Drawing the Line-Global Theme Park Design Grades 4-6

Drawing the Line-Global Theme Park Design Grades 4-6

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  • Author:
  • Publisher: GoTeachGo Corporation
  • ISBN: 1927434157
  • Category :
  • Languages : en
  • Pages : 145


Drawing the Line-Global Theme Park Design Grades 6-8

Drawing the Line-Global Theme Park Design Grades 6-8

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  • Author:
  • Publisher: GoTeachGo Corporation
  • ISBN: 1927434165
  • Category :
  • Languages : en
  • Pages : 145


Drawing the Line-Global Theme Park Design Grades 9-12

Drawing the Line-Global Theme Park Design Grades 9-12

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  • Author:
  • Publisher: GoTeachGo Corporation
  • ISBN: 1927434300
  • Category :
  • Languages : en
  • Pages : 145


Amusement Park of the Future, Grade 6

Amusement Park of the Future, Grade 6

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  • Author: Carla C. Johnson
  • Publisher: Stem Road Map for Middle Schoo
  • ISBN: 9781681404837
  • Category : Architecture
  • Languages : en
  • Pages : 0

What if you could challenge your sixth graders to design an amusement park for children of tomorrow to safely enjoy? With this volume in the STEM Road Map Curriculum Series, you can! Amusement Park of the Future outlines a journey that will steer your students toward authentic problem solving while grounding them in integrated STEM disciplines. The series is designed to meet the growing need to infuse real-world learning into K- 12 classrooms. This book is an interdisciplinary module that uses project- and problem-based learning. Drawing on their previous experience with amusement parks or carnival rides, students will work in teams to do the following: - Connect these experiences with a variety of science and social studies concepts, including energy transfer, ratios and rates, technical texts, multimedia communications, historical inquiry, and the influences of technology on society. - Use mathematics and English language arts to research the background and designs of amusement parks. - Create blueprints of their models, build and test small-scale prototypes, and develop cost-benefit analyses. - Design marketing plans and infomercials to promote their models. The STEM Road Map Curriculum Series is anchored in the Next Generation Science Standards, the Common Core State Standards, and the Framework for 21st Century Learning. In-depth and flexible, Amusement Parks of the Future can be used as a whole unit or in part to meet the needs of districts, schools, and teachers who are charting a course toward an integrated STEM approach.


The Art Teacher's Book of Lists, Grades K-12

The Art Teacher's Book of Lists, Grades K-12

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  • Author: Helen D. Hume
  • Publisher: John Wiley & Sons
  • ISBN: 0470482087
  • Category : Education
  • Languages : en
  • Pages : 423

A revised and updated edition of the best-selling resource for art teachers This time-tested book is written for teachers who need accurate and updated information about the world of art, artists, and art movements, including the arts of Africa, Asia, Native America and other diverse cultures. The book is filled with tools, resources, and ideas for creating art in multiple media. Written by an experienced artist and art instructor, the book is filled with vital facts, data, readings, and other references, Each of the book's lists has been updated and the includes some 100 new lists Contains new information on contemporary artists, artwork, art movements, museum holdings, art websites, and more Offers ideas for dynamic art projects and lessons Diverse in its content, the book covers topics such as architecture, drawing, painting, graphic arts, photography, digital arts, and much more.


Cement World

Cement World

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Cement
  • Languages : en
  • Pages : 1224


Moving Innovation

Moving Innovation

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  • Author: Tom Sito
  • Publisher: MIT Press
  • ISBN: 0262528401
  • Category : Computers
  • Languages : en
  • Pages : 373

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.


Designing Disney

Designing Disney

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  • Author: John Hench
  • Publisher: Disney Editions
  • ISBN: 9781423119159
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

Designing Disney sets into history and puts into context the extraordinary contributions of the late John Hench, who, at the age of 94, still came into his office at Imagineering each day. His principles of theme park design, character design, and use of color made him a legendary figure, not only for Disney fans but also for students and aficionados of architecture, engineering, and design. Designing Disney reveals the magic behind John’s great discoveries and documents his groundbreaking in several key areas: “Design Philosophy” examines the values, attitudes, aesthetics, and logic that went into the original concepts for Disney theme parks. In “The Art of the Show” and “The Art of Color,” Hench reveals the essence of what makes the parks work so well. And in “The Art of Character,” he lets the reader in on the how and why of the Disney characters’ inherent popularity—their timeless human traits, archetypal shape and gestures that suggest these qualities graphically, and their emotional resonance in our lives.


Western Machinery and Steel World

Western Machinery and Steel World

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  • Author:
  • Publisher:
  • ISBN:
  • Category :
  • Languages : en
  • Pages : 840


Florists Exchange and Horticultural Trade World

Florists Exchange and Horticultural Trade World

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Floriculture
  • Languages : en
  • Pages : 1542