Animation Now!

Animation Now!

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  • Author: Julius Wiedemann
  • Publisher: Taschen
  • ISBN: 9783822825884
  • Category : Art
  • Languages : en
  • Pages : 596

Survey of 80 of the world's most prominent animation artists and studios.


The Animator's Survival Kit

The Animator's Survival Kit

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  • Author: Richard Williams
  • Publisher: Macmillan
  • ISBN: 086547897X
  • Category : Art
  • Languages : en
  • Pages : 393

"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.


Drive

Drive

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  • Author: Daniel H. Pink
  • Publisher: Penguin
  • ISBN: 1101524383
  • Category : Business & Economics
  • Languages : en
  • Pages : 272

The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.


Computer Animation

Computer Animation

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  • Author: Rita Street
  • Publisher:
  • ISBN:
  • Category : Animation
  • Languages : en
  • Pages : 164

Chapters include a brief history of the industry, step-by-step breakdowns of animation projects-from concept to completion, an inside look at eleven top animation studios and software developers, including Pixar, Microsoft Softimage, Industrial Light & Magic, Mainframe, Medialab, Pacific Data Images, Alias/Wavefrount, and many more.


Designing Interface Animation

Designing Interface Animation

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  • Author: Val Head
  • Publisher: Rosenfeld Media
  • ISBN: 1933820160
  • Category : Computers
  • Languages : en
  • Pages : 240

Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.


Watch Me Move

Watch Me Move

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  • Author: Greg Hilty
  • Publisher:
  • ISBN: 9781858946238
  • Category : Art
  • Languages : en
  • Pages : 0

Published on the occasion of an exhibition at the Barbican Art Gallery, 15 June-11 Sept. 2011.


Animated Performance

Animated Performance

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  • Author: Nancy Beiman
  • Publisher: Bloomsbury Publishing
  • ISBN: 1472596404
  • Category : Performing Arts
  • Languages : en
  • Pages : 241

Animated Performance shows how a character can seemingly 'come to life' when their movements reflect the emotional or narrative context of their situation: when they start to 'perform'. The many tips, examples and exercises from a veteran of the animation industry will help readers harness the flexibility of animation to portray a limitless variety of characters and ensure that no two performances are ever alike. More than 300 color illustrations demonstrate how animal and fantasy characters can live and move without losing their non-human qualities and interviews with Disney animators Art Babbitt, Frank Thomas, Ollie Johnston and Ellen Woodbury make this a unique insight into bringing a whole world of characters to life. New to the second edition: A new chapter with introductory exercises to introduce beginner animators to the the world of animated acting; dozens of new assignments and examples focusing on designing and animating fantasy and animal characters.


Cracking Animation

Cracking Animation

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  • Author: Peter Lord
  • Publisher:
  • ISBN: 9780500281680
  • Category : Animación (Cinematografía)
  • Languages : en
  • Pages : 192

The Aardman Studio in Bristol is one of the biggest successes in the new wave of British animation. This book sets Aardman's achievements and the history of the studio within the context of the tradition of 3-D animation. The studio's initial success with Morph was followed with an Oscar for Creature Comforts and nominations for Adam and A Grand Day Out. Nick Park at Aardman has received two Oscars for his Wallace and Gromit stories, The Wrong Trousers and A Close Shave.


Computer Animation Complete

Computer Animation Complete

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  • Author: Rick Parent
  • Publisher: Morgan Kaufmann
  • ISBN: 9780123785640
  • Category : Computers
  • Languages : en
  • Pages : 544

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.


The Fundamentals of Animation

The Fundamentals of Animation

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  • Author: Paul Wells
  • Publisher: Bloomsbury Publishing
  • ISBN: 147257527X
  • Category : Computers
  • Languages : en
  • Pages : 216

Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura