Mastering Maya 8.5

Mastering Maya 8.5

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  • Author: John Kundert-Gibbs
  • Publisher: John Wiley & Sons
  • ISBN: 9780470170984
  • Category : Computers
  • Languages : en
  • Pages : 882

Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Mastering Autodesk Maya 2012

Mastering Autodesk Maya 2012

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  • Author: Todd Palamar
  • Publisher: John Wiley & Sons
  • ISBN: 1118148525
  • Category : Computers
  • Languages : en
  • Pages : 1031

The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.


Mastering Autodesk Maya 2016

Mastering Autodesk Maya 2016

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  • Author: Todd Palamar
  • Publisher: John Wiley & Sons
  • ISBN: 1119059828
  • Category : Computers
  • Languages : en
  • Pages : 864

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam


Mastering Maya 7

Mastering Maya 7

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  • Author: John Kundert-Gibbs
  • Publisher: John Wiley & Sons
  • ISBN: 078214442X
  • Category : Computers
  • Languages : en
  • Pages : 865

Provides information on the Maya interface, covering such topics as modeling, texturing and rendering, and rigging and animation.


Mastering Maya 2009

Mastering Maya 2009

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  • Author: Eric Keller
  • Publisher: John Wiley & Sons
  • ISBN: 1118059409
  • Category : Computers
  • Languages : en
  • Pages : 1696

The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited. This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline. If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Mastering Autodesk Maya 2014

Mastering Autodesk Maya 2014

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  • Author: Todd Palamar
  • Publisher: John Wiley & Sons
  • ISBN: 1118757505
  • Category : Computers
  • Languages : en
  • Pages : 1008

Hands-on intermediate-to-advanced coverage of the leading 3D software Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides you with valuable insight into the entire CG production pipeline Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more Helps you gain proficiency in high-level techniques for film, television, game development, and more If you've been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.


Mastering Autodesk Maya 2015

Mastering Autodesk Maya 2015

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  • Author: Todd Palamar
  • Publisher: John Wiley & Sons
  • ISBN: 1118862570
  • Category : Computers
  • Languages : en
  • Pages : 912

Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to thepopular 3D animation software. Author Todd Palamar draws on hisextensive professional animation experience to help readers taketheir Maya skills to the next level. Written for those who alreadyknow the basics of this enormous program, the book covers advancedtopics and professional techniques for modeling, animation,texturing, and visual effects. Fully updated to reflect Maya's latest features, the book takesa hands-on approach to instruction, providing readers with adiverse set of tutorials designed by real-world professionals toshowcase 3D animation and visual techniques used in industrysettings. Complete and comprehensive, the book makes an excellentdesk reference for the working animator, and is an ideal resourcefor those seeking Maya certification. The unique combination ofchallenging material and practical instruction make thisone-of-a-kind guide the ultimate Maya handbook. Topics include: Animation using inverse kinematics, keyframes, anddeformers Hard surface and organic modeling Proper rigging techniques, and working with Maya Muscle Xgen, Paint Effects, and rendering with mental ray Texture mapping, compositing, nParticles, and more Virtual filmmaking and scene management The most complex skills are useless if they can't be applied, sothe book emphasizes the practical, day-to-day uses of each skill,and discusses which solutions best fit which scenario. For thecomputer animation professional seeking a more in-depth mastery ofthis popular animation program, Mastering Autodesk Maya isan excellent investment in the future of your career.


Mastering Autodesk Maya 2011

Mastering Autodesk Maya 2011

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  • Author: Eric Keller
  • Publisher: John Wiley & Sons
  • ISBN: 9780470925768
  • Category : Computers
  • Languages : en
  • Pages : 1072

A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.


Mastering Autodesk Maya 2013

Mastering Autodesk Maya 2013

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  • Author: Todd Palamar
  • Publisher: John Wiley & Sons
  • ISBN: 1118238451
  • Category : Computers
  • Languages : en
  • Pages : 1356

Provides hands-on intermediate-to-advanced coverage of the leading 3D software Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. For intermediate and advanced users who already know Maya basics, this official Maya guide provides the detailed coverage you need to unlock the software's more complex features. Elevate your skills in modeling, texturing, animation, and visual effects, and gain proficiency in high-level techniques for film, television, game development, and more. Artists who are already proficient in Maya basics can elevate their skills and increase their marketability with the techniques in this official Maya guide This fully updated book brings you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids Offers intermediate-level projects on Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more Offers challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides valuable insight into the entire CG production pipeline Mastering Autodesk Maya gives the serious Maya student a head start toward a successful career in 3D animation.


Mastering AndEngine Game Development

Mastering AndEngine Game Development

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  • Author: Maya Posch
  • Publisher: Packt Publishing Ltd
  • ISBN: 1783981156
  • Category : Computers
  • Languages : en
  • Pages : 279

Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.