STEAM Teaching and Learning Through the Arts and Design

STEAM Teaching and Learning Through the Arts and Design

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  • Author: Debrah C. Sickler-Voigt
  • Publisher: Taylor & Francis
  • ISBN: 1000857573
  • Category : Education
  • Languages : en
  • Pages : 202

In this book, award-winning art educator Debrah C. Sickler-Voigt offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment to help cultivate PK-12 students’ full potential, and draws from wide-ranging artists and designers to help you develop inspired, creative approaches to teaching STEAM in your classroom. Beginning with the basics and best practices of STEAM planning, instruction, and assessment, Sickler-Voigt then encourages readers to move full steam ahead with chapters based around diverse contemporary and historical artists and designers. In helping you to explore the interdisciplinary connections between Science, Technology, Engineering, Arts, and Mathematics, Sickler-Voigt identifies strategies to build off from STEM subjects to form authentic, well-designed, and age-appropriate learning tasks that encourage your students to make deep connections and learn subject matter in context through art media and technologies. Each chapter includes flexible, choice-based classroom resources—with tips for adapting to different grade levels—and STEAM amplifiers, which fuse contextual learning on artists and designers with real-world STEAM topics to spark student learning and ignite creative approaches to planning, instruction, and assessment. Featuring 150 visually stunning, full-color images, this book fuses tried-and-true best practices with highly applicable instructional models inspired by artists and STEAM professionals, ideal for PK-12 teachers and STEAM specialists.


STEAM Teaching and Learning Through the Arts and Design

STEAM Teaching and Learning Through the Arts and Design

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  • Author: Debrah C. Sickler-Voigt
  • Publisher: Routledge
  • ISBN: 9781000857665
  • Category : Education
  • Languages : en
  • Pages : 0

-Offers user-friendly, approachable strategies for STEAM planning, instruction, and assessment, blending tried-and-true best practices with highly-applicable instructional models inspired by artists' and STEAM professionals. -Explores interdisciplinary connections among STEAM subject areas via diverse contemporary and historical artists and designers - richly illustrated with over 200 full-color images - helping students make deep connections between subject areas and learn subject matter in context through art media. -Chapters contain flexible, choice-based resources for the classroom, with tips for adapting to different grade levels, as well as STEAM amplifiers, which fuse contextual learning on artists and designers with real-world STEAM topics to spark student learning.


STEAM Education

STEAM Education

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  • Author: Myint Swe Khine
  • Publisher: Springer
  • ISBN: 3030040038
  • Category : Education
  • Languages : en
  • Pages : 192

This book looks at the value of integrating the arts and sciences in the school curriculum. It argues that this will help students further their understanding of analytical concepts through the use of creativity. The authors illustrate how schools can work towards presenting common practices, concepts, and content. Coverage features case studies and lessons learned from classrooms across the United States. The notion of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an emerging discipline unique in its desire to provide a well-rounded approach to education. The chapters of this volume examine STEAM in a variety of settings, from kindergarten to higher education. Readers will learn about the practical considerations involved when introducing the arts and creativity into traditionally left brain processes. This includes best practices for creating and sustaining successful STEAM initiatives in any school, college, or university. For instance, one chapter discusses novel approaches to teach writing with the scientific method in order to help students better present their ideas. The authors also detail how the arts can engage more diverse learners, including students who are not traditionally interested in STEM subjects. They provide three concrete examples of classroom-tested inquiries: designing a prosthetic arm for a child, making a paleontology investigation, and taking a closer look at the arts within roller coaster engineering. This book is an invaluable resource for teachers and teacher trainers, university faculty, researchers, and school administrators. It will also be of interest to science, mathematics, engineering, computer science, information technology, arts and design and technology teachers.


From STEM to STEAM

From STEM to STEAM

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  • Author: David A. Sousa
  • Publisher: Corwin Press
  • ISBN: 1506336760
  • Category : Education
  • Languages : en
  • Pages : 265

This book presents a collection of exciting ideas, suggestions, and real lesson plans from teachers who are already using STEAM in their classrooms.


STEAM Power

STEAM Power

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  • Author: Tim Needles
  • Publisher: International Society for Technology in Education
  • ISBN: 1564848191
  • Category : Education
  • Languages : en
  • Pages : 177

Award-winning artist and educator Tim Needles brings a fresh approach to STEAM topics, focusing on creativity, innovation and collaboration. There are numerous books on STEAM, but most are either arts and crafts project books designed for children or high-level books that can be weighty and inaccessible for new teachers. This accessible and engaging book offers creative ideas for blending arts and STEM learning (STEAM). It covers the fundamentals of STEAM, with project ideas and best practices, while providing insight from educators in the field. Technologies covered include: coding, robotics, 3D printing, virtual and augmented reality, photography, video, animation and digital drawing. In addition, the book addresses several different approaches to bringing STEAM learning to the next level, such as collaboration, global learning, project-based learning, makerspaces and social-emotional learning. The book: • Features a breadth of technology and project possibilities, with project ideas organized by technology type. • Explores long-standing concepts that are relevant regardless of specific advances in technology, providing the pedagogy behind the projects rather than technology for technology’s sake. • Offers a highly visual approach, incorporating photographs and hand-drawn sketchnotes. • Illustrates concepts through author examples as well as a series of interviews featuring STEAM professionals and expert teachers. • Presents topics in a clear, concise manner that's useful for repeated reading and as a practical resource. With its friendly style and visual design, the book is a practical guide for new and emerging educators, and for educators looking for fun and creative ways to invigorate their STEAM curriculum.


