Play in Architecture

Play in Architecture

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  • Author: Veronica Keefer
  • Publisher: Lulu.com
  • ISBN: 1105683966
  • Category :
  • Languages : en
  • Pages : 100


Space Time Play

Space Time Play

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  • Author: Friedrich von Borries
  • Publisher: Springer Science & Business Media
  • ISBN: 376438414X
  • Category : Architecture
  • Languages : en
  • Pages : 496

Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications—the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another?


Toward a Ludic Architecture

Toward a Ludic Architecture

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  • Author: Steffen P. Walz
  • Publisher: Lulu.com
  • ISBN:
  • Category : Architecture
  • Languages : en
  • Pages : 394

This book is a pioneering publication that architecturally frames play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside architectural theory and practice, exploring how games and play are constructed, what kind of architecture they produce, in what way architecture can be used in programming play and games, and, conversely, what kind of architecture could be produced by playing and gameplaying.


Plug and Play System Architecture

Plug and Play System Architecture

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  • Author: Tom Shanley
  • Publisher: Addison-Wesley Professional
  • ISBN: 9780201410136
  • Category : Computers
  • Languages : en
  • Pages : 356

Learn Microsoft's major new PC hardware standard.


Play Among Books

Play Among Books

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  • Author: Miro Roman
  • Publisher: Birkhäuser
  • ISBN: 3035624054
  • Category : Architecture
  • Languages : en
  • Pages : 528

How does coding change the way we think about architecture? This question opens up an important research perspective. In this book, Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books. Focusing on the intersection of information technology and architectural formulation, the authors create an evolving intellectual reflection on digital architecture and computer science.


Architecture as a Performing Art

Architecture as a Performing Art

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  • Author: Marcia Feuerstein
  • Publisher: Routledge
  • ISBN: 131717920X
  • Category : Architecture
  • Languages : en
  • Pages : 248

How do buildings act with people and among people in the performances of life? This collection of essays reveals a deep alliance between architecture and the performing arts, uncovering its roots in ancient stories, and tracing a continuous tradition of thought that emerges in contemporary practice. With fresh insight, the authors ask how buildings perform with people as partners, rather than how they look as formal compositions. They focus on actions: the door that offers the possibility of making a dramatic entrance, the window that frames a scene, and the city street that is transformed in carnival. The essays also consider the design process as a performance improvised among many players and offer examples of recent practice that integrates theater and dance. This collection advances architectural theory, history, and criticism by proposing the lens of performance as a way to engage the multiple roles that buildings can play, without reducing them to functional categories. By casting architecture as spatial action rather than as static form, these essays open a promising avenue for future investigation. For architects, the essays propose integrating performance into design through playful explorations that can reveal intense relationships between people and place, and among people in place. Such practices develop an architectural imagination that intuitively asks, 'How might people play out their stories in this place?' and 'How might this place spark new stories?' Questions such as these reside in the heart of all of the essays presented here. Together, they open a position in the intersection between everyday life and staged performance to rethink the role of architectural design.


Ethics and Game Design: Teaching Values through Play

Ethics and Game Design: Teaching Values through Play

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  • Author: Schrier, Karen
  • Publisher: IGI Global
  • ISBN: 1615208461
  • Category : Education
  • Languages : en
  • Pages : 396

"This book addressing an emerging field of study, ethics and gamesand answers how we can better design and use games to foster ethical thinking and discourse in classrooms"--Provided by publisher.


Rhythm, Play and Interaction Design

Rhythm, Play and Interaction Design

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  • Author: Brigid M. Costello
  • Publisher: Springer
  • ISBN: 3319678507
  • Category : Computers
  • Languages : en
  • Pages : 188

There are rhythms of action and response to all human-computer interactions. As we click, swipe, tap and sway to their beats, these rhythms intersect with the rhythms of our everyday lives. Perhaps they synchronize, perhaps they disrupt each other or maybe they dance together. Whatever their impact our experience of these rhythms will colour our experience of an interaction design. In playful interactive applications, rhythm is especially crucial because of the role it performs in building and maintaining the precarious spirit of play. Play involves movement and this movement has a rhythm that drives the experience. But what is the character of these rhythms of play and how can they be used in the design of interactive applications? These questions are the focus of this book. Drawing on traditions of rhythmic design practice in dance, performance, music and architecture, this book reveals key insights into practical strategies for designing playful rhythmic experience. With playful experiences now being incorporated into almost every type of computer application, interaction design practitioners and researchers need to develop a deeper understanding of the specific character of rhythms within play. Written from a designer's perspective, with interviews from leading creative artists and interaction design practitioners, Rhythm, Play and Interaction Design will help practitioners, researchers and students understand, evaluate and create rhythmic experiences.


Play Architecture

Play Architecture

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  • Author: I. Laitinen
  • Publisher: Rakennustieto Publishing
  • ISBN: 9789516821118
  • Category : Architecture, Modern
  • Languages : en
  • Pages :


eWork and eBusiness in Architecture, Engineering and Construction

eWork and eBusiness in Architecture, Engineering and Construction

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  • Author: Attila Dikbas
  • Publisher: Taylor & Francis
  • ISBN: 1134241267
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 698

Biannually since 1994, the European Conference on Product and Process Modelling in the Building and Construction Industry has provided a review of research, given valuable future work outlooks, and provided a communication platform for future co-operative research and development at both European and global levels.This volume, of special interest t