Learning Python

Learning Python

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  • Author: Mark Lutz
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449355692
  • Category : Computers
  • Languages : en
  • Pages : 1740

Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages. Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both Python 2.7 and 3.3— the latest releases in the 3.X and 2.X lines—plus all other releases in common use today. You’ll also learn some advanced language features that recently have become more common in Python code. Explore Python’s major built-in object types such as numbers, lists, and dictionaries Create and process objects with Python statements, and learn Python’s general syntax model Use functions to avoid code redundancy and package code for reuse Organize statements, functions, and other tools into larger components with modules Dive into classes: Python’s object-oriented programming tool for structuring code Write large programs with Python’s exception-handling model and development tools Learn advanced Python tools, including decorators, descriptors, metaclasses, and Unicode processing


Python for Everybody

Python for Everybody

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  • Author: Charles R. Severance
  • Publisher:
  • ISBN: 9781530051120
  • Category :
  • Languages : en
  • Pages : 242

Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.


Coding for Kids: Python

Coding for Kids: Python

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  • Author: Adrienne B. Tacke
  • Publisher: Rockridge Press
  • ISBN: 9781641521758
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

Games and activities that teach kids ages 10+ to code with Python Learning to code isn’t as hard as it sounds―you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner’s guide to Python for kids includes: 50 Innovative exercises―Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance―New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons―Colorful illustrations and screenshots for reference help capture kids’ interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.


Programming the Raspberry Pi: Getting Started with Python

Programming the Raspberry Pi: Getting Started with Python

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  • Author: Simon Monk
  • Publisher: McGraw Hill Professional
  • ISBN: 0071807845
  • Category : Computers
  • Languages : en
  • Pages : 193

Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter


Learn Python 3 the Hard Way

Learn Python 3 the Hard Way

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  • Author: Zed A. Shaw
  • Publisher: Addison-Wesley Professional
  • ISBN: 0134693906
  • Category : Computers
  • Languages : en
  • Pages : 750

You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3


Getting Started with Python

Getting Started with Python

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  • Author: Fabrizio Romano
  • Publisher: Packt Publishing Ltd
  • ISBN: 1838559981
  • Category : Computers
  • Languages : en
  • Pages : 707

Harness the power of Python objects and data structures to implement algorithms for analyzing your data and efficiently extracting information Key FeaturesTurn your designs into working software by learning the Python syntaxWrite robust code with a solid understanding of Python data structuresUnderstand when to use the functional or the OOP approachBook Description This Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests. By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications. This Learning Path includes content from the following Packt products: Learn Python Programming - Second Edition by Fabrizio RomanoPython Data Structures and Algorithms by Benjamin BakaPython 3 Object-Oriented Programming by Dusty PhillipsWhat you will learnUse data structures and control flow to write codeUse functions to bundle together a sequence of instructionsImplement objects in Python by creating classes and defining methodsDesign public interfaces using abstraction, encapsulation and information hidingRaise, define, and manipulate exceptions using special error objectsCreate bulletproof and reliable software by writing unit testsLearn the common programming patterns and algorithms used in PythonWho this book is for If you are relatively new to coding and want to write scripts or programs to accomplish tasks using Python, or if you are an object-oriented programmer for other languages and seeking a leg up in the world of Python, then this Learning Path is for you. Though not essential, it will help you to have basic knowledge of programming and OOP.


Getting Started with Python for the Internet of Things

Getting Started with Python for the Internet of Things

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  • Author: Tim Cox
  • Publisher: Packt Publishing Ltd
  • ISBN: 1838553339
  • Category : Computers
  • Languages : en
  • Pages : 716

