Image and Vision Computing

Image and Vision Computing

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  • Author:
  • Publisher:
  • ISBN:
  • Category : Computer vision
  • Languages : en
  • Pages : 438


Image and Vision Computing

Image and Vision Computing

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  • Author: Wei Qi Yan
  • Publisher: Springer Nature
  • ISBN: 3031258258
  • Category : Computers
  • Languages : en
  • Pages : 537

This book constitutes the proceedings of the 37th International Conference, IVCNZ 2022, which took place in Auckland, New Zealand, in November 2022. The 37 papers (14 accepted for long oral presentation, 23 for short oral presentation) included in this volume were carefully reviewed and selected from 79 submissions. The conference presents papers on all aspects of computer vision, image processing, computer graphics, virtual and augmented reality, visualization, and HCI applications related to these fields.


Image Statistics in Visual Computing

Image Statistics in Visual Computing

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  • Author: Tania Pouli
  • Publisher: CRC Press
  • ISBN: 1439874905
  • Category : Computers
  • Languages : en
  • Pages : 360

To achieve the complex task of interpreting what we see, our brains rely on statistical regularities and patterns in visual data. Knowledge of these regularities can also be considerably useful in visual computing disciplines, such as computer vision, computer graphics, and image processing. The field of natural image statistics studies the regular


Image Processing and Computer Vision in iOS

Image Processing and Computer Vision in iOS

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  • Author: Oge Marques
  • Publisher: Springer Nature
  • ISBN: 3030540324
  • Category : Computers
  • Languages : en
  • Pages : 66

This book presents the fundamentals of mobile visual computing in iOS development and provides directions for developers and researchers interested in developing iOS applications with image processing and computer vision capabilities. Presenting a technical overview of some of the tools, languages, libraries, frameworks, and APIs currently available for developing iOS applications Image Processing and Computer Vision in iOS reveals the rich capabilities in image processing and computer vision. Its main goal is to provide a road map to what is currently available, and a path to successfully tackle this rather complex but highly rewarding task.


2016 International Conference on Image and Vision Computing New Zealand (IVCNZ)

2016 International Conference on Image and Vision Computing New Zealand (IVCNZ)

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  • Author: IEEE Staff
  • Publisher:
  • ISBN: 9781509027491
  • Category :
  • Languages : en
  • Pages :

Any aspect of image and video computing computer vision, image processing, visualisation and computer graphics


Advances in Visual Computing

Advances in Visual Computing

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  • Author: George Bebis
  • Publisher: Springer Science & Business Media
  • ISBN: 3540896457
  • Category : Computers
  • Languages : en
  • Pages : 1245

The two volume set LNCS 5358 and LNCS 5359 constitutes the refereed proceedings of the 4th International Symposium on Visual Computing, ISVC 2008, held in Las Vegas, NV, USA, in December 2008. The 102 revised full papers and 70 poster papers presented together with 56 full and 8 poster papers of 8 special tracks were carefully reviewed and selected from more than 340 submissions. The papers are organized in topical sections on computer graphics, visualization, shape/recognition, video analysis and event recognition, virtual reality, reconstruction, motion, face/gesture, and computer vision applications. The 8 additional special tracks address issues such as object recognition, real-time vision algorithm implementation and application, computational bioimaging and visualization, discrete and computational geometry, soft computing in image processing and computer vision, visualization and simulation on immersive display devices, analysis and visualization of biomedical visual data, as well as image analysis for remote sensing data.


Introduction to Visual Computing

Introduction to Visual Computing

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  • Author: Aditi Majumder
  • Publisher: CRC Press
  • ISBN: 1482244926
  • Category : Computers
  • Languages : en
  • Pages : 376

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.


Advances in Visual Computing

Advances in Visual Computing

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  • Author: Richard Boyle
  • Publisher: Springer
  • ISBN: 3642105203
  • Category : Computers
  • Languages : en
  • Pages : 1197

It is with greatpleasure that we present the proceedings of the 5th International Symposium on Visual Computing (ISVC 2009), which was held in Las Vegas, Nevada. ISVC o?ers a common umbrella for the four main areas of visual c- puting includingvision,graphics,visualization,andvirtualreality.Thegoalisto provide a forum for researchers, scientists, engineers, and practitioners throu- out the world to present their latest research ?ndings, ideas, developments, and applications in the broader area of visual computing. This year, the program consisted of 16 oral sessions, one poster session, 7 special tracks, and 6 keynote presentations. Also, this year ISVC hosted the Third Semantic Robot Vision Challenge.The responseto the call for papers was verygood;wereceivedover320submissionsfor themainsymposiumfromwhich we accepted 97 papers for oral presentation and 63 papers for poster presen- tion. Special track papers were solicited separately through the Organizing and Program Committees of each track. A total of 40 papers were accepted for oral presentation and 15 papers for poster presentation in the special tracks. All papers were reviewed with an emphasis on potential to contribute to the state of the art in the ?eld. Selection criteria included accuracy and originality of ideas, clarity and signi?cance of results, and presentation quality. The review process was quite rigorous, involving two to three independent blind reviews followed by several days of discussion. During the discussion period we tried to correct anomalies and errors that might have existed in the initial reviews.


2015 International Conference on Image and Vision Computing New Zealand (IVCNZ)

2015 International Conference on Image and Vision Computing New Zealand (IVCNZ)

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  • Author: IEEE Staff
  • Publisher:
  • ISBN: 9781509003587
  • Category :
  • Languages : en
  • Pages :

All aspects of computer vision, image processing, computer graphics, virtual and augmented reality, visualization, and HCI applications related to these fields


Visual Computing

Visual Computing

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  • Author: Markus Groß
  • Publisher: Springer Science & Business Media
  • ISBN: 3642850235
  • Category : Computers
  • Languages : en
  • Pages : 345

Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved. Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision. This book serves as an excellent reference and textbook for those who wish to apply or study "visual computing technology."