HTML5

HTML5

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  • Author: Mark Pilgrim
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 0596806027
  • Category : Computers
  • Languages : en
  • Pages : 220

Provides information on the elements on HTML, offers code examples, and describes how to build accessible markup.


HTML5: Up and Running

HTML5: Up and Running

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  • Author: Mark Pilgrim
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 9781449399665
  • Category : Computers
  • Languages : en
  • Pages : 222

If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata


jQuery Mobile: Up and Running

jQuery Mobile: Up and Running

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  • Author: Maximiliano Firtman
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449331092
  • Category : Computers
  • Languages : en
  • Pages : 272

Would you like to build one mobile web application that works on iPad and Kindle Fire as well as iPhone and Android smartphones? This introductory guide to jQuery Mobile shows you how. Through a series of hands-on exercises, you’ll learn the best ways to use this framework’s many interface components to build customizable, multiplatform apps. You don’t need any programming skills or previous experience with jQuery to get started. By the time you finish this book, you’ll know how to create responsive, Ajax-based interfaces that work on a variety of smartphones and tablets, using jQuery Mobile and semantic HTML5 code. Understand how jQuery Mobile works with HTML5, CSS3, and JavaScript Work with UI components to format content and create forms, lists, navbars, and buttons Create dynamic content with JavaScript, Ajax, and the jQuery core framework Customize your entire user interface with themes and CSS3 Enable users to install your app from the browser and work with it offline Distribute through app stores by packaging your creation as a native app


HTML5 Cookbook

HTML5 Cookbook

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  • Author: Christopher Schmitt
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449322069
  • Category : Computers
  • Languages : en
  • Pages : 284

With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. Test browsers for HTML5 support, and use techniques for applying unsupported features Discover how HTML5 makes web form implementation much simpler Overcome challenges for implementing native audio and video elements Learn techniques for using HTML5 with ARIA accessibility guidelines Explore examples that cover using geolocation data in your applications Draw images, use transparencies, add gradients and patterns, and more with Canvas Bring HTML5 features to life with a variety of advanced JavaScript APIs


Building Hypermedia APIs with HTML5 and Node

Building Hypermedia APIs with HTML5 and Node

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  • Author: Mike Amundsen
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449324568
  • Category : Computers
  • Languages : en
  • Pages : 244

With this concise book, you’ll learn the art of building hypermedia APIs that don’t simply run on the Web, but that actually exist in the Web. You’ll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples. Too many APIs rely on concepts rooted in desktop and local area network patterns that don’t scale well—costly solutions that are difficult to maintain over time. This book shows system architects and web developers how to design and implement human- and machine-readable web services that remain stable and flexible as they scale. Learn the H-Factors for representing application metadata across all media types and formats Understand the four basic design elements for authoring hypermedia types Convert a simple read-only XML-based media type into a successful API design Examine the challenges and advantages of designing a hypermedia type with JSON Use HTML5’s rich set of hypermedia controls in the API design process Learn the details of documenting, publishing, and registering media type designs and link-relation types


HTML5 Canvas

HTML5 Canvas

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  • Author: Steve Fulton
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449335888
  • Category : Computers
  • Languages : en
  • Pages : 750

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications


Practical HTML5 Projects

Practical HTML5 Projects

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  • Author: Adrian W. West
  • Publisher: Apress
  • ISBN: 1430242760
  • Category : Computers
  • Languages : en
  • Pages : 473

Practical HTML5 Projects is a collection of valuable web techniques that any developer or designer can use. This book is all about saving time. Busy web developers should not have to plow through pages of theory or history only to discover that no practical applications are provided, nor should they have to read a paragraph five times to extract some meaning from it. All of the techniques within this book are explained using fully worked examples that you can immediately apply to your own projects. With each technique the book provides: A practical and useful example (and a screen shot of the end result where applicable). The markup for a fully worked example. A downloadable template to adapt for use in your own websites. With Practical HTML5 Projects, you can dive straight into the book at the required chapter and immediately find answers to your website problems, and find the sample code you can use to get it right. Start creating websites using the practical examples, summaries, and templates. This book includes topics such as rollover navigation menus without scripts, adding audio and video, rounded corners, drop shadows, adding PayPal services, and much more. It also includes sections on troubleshooting and transitioning to HTML5 and CSS3 to help bring your existing content up to date.


Proceedings of the Third International Conference on Contemporary Issues in Computer and Information Sciences (CICIS 2012)

Proceedings of the Third International Conference on Contemporary Issues in Computer and Information Sciences (CICIS 2012)

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  • Author:
  • Publisher: Universal-Publishers
  • ISBN: 161233623X
  • Category :
  • Languages : en
  • Pages :


Introducing HTML5

Introducing HTML5

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  • Author: Bruce Lawson
  • Publisher: Peachpit Press
  • ISBN: 0321784421
  • Category : Computers
  • Languages : en
  • Pages : 312

An introduction to HTML5 for those familiar with (X)HTML.


The HTML5 Developer's Collection (Collection)

The HTML5 Developer's Collection (Collection)

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  • Author: Jennifer Kyrnin
  • Publisher: Addison-Wesley
  • ISBN: 0132911183
  • Category : Computers
  • Languages : en
  • Pages : 1227

The HTML5 Developer’s Collection includes two recently published HTML5 application development eBooks: Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours HTML5 Developer's Cookbook With Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours, learn how to turn Web pages into stunning mobile applications in just 24 hours or less! HTML5 adds a number of new features and APIs to the language that allow Web designers to be more descriptive and effective in creating their Web pages. Using the new APIs you can build offline Web applications, work with location data, store data on a local computer in a manner similar to cookies, and more! Author Jennifer Kyrnin walks you through how to get started with the HTML5 specification to build great mobile applications. HTML5 Developer’s Cookbook brings together all the expert advice and proven code you need to start building production-quality HTML5 applications right now. Pioneering HTML5 experts Chuck Hudson and Tom Leadbetter present tested, modular recipes at beginner, intermediate, and advanced levels. You’ll learn exactly how to deliver state-of-the-art user experiences by integrating HTML5’s new and enhanced elements with CSS3 styles, JavaScript APIs, and events. Completely up-to-date to reflect current standards, this book prioritizes HTML5 features with substantial browser support and identifies the level of browser support for each covered feature. This collection covers Working with the new HTML5 tags most valuable for mobile development Getting started fast with HTML5 features already supported by today’s browsers Detecting mobile devices and HTML5 support and upgrade sites to support them Styling and building more efficient, usable mobile pages Using jQuery Mobile to quickly create mobile apps Leveraging HTML5’s breakthrough drawing and typography features Efficiently integrating media content into your apps Adding meaning with HTML5 sectioning and semantic elements Implementing drag-and-drop more easily than ever Building offline applications and other apps that use local storage Detecting and working with location data via the GeoLocation API Using microformats and microdata to make Web pages friendlier to computers Adding powerful back-end functionality with WebSockets, Web Workers, and File APIs Improving user navigation with the History API Understanding and using HTML5’s new structural elements Using grouping, text-level, and redefined semantics Managing browser-handling in HTML5 Leveraging new CSS3 layout and style techniques Maximizing interactivity with HTML5 Web Forms Embedding audio and video with HTML5 Drawing with the canvas Controlling browser histories Integrating location awareness into mobile applications with the Geolocation API Implementing client side storage and working with local files Managing communication and threading Optimizing the HTML5 browser experience Integrating device data