Getting Started with littleBits

Getting Started with littleBits

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  • Author: Ayah Bdeir
  • Publisher: Maker Media, Inc.
  • ISBN: 1457186667
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 204

littleBits are electronic building blocks with over 60 modules and trillions of combinations. With littleBits, anyone can harness the power of electronics, microcontrollers, and the cloud--regardless of age, gender, technical ability, or educational background. You can combine these simple, snap-together, magnetic bricks to make simple electronic circuits, or build robots and devices that combine sensors, microcontrollers, and cloud connectivity. This book, co-authored by littleBits founder Ayah Bdeir, along with top-selling author Matt Richardson (Getting Started with Raspberry Pi), teaches you just enough electronics to start making things with littleBits and takes you on up through connecting littleBits to the cloud and programming with its Arduino-compatible module.


Make

Make

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  • Author: Matt Richardson. Ayah Bdeir
  • Publisher:
  • ISBN: 9781457186691
  • Category :
  • Languages : en
  • Pages :


Make: Getting Started with LittleBits

Make: Getting Started with LittleBits

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  • Author: Ayah Bdeir
  • Publisher: Make Books
  • ISBN: 9781457186707
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 190

"Learning and inventing with modular electronics"--Cover.


Make: Getting Started with LittleBits

Make: Getting Started with LittleBits

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  • Author: Ayah Bdeir
  • Publisher:
  • ISBN:
  • Category : Arduino (Programmable controller)
  • Languages : en
  • Pages :


Getting Started with STEAM

Getting Started with STEAM

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  • Author: Billy Krakower
  • Publisher: Routledge
  • ISBN: 0429997094
  • Category : Education
  • Languages : en
  • Pages : 112

Learn effective ways to teach STEAM with this helpful book from educational technology experts Billy Krakower and Meredith Martin. Whether you have a dedicated STEAM class, or plan to integrate it into a regular classroom, you’ll find out how to create a structured learning environment while still leaving room for inquiry and innovation. You’ll also gain a variety of hands-on activities and rubrics you can use immediately. Topics include: the differences among STEM, STEAM, and makerspaces planning your STEAM space stocking your space with the right supplies planning for instruction and managing class time incorporating the core subjects aligning lessons with standards and assessments getting the administration and community involved taking your class to the next level with design thinking. With this practical book, you’ll have all the tools you’ll need to create a STEAM-friendly learning space starting now. Continue the conversation on Twitter with the hashtag #GSwSTEAM!


Making Simple Robots

Making Simple Robots

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  • Author: Kathy Ceceri
  • Publisher: Maker Media, Inc.
  • ISBN: 1457183595
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 317

Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.


From Video Games to Real Life

From Video Games to Real Life

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  • Author: Mary L. Gazdik
  • Publisher: Bloomsbury Publishing USA
  • ISBN:
  • Category : Language Arts & Disciplines
  • Languages : en
  • Pages : 160

This guide shows youth librarians how to use the appeal of Minecraft—a game that many young learners are intensely passionate about—to create engaging library programs that encourage creativity and build STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning through library programs. Minecraft is more than "just a video game"; it's a powerful tool that librarians and other educators can use to engage students and spark legitimate learning experiences. This book shows you how to use Minecraft as a vehicle to promote learning and creativity, supplying specific, easy-to-replicate programs, ideas, and instructions for hands-on activities. By connecting the game to the maker movement and building off the game's popularity, you'll be able to use Minecraft to promote STEAM (Science, Technology, Engineering, Arts, and Mathematics) learning. The book ties Minecraft to maker activities, learning in the library, three-dimensional printing, literary activities, crafting, and more. The activities in this book will also enable you to help children ages 8–14 to expand their key 21st-century skills, such as collaboration, trial and error, and discovery.


Free to Make

Free to Make

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  • Author: Dale Dougherty
  • Publisher: North Atlantic Books
  • ISBN: 1623170745
  • Category : Self-Help
  • Languages : en
  • Pages : 337

A fascinating study of the global Maker Movement that explores how ‘making’ impacts our personal and social development—perfect for enthusiastic DIY-ers Dale Dougherty, creator of MAKE: magazine and the Maker Faire, provides a guided tour of the international phenomenon known as the Maker Movement, a social revolution that is changing what gets made, how it’s made, where it’s made, and who makes it. Free to Make is a call to join what Dougherty calls the “renaissance of making,” an invitation to see ourselves as creators and shapers of the world around us. As the internet thrives and world-changing technologies—like 3D printers and tiny microcontrollers—become increasingly affordable, people around the world are moving away from the passivity of one-size-fits-all consumption and command-and-control models of education and business. Free to Make explores how making revives abandoned and neglected urban areas, reinvigorates community spaces like libraries and museums, and even impacts our personal and social development—fostering a mindset that is engaged, playful, and resourceful. Free to Make asks us to imagine a world where making is an everyday occurrence in our schools, workplaces, and local communities, grounding us in the physical world and empowering us to solve the challenges we face.


Little Bits of Sky

Little Bits of Sky

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  • Author: S. E. Durrant
  • Publisher: Holiday House
  • ISBN: 0823439097
  • Category : Juvenile Fiction
  • Languages : en
  • Pages : 160

Two foster-system-weary siblings find an unlikely family as they hope for a permanent home.Ira and Zac, veterans of the foster system, are being uprooted again. This time their destination isSkilly House, a London-based home for children. There, Ira, eleven, and Zac, nine, befriend the staffand other kids, all the while hoping to find their own family to belong to.When they’re invited to spend a holiday with Martha, a retiree, the visit opens the children’s eyesto what life in a permanent home might be like. But a tragic accident soon tests Ira, Zac, and Martha.Can they truly come together as a family? This gentle story explores the love and complexities behindthe ties that bind.


Make: Volume 44

Make: Volume 44

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  • Author: Jason Babler
  • Publisher: Maker Media, Inc.
  • ISBN: 1680452215
  • Category : Sports & Recreation
  • Languages : en
  • Pages : 278

These days drones are buzzing, not only in the skies, but throughout the maker community! Makers' love affair with drones is easy to understand: it has all the trademarks of the maker movement. From open source hardware, robotics (like sensors), cameras, to innovative applications to solve real-world problems, drones are fun and functional. In Volume 44 of Make:, the editors dive into the red-hot world of quadcopters, with drone builds and inspired aerial activities.In this issue: Build the maker hangar R/C tricopter 3D print a quadcopter How to waterproof your drone Setting up an FPV drone race Pilot's checklist Projects include: DIY carbon fiber acoustic guitar Singing plasma-arc speaker 3D printable electric motor Easy infinity mirror Clone a fig tree Raspberry Pi super security camera