comparing the results of different approaches. Find out what to do when an estimate proves wrong. And they will. They're estimates, after all. You'll discover that you can use estimates to warn you of danger so you can take appropriate action in time. Learn some crucial techniques to understand and communicate with those who need to understand. Address both the technical and sociological aspects of estimation, and you'll help your organization achieve its desired goals with less drama and more benefit. What You Need: No software needed, just your past experience and concern for the outcomes.
A great estimate is close to the real number. Filled with fun, creative examples, this book will show you how to train your eyes and your mind to make really great estimations about length, volume, area, and much more. This title has Common Core connections.
With colorful photographs and interactive examples, Bruce Goldstone's That's a Possibility introduces children to the ideas of something being possible, probable, or impossible. Each spread features an easy-to-understand scenario such as dice rolling, with questions about probable outcomes and simple explanations. In the vein of Great Estimations, this is a perfect book for getting across important math concepts in a fun way. This title has Common Core connections.
An effective, quantitative approach for estimating and managing software projects How many people do I need? When will the quality be good enough for commercial sale? Can this really be done in two weeks? Rather than relying on instinct, the authors of Software Measurement and Estimation offer a new, tested approach that includes the quantitative tools, data, and knowledge needed to make sound estimations. The text begins with the foundations of measurement, identifies the appropriate metrics, and then focuses on techniques and tools for estimating the effort needed to reach a given level of quality and performance for a software project. All the factors that impact estimations are thoroughly examined, giving you the tools needed to regularly adjust and improve your estimations to complete a project on time, within budget, and at an expected level of quality. This text includes several features that have proven to be successful in making the material accessible and easy to master: * Simple, straightforward style and logical presentation and organization enables you to build a solid foundation of theory and techniques to tackle complex estimations * Examples, provided throughout the text, illustrate how to use theory to solve real-world problems * Projects, included in each chapter, enable you to apply your newfound knowledge and skills * Techniques for effective communication of quantitative data help you convey your findings and recommendations to peers and management Software Measurement and Estimation: A Practical Approach allows practicing software engineers and managers to better estimate, manage, and effectively communicate the plans and progress of their software projects. With its classroom-tested features, this is an excellent textbook for advanced undergraduate-level and graduate students in computer science and software engineering. An Instructor Support FTP site is available from the Wiley editorial department.
Partying dinos explain estimation in this entertaining introduction by a tried-and-true team of fun math book creators. How much pizza do you need for a dinosaur party? If you don't know exactly, you have to estimate! This lively introduction to the mathematical concept of estimation is straightforward and fun. With brilliant clarity, David A. Adler explains what an estimate is and the difference between estimating and rounding. Edward Miller's colorful and energetic artwork offers the perfect accompaniment to concise, engaging text. Filled with graspable examples and simple explanations, Let's Estimate will have kids estimating like pros!
What is autumn all about? This comprehensive celebration of all things autumn will show you! Autumn is awesome! Leaves change color. Animals fly south or get ready to hibernate. People harvest crops and dress up as scary creatures for Halloween. And then there are pickup football games to play, Thanksgiving foods to eat, leaf piles to jump in—all the amazing things that happen as the air turns crisp and cool. With colorful photographs, lively explanations, and classic craft ideas, Bruce Goldstone's Awesome Autumn has created a festive and fascinating exploration of autumn's awesomeness.
Simple and effective techniques for quickly estimating virtually anything Guesstimation 2.0 reveals the simple and effective techniques needed to estimate virtually anything—quickly—and illustrates them using an eclectic array of problems. A stimulating follow-up to Guesstimation, this is the must-have book for anyone preparing for a job interview in technology or finance, where more and more leading businesses test applicants using estimation questions just like these. The ability to guesstimate on your feet is an essential skill to have in today's world, whether you're trying to distinguish between a billion-dollar subsidy and a trillion-dollar stimulus, a megawatt wind turbine and a gigawatt nuclear plant, or parts-per-million and parts-per-billion contaminants. Lawrence Weinstein begins with a concise tutorial on how to solve these kinds of order of magnitude problems, and then invites readers to have a go themselves. The book features dozens of problems along with helpful hints and easy-to-understand solutions. It also includes appendixes containing useful formulas and more. Guesstimation 2.0 shows how to estimate everything from how closely you can orbit a neutron star without being pulled apart by gravity, to the fuel used to transport your food from the farm to the store, to the total length of all toilet paper used in the United States. It also enables readers to answer, once and for all, the most asked environmental question of our day: paper or plastic?
Agile Estimating and Planning is the definitive, practical guide to estimating and planning agile projects. In this book, Agile Alliance cofounder Mike Cohn discusses the philosophy of agile estimating and planning and shows you exactly how to get the job done, with real-world examples and case studies. Concepts are clearly illustrated and readers are guided, step by step, toward how to answer the following questions: What will we build? How big will it be? When must it be done? How much can I really complete by then? You will first learn what makes a good plan-and then what makes it agile. Using the techniques in Agile Estimating and Planning, you can stay agile from start to finish, saving time, conserving resources, and accomplishing more. Highlights include: Why conventional prescriptive planning fails and why agile planning works How to estimate feature size using story points and ideal days–and when to use each How and when to re-estimate How to prioritize features using both financial and nonfinancial approaches How to split large features into smaller, more manageable ones How to plan iterations and predict your team's initial rate of progress How to schedule projects that have unusually high uncertainty or schedule-related risk How to estimate projects that will be worked on by multiple teams Agile Estimating and Planning supports any agile, semiagile, or iterative process, including Scrum, XP, Feature-Driven Development, Crystal, Adaptive Software Development, DSDM, Unified Process, and many more. It will be an indispensable resource for every development manager, team leader, and team member.