Compute-IT: Student's Book 2 - Computing for KS3

Compute-IT: Student's Book 2 - Computing for KS3

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  • Author: Mark Dorling
  • Publisher: Hodder Education
  • ISBN: 1471801888
  • Category : Study Aids
  • Languages : en
  • Pages : 160

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.


Compute-IT Students Book 3. Computing for KS 3

Compute-IT Students Book 3. Computing for KS 3

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  • Author: Mark Dorling
  • Publisher:
  • ISBN: 9781471801815
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 160


Compute-IT: Student's Book 1 - Computing for KS3

Compute-IT: Student's Book 1 - Computing for KS3

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  • Author: George Rouse
  • Publisher: Hodder Education
  • ISBN: 1471801942
  • Category : Study Aids
  • Languages : en
  • Pages : 254

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the first title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.


Compute-IT 2

Compute-IT 2

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  • Author:
  • Publisher:
  • ISBN: 9781471801822
  • Category : Computer-assisted instruction
  • Languages : en
  • Pages : 159

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students'' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learnin.


Compute-IT 2

Compute-IT 2

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  • Author:
  • Publisher:
  • ISBN: 9781471801938
  • Category : EDUCATION
  • Languages : en
  • Pages : 161

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students'' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learnin.


Progress in Computing: Key Stage 3

Progress in Computing: Key Stage 3

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  • Author: George Rouse
  • Publisher: Hodder Education
  • ISBN: 139832230X
  • Category : Education
  • Languages : en
  • Pages : 496

Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence. br” Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson's worth of targeted content and activities br” Build understanding of the principles of Computing and improve IT skills with a range of engaging activitiesbr” Challenge students to think creatively about what they are learning and how it can be applied in the real worldbr” Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activitiesbr” Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression FrameworkbrbrWe've listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students' ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book.brbrbThe Progress in Computing digital and print 'toolkit' will be formed of 16 modules that can be used flexibly to suit a teacher's context. Our brand-new digital platform /bbwill also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications/bb./bbrbrDigital resources include:


Compute-IT: Student's Book 3 - Computing for KS3

Compute-IT: Student's Book 3 - Computing for KS3

PDF Compute-IT: Student's Book 3 - Computing for KS3 Download

  • Author: Mark Dorling
  • Publisher: Hodder Education
  • ISBN: 1471801837
  • Category : Study Aids
  • Languages : en
  • Pages : 160

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the third title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.


Introduction to Computation and Programming Using Python, second edition

Introduction to Computation and Programming Using Python, second edition

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  • Author: John V. Guttag
  • Publisher: MIT Press
  • ISBN: 0262529629
  • Category : Computers
  • Languages : en
  • Pages : 466

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.


Computer Engineering for Babies

Computer Engineering for Babies

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  • Author: Chase Roberts
  • Publisher:
  • ISBN: 9781735208701
  • Category :
  • Languages : en
  • Pages : 0

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.


How Computers Work

How Computers Work

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  • Author: Nancy Dickmann
  • Publisher: Gareth Stevens Publishing LLLP
  • ISBN: 1538252600
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 32

Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.