From STEM to STEAM

From STEM to STEAM

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  • Author: David A. Sousa
  • Publisher: Corwin Press
  • ISBN: 1452258333
  • Category : Education
  • Languages : en
  • Pages : 281

Research shows that activities associated with the arts can enhance creativity, problem-solving, memory systems, motor coordination, and analytical skills. Best-selling author David A. Sousa and veteran arts educator Thomas J. Pilecki demonstrate how arts education is integral to the development of the brain and to students′ overall academic achievement. This book provides: " Classroom-tested strategies and techniques for both integrating the arts in STEM instruction " Data from schools that have already integrated the arts into STEM subjects, plus anecdotes and student success stories " How-to′s for organizing curriculum and instructional strategies to allow for the integration of STEM subjects and the arts " Strategies for getting the entire staff and community involved in STEAM initiatives


S.T.E.A.M. Grade K

S.T.E.A.M. Grade K

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  • Author: Michelle Powers
  • Publisher: Pacific Learning
  • ISBN: 9781634458993
  • Category : Education
  • Languages : en
  • Pages : 152

Science, technology, engineering, art, and math work together to make learning fun in these STEAM lessons!Perfect for Makerspace!This kindergarten teacher resource book includes:- A year's worth of teacher lesson plans- STEAM design challenges that turn elementary students into inventors- Easy-to-follow lesson format (with standards identified for each lesson)- Classroom-tested lessonsThe STEAM Design Challenges in this book follow engineering practices to teach students in kindergarten to solve a problem by designing, creating, and justifying their designs. They also allow art to support and enhance the learning of science and math while the engineering process is followed.These engaging STEAM lessons:- Integrate the Next Generation Science Standards and national standards from other disciplines- Enhance learning across various disciplines- Facilitate students in collaborating to solve real-world scenarios- Promote critical thinking, analytical thinking, and reflective thinking- Incorporate the Five Es Instructional Model (engage, explore, explain, elaborate, evaluate)- Are classroom tested


Teaching and Learning in Art Education

Teaching and Learning in Art Education

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  • Author: Debrah C. Sickler-Voigt
  • Publisher: Routledge
  • ISBN: 1351000942
  • Category : Education
  • Languages : en
  • Pages : 883

In this student-centered book, Debrah C. Sickler-Voigt provides proven tips and innovative methods for teaching, managing, and assessing all aspects of art instruction and student learning in today’s diversified educational settings, from pre-K through high school. Up-to-date with the current National Visual Arts Standards, this text offers best practices in art education, and explains current theories and assessment models for art instruction. Using examples of students’ visually stunning artworks to illustrate what children can achieve through quality art instruction and practical lesson planning, Teaching and Learning in Art Education explores essential and emerging topics such as: managing the classroom in art education; artistic development from early childhood through adolescence; catering towards learners with a diversity of abilities; integrating technology into the art field; and understanding drawing, painting, paper arts, sculpture, and textiles in context. Alongside a companion website offering Microsoft PowerPoint presentations, assessments, and tutorials to provide ready-to-use-resources for professors and students, this engaging text will assist teachers in challenging and inspiring students to think creatively, problem-solve, and develop relevant skills as lifelong learners in the art education sector.


Art, Design and Science, Engineering and Medicine Frontier Collaborations

Art, Design and Science, Engineering and Medicine Frontier Collaborations

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  • Author: The National Academies Keck Futures Initiative
  • Publisher: National Academies Press
  • ISBN: 0309443504
  • Category : Political Science
  • Languages : en
  • Pages : 121

Science and art were not always two separate entities. Historically, times of great scientific progress occurred during profound movements in art, the two disciplines working together to enrich and expand humanity's understanding of its place in this cosmos. Only recently has a dividing line been drawn, and this seeming dichotomy misses some of the fundamental similarities between the two endeavors. At the National Academies Keck Futures Initiative Conference on Art, Design and Science, Engineering and Medicine Frontier Collaborations: Ideation, Translation, and Realization, participants spent 3 days exploring diverse challenges at the interface of science, engineering, and medicine. They were arranged into Seed Groups that were intentionally diverse, to encourage the generation of new approaches by combining a range of different types of contributions. The teams included creative practitioners from the fields of art, design, communications, science, engineering, and medicine, as well as representatives from private and public funding agencies, universities, businesses, journals, and the science media.


The A in STEAM

The A in STEAM

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  • Author: Jerilou J Moore
  • Publisher: Routledge
  • ISBN: 1000385027
  • Category : Education
  • Languages : en
  • Pages : 229

Discover new and exciting ways to teach STEM content through the arts in your early childhood program with this innovative and comprehensive guidebook. Chapters feature playful activities divided by age band that bridge early academic learning and social, emotional, physical, and mental development with active engagement in the arts. Structured activities include a materials list, safety concerns, key takeaways, and related readings, as well as explicit connections to research and national standards. With clear and concise lesson plans that walk you through activities in music, dance, media arts, visual arts, and theater, it becomes easy to bring development and learning through movement and creativity to your classroom or program.