Sound Design is the New Score

Sound Design is the New Score

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  • Author: Danijela Kulezic-Wilson
  • Publisher: Oxford University Press
  • ISBN: 0190855339
  • Category : Music
  • Languages : en
  • Pages : 224

The practice of blurring the line between score and sound design has transformed contemporary film soundscape by challenging not only the long-established hierarchical relationships between dialogue, music, and sound effects, but also the modes of perception shaped by classical soundtrack practices. The methods of this new trend rely on the language of contemporary popular and art music, producing soundtracks in which it is difficult to tell the difference between score and ambient sound, where pieces of electroacoustic music are merged with diegetic sound, sound effects are absorbed into the score or treated as music, and diegetic sound is treated as musique concrète. In Sound Design is the New Score, Kulezic-Wilson explores theoretical, aesthetic, and sensuous dimensions of this new trend, providing a multifaceted portrait of a practice which recognizes the interconnectedness of all soundtrack elements and emphasizes their inherent musicality. The aesthetic concerns of this practice are illuminated through the concept of the aesthetics of reticence which rejects classical narrative and scoring conventions and uses integrated soundtrack strategies to create the space for mystery in art and for individuality in the cinematic experience. The book's emphasis on sensuous and musical aspects of this practice, informed by the feminist discourse on the erotics of art, challenges popular notions about sensory cinema, demonstrating that the sensuousness of film form and its soundscapes is more sophisticated than simply being the result of excessive sensory stimulation facilitated by the use of digital technology or the "intensified" aesthetics it inspires. The discussion is supported by a wide range of case studies from American Independent, Asian, Australian, and European cinemas, including films by Shane Carruth, Claire Denis, Hou Hsiao-Hsien, Harmony Korine, David Michôd, Gus Van Sant, and Peter Strickland.


FilmMusik - Sound Design

FilmMusik - Sound Design

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  • Author: Guido Heldt
  • Publisher: edition text + kritik
  • ISBN: 3967077632
  • Category : Art
  • Languages : de
  • Pages : 108

Der Band "Sound Design" widmet sich dem Thema Klang und Geräusch im Film aus einer musik- und medienwissenschaftlichen Perspektive und fokussiert die Schnittstellen und Überschneidungen der Ton-Ebenen. Im Mittelpunkt stehen die narrativen und ästhetischen Möglichkeiten der Kontrolle, Verzahnung und Grenzverwischung von Geräuschen, Musik und Sprache im Film. Wie auch die Kunstmusik im Laufe ihrer Entwicklung die Liaison mit dem ihr vermeintlich Entgegengesetzten – dem nicht-musikalischen Geräusch – suchte, verknüpften sich Geräusche auf neue Weisen mit Dialogen und Musik als den anderen beiden Ebenen der Tonspur. Am Beispiel des Sounds im Stummfilm, des musikalisierten Geräuschs im animierten Film, der Schnittstelle von Musik und Klang und dem Meta-Storytelling durch Sound untersuchen die vier Beiträge des Bandes, wo die Filmmusik anfängt und das Sound Design aufhört. Oder ist eine solche Grenzziehung längst überholt? Mit Beiträgen von Julia Heimerdinger, Saskia Jaszoltowski, Jörg Lensing und Claus Tieber.


The Palgrave Handbook of Sound Design and Music in Screen Media

The Palgrave Handbook of Sound Design and Music in Screen Media

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  • Author: Liz Greene
  • Publisher: Springer
  • ISBN: 1137516801
  • Category : Performing Arts
  • Languages : en
  • Pages : 468

This book bridges the existing gap between film sound and film music studies by bringing together scholars from both disciplines who challenge the constraints of their subject areas by thinking about integrated approaches to the soundtrack. As the boundaries between scoring and sound design in contemporary cinema have become increasingly blurred, both film music and film sound studies have responded by expanding their range of topics and the scope of their analysis beyond those traditionally addressed. The running theme of the book is the disintegration of boundaries, which permeates discussions about industry, labour, technology, aesthetics and audiovisual spectatorship. The collaborative nature of screen media is addressed not only in scholarly chapters but also through interviews with key practitioners that include sound recordists, sound designers, composers, orchestrators and music supervisors who honed their skills on films, TV programmes, video games, commercials and music videos.


Sound Design Theory and Practice

Sound Design Theory and Practice

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  • Author: Leo Murray
  • Publisher: Routledge
  • ISBN: 1317298233
  • Category : Social Science
  • Languages : en
  • Pages : 206

Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.


