EBOOK: Developing Writers: Teaching and Learning in the Digital Age

EBOOK: Developing Writers: Teaching and Learning in the Digital Age

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  • Author: Richard Andrews
  • Publisher: McGraw-Hill Education (UK)
  • ISBN: 0335241808
  • Category : Education
  • Languages : en
  • Pages : 225

This book takes a fresh look at what it means to learn and develop as a writer in response to concerns on both sides of the Atlantic, and elsewhere in the world, about standards in writing. In this book, the authors seek answers to some perennial questions: Why does performance in writing tend to lag behind that in reading? Are the productive skills of speaking and writing more difficult because they require the learner to make something new? What does it mean to develop as a writer? This book provides the foundation for developing the teaching of writing. It does so by: Reviewing and comparing models of writing pedagogy from the last fifty years Discussing the notion of development in depth Developing a new theory and model for writing in the multimodal and digital age Its basic premise is that writing needs to be re-conceived as one crucial component of communication among other modes. Andrews and Smith argue that although existing theories have provided insights into the teaching and learning of writing, we need to bring such theories up to date in the digital and multimodal age. Developing Writers is designed for teachers, academics, researchers, curriculum designers, parents and others who are interested in writing development. It will also be intended for anyone who is interested in developing their own writing, and who wishes to understand the principles on which such development is based. Continue the conversation at www.developingwriters.org.


Technoliteracy, Discourse, and Social Practice: Frameworks and Applications in the Digital Age

Technoliteracy, Discourse, and Social Practice: Frameworks and Applications in the Digital Age

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  • Author: Pullen, Darren Lee
  • Publisher: IGI Global
  • ISBN: 1605668435
  • Category : Computers
  • Languages : en
  • Pages : 312

"This book provides a unique and important insight into the diverse approaches to, and implementation of, technoliteracy in different contexts, presenting the significance and value of preparing students, educators and those responsible for information technology to use IT effectively and ethically to enhance learning"--Provided by publisher.


Games, Learning, and Society

Games, Learning, and Society

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  • Author: Constance Steinkuehler
  • Publisher: Cambridge University Press
  • ISBN: 1139510215
  • Category : Psychology
  • Languages : en
  • Pages : 489

This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinkers, designers and writers in the emerging field of games and learning - including James Paul Gee, Soren Johnson, Eric Klopfer, Colleen Macklin, Thomas Malaby, Bonnie Nardi, David Sirlin and others. Together, their work functions both as an excellent introduction to the field of games and learning and as a powerful argument for the use of games in formal and informal learning environments in a digital age.


EBOOK: Teaching Information Technology 14+

EBOOK: Teaching Information Technology 14+

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  • Author: Jane Evershed
  • Publisher: McGraw-Hill Education (UK)
  • ISBN: 033523948X
  • Category : Education
  • Languages : en
  • Pages : 135

Constantly evolving, Information Technology (IT) is entwined with everyday life, affecting industry, education, security, the environment, the global economy and culture. IT teachers need to balance students' understanding of IT's role within society alongside developing the skills required to design and deliver successful IT projects. Through case studies and reflective activities drawn from a range of environments, the authors share successful teaching and learning strategies from IT teachers and industry practitioners. This book also presents strategies for delivery and assessment, as well as reviewing functional and key skills, such as communications, team working and problem solving. It also helps teachers differentiate between the many IT qualifications. This text supports trainee and experienced teachers in developing exciting and engaging IT programmes for pupils 14+ whether they are learning in schools, adult and community education or colleges.


Communication - eBook

Communication - eBook

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  • Author: Gjyn O'Toole
  • Publisher: Elsevier Health Sciences
  • ISBN: 0729585794
  • Category : Medical
  • Languages : en
  • Pages : 424

New chapter focusing solely on electronic communication – the advantages and disadvantages plus strategies for appropriate use of social media New chapter exploring the importance of ‘one way’ documentation, professional writing and conduct New scenarios and activities – 49 scenarios present realistic situations and individuals that health professionals encounter, encouraging the reader to actively explore circumstances and needs


EBOOK: Teaching Creative Arts & Media 14+

EBOOK: Teaching Creative Arts & Media 14+

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  • Author: Markham May
  • Publisher: McGraw-Hill Education (UK)
  • ISBN: 0335239978
  • Category : Education
  • Languages : en
  • Pages : 162

This book will explore the nature of the creative and media sector and describe issues and debates surrounding creative and media teaching and learning. It will provide teachers with support in differentiating between Creative and Media qualifications and suggest appropriate strategies for the delivery and assessment, as well as the integration of functional skills and wider key skills within Creative and Media programmes.


Empowering Users through Design

Empowering Users through Design

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  • Author: David Bihanic
  • Publisher: Springer
  • ISBN: 3319130188
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 304

At the crossroads of various disciplines, this collective work examines the possibility of a new end-user “engagement” in ongoing digital/technological products and services development. It provides an overview of recent research specifically focused on the user’s democratic participation and empowerment. It also enables readers to better identify the main opportunities of participatory design, a concept which encourages the blurring of the role between user and designer. This allows people to escape their status as “end-user” and to elevate themselves to the level of creator. This book explores new avenues for rethinking the processes and practices of corporate innovation in order to cope with current socio-economic and technological changes. In so doing, it aims to help companies renew industrial models that allow them to design and produce new ranges of technological products and services by giving the user an active role in the development process, far beyond the basic role of consumer. Intended for designers, design researchers and scientists interested in innovation and technology management, this book also provides a valuable resource for professionals involved in technology-based innovation processes.


Young Children and Families in the Information Age

Young Children and Families in the Information Age

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  • Author: Kelly L. Heider
  • Publisher: Springer
  • ISBN: 9401791848
  • Category : Education
  • Languages : en
  • Pages : 303

This edited book presents the most recent theory, research and practice on information and technology literacy as it relates to the education of young children. Because computers have made it so easy to disseminate information, the amount of available information has grown at an exponential rate, making it impossible for educators to prepare students for the future without teaching them how to be effective information managers and technology users. Although much has been written about information literacy and technology literacy in secondary education, there is very little published research about these literacies in early childhood education. Recently, the National Association for the Education of Young Children and the Fred Rogers Center for Early Learning and Children’s Media at Saint Vincent College published a position statement on using technology and interactive media as tools in early childhood programs. This statement recommends more research “to better understand how young children use and learn with technology and interactive media and also to better understand any short- and long-term effects.” Many assume that today’s young children are “digital natives” with a great understanding of technology. However, children may know how to operate digital technology but be unaware of its dangers or its value to extend their abilities. This book argues that information and technology literacy include more than just familiarity with the digital environment. They include using technology safely and ethically to demonstrate creativity and innovation; to communicate and collaborate; to conduct research and use information and to think critically, solve problems and make decisions.


Born Reading

Born Reading

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  • Author: Jason Boog
  • Publisher: Simon and Schuster
  • ISBN: 1476749795
  • Category : Education
  • Languages : en
  • Pages : 336

Describes how to raise a child's IQ and give him or her a competitive advantage through interactive reading, and provides step-by-step instructions for developing and nurturing an early interest in books.


Chemical Engineering Education

Chemical Engineering Education

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Chemical engineering
  • Languages : en
  • Pages : 380