Coding Club Python: Interactive Adventures Supplement 2

Coding Club Python: Interactive Adventures Supplement 2

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  • Author: Chris Roffey
  • Publisher: Cambridge University Press
  • ISBN: 1316634116
  • Category : Education
  • Languages : en
  • Pages : 107

A unique series that provides a framework for teaching coding skills. Take your Python coding skills to the next level by reinforcing your programming knowledge from Python: Next Steps and learn a few more tricks with this Level 2 book. Python: Interactive Adventures offers full support for students who have some basic programming experience and are ready to move on to more challenging material. Activities include creating a simple eBook reader and a classic mystery game. The code is suitable for Mac, Windows and Linux users and is compatible with Raspberry Pi.


Coding Club Python: Next Steps Level 2

Coding Club Python: Next Steps Level 2

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  • Author: Chris Roffey
  • Publisher: Cambridge University Press
  • ISBN: 1107623251
  • Category : Education
  • Languages : en
  • Pages : 107

A unique series that provides a framework for teaching coding skills. Take your Python coding to the next level! Book 2 continues seamlessly on from Python Basics, offering full support and progressive tasks for students who have some basic programming experience and are ready to move on to slightly more challenging material. You will learn how to program and customise a simple calculator and, most importantly, learn essential new programming ideas that will make you a much more accomplished coder. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.


Coding Club Python Basics Level 1

Coding Club Python Basics Level 1

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  • Author: Chris Roffey
  • Publisher: Cambridge University Press
  • ISBN: 1107658551
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 85

A unique series that provides a framework for teaching coding skills. Learn the basics of coding quickly! This lively book is an introduction to the world of coding and to Python 3 - a fantastic language to start coding with. Young programmers will learn how to code and customise several fun applications including their own Magic8Ball and an Etch A Sketch® game. The fun challenges and Quick Quizzes help to consolidate new skills and the companion web site provides the full source code for all the projects and challenges as well as help for readers.


Coding Club Level 1 Python: Programming Art

Coding Club Level 1 Python: Programming Art

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  • Author: Chris Roffey
  • Publisher: Cambridge University Press
  • ISBN: 1107631092
  • Category : Education
  • Languages : en
  • Pages : 109

A unique series that provides a framework for teaching coding skills.


Coding Club Python: Building Big Apps Level 3

Coding Club Python: Building Big Apps Level 3

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  • Author: Chris Roffey
  • Publisher: Cambridge University Press
  • ISBN: 1107666872
  • Category : Education
  • Languages : en
  • Pages : 133

Presents a guide for object-oriented programming for readers to become comfortable building classes and using those found in popular code libraries.


Make Your Own Python Text Adventure

Make Your Own Python Text Adventure

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  • Author: Phillip Johnson
  • Publisher: Apress
  • ISBN: 1484232313
  • Category : Computers
  • Languages : en
  • Pages : 156

Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more. Make your own Python Text Adventure offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python syntax by building the basic structure of the game. You'll also apply the new concepts in homework questions (with solutions if you get stuck!) that follow each chapter. The second half of the book will shift the focus to adding features to your game and making it more entertaining for the player. Python is often recommended as a first programming language for beginners, and for good reason. Whether you've just decided to learn programming or you've struggled before with vague tutorials, this book will help you get started. What You'll Learn Install Python and set up a workspace Master programming basics and best practices including functions, lists, loops and objects Create an interactive adventure game with a customizable world Who This Book Is For People who have never programmed before or for novice programmers starting out with Python.


Python for Data Analysis

Python for Data Analysis

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  • Author: Wes McKinney
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491957611
  • Category : Computers
  • Languages : en
  • Pages : 676

Get complete instructions for manipulating, processing, cleaning, and crunching datasets in Python. Updated for Python 3.6, the second edition of this hands-on guide is packed with practical case studies that show you how to solve a broad set of data analysis problems effectively. You’ll learn the latest versions of pandas, NumPy, IPython, and Jupyter in the process. Written by Wes McKinney, the creator of the Python pandas project, this book is a practical, modern introduction to data science tools in Python. It’s ideal for analysts new to Python and for Python programmers new to data science and scientific computing. Data files and related material are available on GitHub. Use the IPython shell and Jupyter notebook for exploratory computing Learn basic and advanced features in NumPy (Numerical Python) Get started with data analysis tools in the pandas library Use flexible tools to load, clean, transform, merge, and reshape data Create informative visualizations with matplotlib Apply the pandas groupby facility to slice, dice, and summarize datasets Analyze and manipulate regular and irregular time series data Learn how to solve real-world data analysis problems with thorough, detailed examples


Learn Python Programming

Learn Python Programming

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  • Author: Fabrizio Romano
  • Publisher: Packt Publishing Ltd
  • ISBN: 1801815526
  • Category : Computers
  • Languages : en
  • Pages : 555

Get up and running with Python 3.9 through concise tutorials and practical projects in this fully updated third edition. Purchase of the print or Kindle book includes a free eBook in PDF format. Key FeaturesExtensively revised with richer examples, Python 3.9 syntax, and new chapters on APIs and packaging and distributing Python codeDiscover how to think like a Python programmerLearn the fundamentals of Python through real-world projects in API development, GUI programming, and data scienceBook Description Learn Python Programming, Third Edition is both a theoretical and practical introduction to Python, an extremely flexible and powerful programming language that can be applied to many disciplines. This book will make learning Python easy and give you a thorough understanding of the language. You'll learn how to write programs, build modern APIs, and work with data by using renowned Python data science libraries. This revised edition covers the latest updates on API management, packaging applications, and testing. There is also broader coverage of context managers and an updated data science chapter. The book empowers you to take ownership of writing your software and become independent in fetching the resources you need. You will have a clear idea of where to go and how to build on what you have learned from the book. Through examples, the book explores a wide range of applications and concludes by building real-world Python projects based on the concepts you have learned. What you will learnGet Python up and running on Windows, Mac, and LinuxWrite elegant, reusable, and efficient code in any situationAvoid common pitfalls like duplication, complicated design, and over-engineeringUnderstand when to use the functional or object-oriented approach to programmingBuild a simple API with FastAPI and program GUI applications with TkinterGet an initial overview of more complex topics such as data persistence and cryptographyFetch, clean, and manipulate data, making efficient use of Python's built-in data structuresWho this book is for This book is for everyone who wants to learn Python from scratch, as well as experienced programmers looking for a reference book. Prior knowledge of basic programming concepts will help you follow along, but it's not a prerequisite.


Learn Web Development with Python

Learn Web Development with Python

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  • Author: Fabrizio Romano
  • Publisher: Packt Publishing Ltd
  • ISBN: 1789950880
  • Category : Computers
  • Languages : en
  • Pages : 779

A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.


Adventures in Minecraft

Adventures in Minecraft

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  • Author: David Whale
  • Publisher: John Wiley & Sons
  • ISBN: 1119439574
  • Category : Computers
  • Languages : en
  • Pages : 320

Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.