Wordplay

Wordplay

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  • Author: Adam Lehrhaupt
  • Publisher: Scholastic Inc.
  • ISBN: 1338151258
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 40

In the funny, smart mold of The Day the Crayons Quit, this sneaky lesson about the parts of speech is also a delightful story about playground competition and new friends. When the parts of speech gather on the playground, Verb is always the star. She can climb! She can frolic! She can DO anything! Her friends Adjective, Adverb, and Interjection all watch admiringly. ("WOW!" says Interjection.)Then Noun comes along -- and Noun can BE anything. A person! A place! Even a thing! ("PRETTY!" says Interjection.) The other parts of speech are fascinated by this new kid, and Verb doesn't like it one bit.


Colossal Book of Wordplay

Colossal Book of Wordplay

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  • Author: Martin Gardner
  • Publisher: Puzzlewright
  • ISBN: 9781402765032
  • Category : Games
  • Languages : en
  • Pages : 160

A true pioneer in the field of recreational mathematics, Martin Gardner has been wrangling words for decades, and his latest opus is nothing short of extraordinary. From amazing anagrams and silly spoonerisms to alphamagic squares and cryptarithms, this mind-bending compendium is chock-full of whimsical forms of wordplay that are sure to have sesquipedalian scholars and limber-minded logophiles racking their brains in delight.


Wordplay and the Discourse of Video Games

Wordplay and the Discourse of Video Games

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  • Author: Christopher A. Paul
  • Publisher: Routledge
  • ISBN: 1136343059
  • Category : Games & Activities
  • Languages : en
  • Pages : 227

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.


Word Play

Word Play

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  • Author: Peter Farb
  • Publisher: Vintage
  • ISBN: 1101971290
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 384

Why do certain words make us blush or wince? Why do men and women really speak different languages? Why do nursery rhymes in vastly different societies possess similar rhyme and rhythm patterns? What do slang, riddles and puns secretly have in common? This erudite yet irresistibly readable book examines the game of language: its players, strategies, and hidden rules. Drawing on the most fascinating linguistic studies—and touching on everything from the Marx Brothers to linguistic sexism, from the phenomenon of glossolalia to Apache names for automobile parts—Word Play shows what really happens when people talk, no matter what language they happen to be using.


The Yellow Book of Wordplay Stories

The Yellow Book of Wordplay Stories

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  • Author: Susan Batko
  • Publisher:
  • ISBN: 9780918468017
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 182

A collection of stories designed to teach the meaning of different words.


Word Play

Word Play

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  • Author: Gyles Brandreth
  • Publisher: Hachette UK
  • ISBN: 1473620317
  • Category : Games & Activities
  • Languages : en
  • Pages : 368

'No matter how eloquently a dog may bark, he cannot tell you that his parents were poor but honest.' Only words can do that. Words are magic. Words are fun. Join Gyles Brandreth - wit and word-meister, Just A Minute regular, One Show reporter, denizen of Countdown's Dictionary Corner, founder of the National Scrabble Championships, patron of The Queen's English Society, QI, Room 101, Have I Got News For You and Pointless survivor - on an uproarious and unexpected magic carpet ride around the awesome world of words and wordplay. Puns, palindromes, pangrams, Malaprops, euphemisms, mnemonics, acronyms, anagrams, alphabeticals, Tweets, verbiage, verbarrhea - if you can name it, you should find it here, along with the longest, shortest, wittiest, wildest, oldest, latest, oddest, most interesting and most memorable words in the English language - the richest, most remarkable language ever known.


Shakespeare's Wordplay

Shakespeare's Wordplay

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  • Author: Professor M M Mahood
  • Publisher: Routledge
  • ISBN: 113495848X
  • Category : Literary Criticism
  • Languages : en
  • Pages : 193

`Professor Mahood's book has established itself as a classic in the field, not so much because of the ingenuity with which she reads Shakespeare's quibbles, but because her elucidation of pun and wordplay is intelligently related both to textual readings and dramatic significance.' - Revue des Langues Vivantes


Wordplay

Wordplay

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  • Author: John Langdon
  • Publisher: Random House
  • ISBN: 0593063759
  • Category : Ambiguity
  • Languages : en
  • Pages : 226

"If the name Langdon sounds familiar, it s because Dan Brown named the intrepid protagonist of The Da Vinci Code and Angels & Demons after ambigram- and symbol-designer John Langdon. Widely recognized as a master of the art of the ambigram form, John Langdon does with words what M.C. Escher and Salvador Dali did with images. An ambigram is where language, science, philosophy and illusion come together in the design of a word which is manipulated to create a surprising illusion. In this book John Langdon shows us how we can expand our understanding of terms and concepts by looking at ambigrams - words designed to be read upside down, back to front, or in a mirror as well as left to right. He not only presents the reader with a number of strikingly beautiful and arresting ambigrams but also shows how the very shape of the letters can change our idea of the word itself and its meaning. He even disarmingly demonstrates how one goes about making an ambigram. But be warned- it s not as easy as it looks. WORDPLAY is the ultimate collection, featuring a foreword by Dan Brown-for all those who just can t get enough of the intriguing symbols in his bestselling novels.."


Cultures and Traditions of Wordplay and Wordplay Research

Cultures and Traditions of Wordplay and Wordplay Research

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  • Author: Esme Winter-Froemel
  • Publisher: Walter de Gruyter GmbH & Co KG
  • ISBN: 3110630877
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 299

The book series is dedicated to the study of the multifaceted dynamics of wordplay as an interface phenomenon. The contributions aim to bring together approaches from various disciplines and present case studies on different communicative settings, inluding everyday language and literary communication, and thus offer fresh perspectives on wordplay in the context of linguistic innovation, language contact, and speaker-hearer-interaction. La collection vise à analyser la diversité de la dynamique du jeu de mots en tant que phénomène d’interface. Les contributions réunissent les approches de différentes disciplines et présentent des études de cas de situations de communication variées, incluant tant le langage quotidien que la communication littéraire. Ainsi, elles offrent de nouvelles perspectives sur le jeu de mots dans le contexte de l’innovation linguistique, du contact linguistique, et de l’interaction locuteur-interlocuteur. Editorial Board: Salvatore Attardo (Texas A&M University Commerce, USA), Dirk Delabastita (Université de Namur, Belgium), Dirk Geeraerts (Katholieke Universiteit Leuven, Belgium), Raymond W. Gibbs (University of California, Santa Cruz, USA), Alain Rabatel (Université de Lyon 1 /ICAR, UMR 5191, CNRS, Université Lumière-Lyon 2, ENS-Lyon, France), Monika Schmitz-Emans (Ruhr-Universität Bochum, Germany), Deirdre Wilson (University College London, UK)


Crossing Languages to Play with Words

Crossing Languages to Play with Words

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  • Author: Sebastian Knospe
  • Publisher: Walter de Gruyter GmbH & Co KG
  • ISBN: 3110463474
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 406

Wordplay involving several linguistic codes is an important modality of ludic language. This volume offers a multidisciplinary approach to the topic, discussing examples from different epochs, genres, and communicative situations. The contributions illustrate the multi-dimensionality, linguistic make-up, and the special interactive potential of wordplay across linguistic and cultural boundaries, including the challenging practice of translation.