Build clever, collaborative, and powerful automation systems with the Raspberry Pi and Python. Key FeaturesCreate your own Pi-Rover or Pi-Hexipod robotsDevelop practical applications in Python using Raspberry PiBuild your own Jarvis, a highly advanced computerized AIBook Description This Learning Path takes you on a journey in the world of robotics and teaches you all that you can achieve with Raspberry Pi and Python. It teaches you to harness the power of Python with the Raspberry Pi 3 and the Raspberry Pi zero to build superlative automation systems that can transform your business. You will learn to create text classifiers, predict sentiment in words, and develop applications with the Tkinter library. Things will get more interesting when you build a human face detection and recognition system and a home automation system in Python, where different appliances are controlled using the Raspberry Pi. With such diverse robotics projects, you'll grasp the basics of robotics and its functions, and understand the integration of robotics with the IoT environment. By the end of this Learning Path, you will have covered everything from configuring a robotic controller, to creating a self-driven robotic vehicle using Python. Raspberry Pi 3 Cookbook for Python Programmers - Third Edition by Tim Cox, Dr. Steven Lawrence FernandesPython Programming with Raspberry Pi by Sai Yamanoor, Srihari YamanoorPython Robotics Projects by Prof. Diwakar VaishWhat you will learnBuild text classifiers and predict sentiment in words with the Tkinter libraryDevelop human face detection and recognition systemsCreate a neural network module for optical character recognitionBuild a mobile robot using the Raspberry Pi as a controllerUnderstand how to interface sensors, actuators, and LED displays workApply machine learning techniques to your modelsInterface your robots with BluetoothWho this book is for This Learning Path is specially designed for Python developers who want to take their skills to the next level by creating robots that can enhance people’s lives. Familiarity with Python and electronics will aid understanding the concepts in this Learning Path.


Automate the Boring Stuff with Python

Automate the Boring Stuff with Python

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  • Author: Albert Sweigart
  • Publisher:
  • ISBN:
  • Category : Computer programming
  • Languages : en
  • Pages :


Python Data Structures and Algorithms

Python Data Structures and Algorithms

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  • Author: Benjamin Baka
  • Publisher: Packt Publishing Ltd
  • ISBN: 1786465337
  • Category : Computers
  • Languages : en
  • Pages : 303

Implement classic and functional data structures and algorithms using Python About This Book A step by step guide, which will provide you with a thorough discussion on the analysis and design of fundamental Python data structures. Get a better understanding of advanced Python concepts such as big-o notation, dynamic programming, and functional data structures. Explore illustrations to present data structures and algorithms, as well as their analysis, in a clear, visual manner. Who This Book Is For The book will appeal to Python developers. A basic knowledge of Python is expected. What You Will Learn Gain a solid understanding of Python data structures. Build sophisticated data applications. Understand the common programming patterns and algorithms used in Python data science. Write efficient robust code. In Detail Data structures allow you to organize data in a particular way efficiently. They are critical to any problem, provide a complete solution, and act like reusable code. In this book, you will learn the essential Python data structures and the most common algorithms. With this easy-to-read book, you will be able to understand the power of linked lists, double linked lists, and circular linked lists. You will be able to create complex data structures such as graphs, stacks and queues. We will explore the application of binary searches and binary search trees. You will learn the common techniques and structures used in tasks such as preprocessing, modeling, and transforming data. We will also discuss how to organize your code in a manageable, consistent, and extendable way. The book will explore in detail sorting algorithms such as bubble sort, selection sort, insertion sort, and merge sort. By the end of the book, you will learn how to build components that are easy to understand, debug, and use in different applications. Style and Approach The easy-to-read book with its fast-paced nature will improve the productivity of Python programmers and improve the performance of Python applications.


The Hitchhiker's Guide to Python

The Hitchhiker's Guide to Python

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  • Author: Kenneth Reitz
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1491933224
  • Category : Computers
  • Languages : en
  • Pages : 338

The Hitchhiker's Guide to Python takes the journeyman Pythonista to true expertise. More than any other language, Python was created with the philosophy of simplicity and parsimony. Now 25 years old, Python has become the primary or secondary language (after SQL) for many business users. With popularity comes diversity—and possibly dilution. This guide, collaboratively written by over a hundred members of the Python community, describes best practices currently used by package and application developers. Unlike other books for this audience, The Hitchhiker’s Guide is light on reusable code and heavier on design philosophy, directing the reader to excellent sources that already exist.