Sound Design and Science Fiction

Sound Design and Science Fiction

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  • Author: William Whittington
  • Publisher: University of Texas Press
  • ISBN: 0292795114
  • Category : Performing Arts
  • Languages : en
  • Pages : 289

Sound is half the picture, and since the 1960s, film sound not only has rivaled the innovative imagery of contemporary Hollywood cinema, but in some ways has surpassed it in status and privilege because of the emergence of sound design. This in-depth study by William Whittington considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers. Fans of recent blockbuster films, in particular science fiction films, have come to expect a more advanced and refined degree of film sound use, which has changed the way they experience and understand spectacle and storytelling in contemporary cinema. The book covers recent science fiction cinema in rich and compelling detail, providing a new sounding of familiar films, while offering insights into the constructed nature of cinematic sound design. This is accomplished by examining the formal elements and historical context of sound production in movies to better appreciate how a film sound track is conceived and presented.Whittington focuses on seminal science fiction films that have made specific advances in film sound, including 2001: A Space Odyssey, THX 1138, Star Wars, Alien, Blade Runner (original version and director's cut), Terminator 2: Judgment Day and The Matrix trilogy and games--milestones of the entertainment industry's technological and aesthetic advancements with sound. Setting itself apart from other works, the book illustrates through accessible detail and compelling examples how swiftly such advancements in film sound aesthetics and technology have influenced recent science fiction cinema, and examines how these changes correlate to the history, theory, and practice of contemporary Hollywood filmmaking.


Sound for Picture

Sound for Picture

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  • Author: Tom Kenny
  • Publisher: Hal Leonard Corporation
  • ISBN: 9780872887244
  • Category : Music
  • Languages : en
  • Pages : 276

The updated version of this popular MixBooks title--which, because of the advent of DVD, is as timely as the day the movies first appeared--features the details of assembling audio tracks for some of the highest-profile motion pictures of the 1990s, including: Titanic, The Thin Red Line, Austin Powers 2: The Spy Who Shagged Me, Yellow Submarine and The Green Mile. Also included is an exclusive interview with the dean of film mixers, Walter Murch, Larry Blake's comprehensive glossary of film sound terminology, a complete appendix of Oscar for Best Sound and Best Sound Effects Editing, and much more


Sound for Moving Pictures

Sound for Moving Pictures

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  • Author: Neil Hillman
  • Publisher: CRC Press
  • ISBN: 1000376281
  • Category : Music
  • Languages : en
  • Pages : 190

Sound for Moving Pictures presents a new and original sound design theory called the Four Sound Areas framework, offering a conceptual template for constructing, deconstructing and communicating all types of motion picture soundtracks; and a way for academics and practitioners to better understand and utilize the deeper, emotive capabilities available to all filmmakers through the thoughtful use of sound design. The Four Sound Areas framework presents a novel approach to sound design that enables the reader to more fully appreciate audience emotions and audience engagement, and provides a flexible, practical model that will allow professionals to more easily create and communicate soundtracks with greater emotional significance and meaning. Of obvious benefit to sound specialists, as well as motion picture professionals such as film producers, directors and picture editors, Sound for Moving Pictures also provides valuable insight for others interested in the subject; such as those involved with teaching soundtrack analysis, or those researching the wider topics of film studies and screen writing.


Sound and Music for the Theatre

Sound and Music for the Theatre

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  • Author: Deena Kaye
  • Publisher: Taylor & Francis
  • ISBN: 1136081496
  • Category : Performing Arts
  • Languages : en
  • Pages : 488

The same loved book you've been using for years - now including everything you need to know about sound design for the theatre. This edition still focuses on aesthetics of sound design for the stage along with design approaches and techniques. You'll still get the in-depth discussion with leading sound designers and composers to see how the experts get the job done. BUT, this new third edition has swept out the old to bring you the new! Now included is all of the latest technical information that you will need including: *Information about Digital Audio Workstations as everyday tools for sound effects *Maximizing the Internet and computer as a major, important, every day tool for today's sound designers and also composer? as a 24-hour library *new roundtable forum discussion with sound reinforcement designers that uncovers the way they make and communicate aesthetic decision *A fresh look at technology used to build and execute shows (digital audio workstations, software, and your computer as creative management tool) *Everyday paperwork'new examples for sound plots and queue sheets to increase the variety of examples and so you can pick your best fit


Post Sound Design

Post Sound Design

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  • Author: John Avarese
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 150132750X
  • Category : Performing Arts
  • Languages : en
  • Pages : 144

Post Sound Design provides a practical introduction to the fascinating craft of editing and replacing dialog, creating Foley and sound effects, editing music, and balancing these elements to a final mix. Based on years of experience and teaching this material to students at Drexel University, award-winning film composer John Avarese offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track. Starting each chapter with a real-life example, the textbook is structured in such a way to create a fundamental understanding of the physics and the biological foundation of hearing, and putting it into practice with suggested movie scenes demonstrating the discussed audio techniques. Post Sound Design engagingly demonstrates the individual areas essential to creating a soundtrack that will enhance any media production.


Game Sound

Game Sound

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  • Author: Karen Collins
  • Publisher: MIT Press
  • ISBN: 026203378X
  • Category : Computers
  • Languages : en
  • Pages : 213

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.