Essentials of Teaching and Integrating Visual and Media Literacy

Essentials of Teaching and Integrating Visual and Media Literacy

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  • Author: Danilo M. Baylen
  • Publisher: Springer
  • ISBN: 3319058371
  • Category : Education
  • Languages : en
  • Pages : 292

This book focuses on how to effectively integrate the teaching and learning of visual and media literacies in K-12 and higher education. Not only does it address and review the elements and principles of visual design but also identifies, discusses and describes the value of media in learning diverse and challenging content across disciplines. Finally, this book provides a balanced treatment of how visual and media literacies support deep content learning, student engagement, critical thinking, creativity, problem solving, and production.


Handbook of Research on Integrating Digital Technology With Literacy Pedagogies

Handbook of Research on Integrating Digital Technology With Literacy Pedagogies

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  • Author: Sullivan, Pamela M.
  • Publisher: IGI Global
  • ISBN: 1799802477
  • Category : Education
  • Languages : en
  • Pages : 636

The allure and marketplace power of digital technologies continues to hold sway over the field of education with billions spent annually on technology in the United States alone. Literacy instruction at all levels is influenced by these evolving and ever-changing tools. While this opens the door to innovations in literacy curricula, it also adds a pedagogical responsibility to operate within a well-developed conceptual framework to ensure instruction is complemented or augmented by technology and does not become secondary to it. The Handbook of Research on Integrating Digital Technology With Literacy Pedagogies is a comprehensive research publication that considers the integration of digital technologies in all levels of literacy instruction and prepares the reader for inevitable technological advancements and changes. Covering a wide range of topics such as augmented reality, literacy, and online games, this book is essential for educators, administrators, IT specialists, curriculum developers, instructional designers, teaching professionals, academicians, researchers, education stakeholders, and students.


The Routledge Companion to Media Education, Copyright, and Fair Use

The Routledge Companion to Media Education, Copyright, and Fair Use

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  • Author: Renee Hobbs
  • Publisher: Routledge
  • ISBN: 1317268342
  • Category : Law
  • Languages : en
  • Pages : 377

Media literacy educators rely on the ability to make use of copyrighted materials from mass media, digital media and popular culture for both analysis and production activities. Whether they work in higher education, elementary and secondary schools, or in informal learning settings in libraries, community and non-profit organizations, educators know that the practice of media literacy depends on a robust interpretation of copyright and fair use. With chapters written by leading scholars and practitioners from the fields of media studies, education, writing and rhetoric, law and society, library and information studies, and the digital humanities, this companion provides a scholarly and professional context for understanding the ways in which new conceptualizations of copyright and fair use are shaping the pedagogical practices of media literacy.


Developing Curriculum for Emergency Remote Learning Environments

Developing Curriculum for Emergency Remote Learning Environments

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  • Author: Silva, Susana
  • Publisher: IGI Global
  • ISBN: 1668460726
  • Category : Education
  • Languages : en
  • Pages : 357

All over the world, educational institutions confronted emergency policy changes caused by the COVID-19 pandemic. Due to this, academic activities were provided mostly by remote teaching and learning solutions. The transition to emergency remote teaching and learning raised some challenges regarding technical, pedagogical, and organizational issues. It is important for higher education institutions to prepare themselves to deal with future emergency scenarios, promoting an in-depth reflection about the future challenges in the post-pandemic era. Developing Curriculum for Emergency Remote Learning Environments supports creating and promoting an education-as-a-business strategy for higher education institutions by sharing possible business models. It provides a collection of different approaches to online education in the perspective of the future of education environments. Covering topics such as distance learning experiences, online practice improvement, and remote testing, this premier reference source is an excellent resource for educators and administrators of higher education, pre-service educators, IT professionals, librarians, researchers, and academicians.


Emerging Techniques and Applications for Blended Learning in K-20 Classrooms

Emerging Techniques and Applications for Blended Learning in K-20 Classrooms

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  • Author: Kyei-Blankson, Lydia
  • Publisher: IGI Global
  • ISBN: 1799802442
  • Category : Education
  • Languages : en
  • Pages : 325

Many learning options are possible in education, from traditional to blended/hybrid to fully online. Of the three delivery formats, the blended mode, which involves the fusion of online and traditional face-to-face instruction and learning activities, is considered to have the greatest potential to provide the best learning environment. As blended learning continues to evolve and expand, it is important that information regarding what constitutes the ideal combination of online and traditional pedagogical strategies in blended education and at all levels is illuminated and shared. Emerging Techniques and Applications for Blended Learning in K-20 Classrooms is an academic publication that focuses on pedagogical strategies and technologies that have been successfully employed by educators in blended instruction. In addition, the student outcomes from the use of these techniques are presented. Covering a wide range of topics such as gamification, civic education, and critical thinking, this book is essential for academicians, administrators, educators, instructors, researchers, instructional designers, curriculum developers, principals, early childhood educators, higher education faculty, and students.


Visual Pedagogies

Visual Pedagogies

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  • Author:
  • Publisher: BRILL
  • ISBN: 9004529845
  • Category : Education
  • Languages : en
  • Pages : 370

Visual Pedagogies: Concepts, Cases and Practices takes readers on a journey through practico-theoretical experiments in thought, research and practice. Across disciplines, these authors navigate visuality to enhance pedagogical sensibility to how we observe, analyze, criticize and reflect on through visual processes.


The Handbook of Media Education Research

The Handbook of Media Education Research

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  • Author: Divina Frau-Meigs
  • Publisher: John Wiley & Sons
  • ISBN: 1119166926
  • Category : Social Science
  • Languages : en
  • Pages : 528

Over the past forty years, media education research has emerged as a historical, epistemological and practical field of study. Shifts in the field—along with radical transformations in media technologies, aesthetic forms, ownership models, and audience participation practices—have driven the application of new concepts and theories across a range of both school and non-school settings. The Handbook on Media Education Research is a unique exploration of the complex set of practices, theories, and tools of media research. Featuring contributions from a diverse range of internationally recognized experts and practitioners, this timely volume discusses recent developments in the field in the context of related scholarship, public policy, formal and non-formal teaching and learning, and DIY and community practice. Offering a truly global perspective, the Handbook focuses on empirical work from Media and Information Literacy (MIL) practitioners from around the world. The book’s five parts explore global youth cultures and the media, trans-media learning, media literacy and scientific controversies, varying national approaches to media research, media education policies, and much more. A ground breaking resource on the concepts and theories of media research, this important book: Provides a diversity of views and experiences relevant to media literacy education research Features contributions from experts from a wide-range of countries including South Africa, Finland, India, Italy, Brazil, and many more Examines the history and future of media education in various international contexts Discusses the development and current state of media literacy education institutions and policies Addresses important contemporary issues such as social media use; datafication; digital privacy, rights, and divides; and global cultural practices. The Handbook of Media Education Research is an invaluable guide for researchers in the field, undergraduate and graduate students in media studies, policy makers, and MIL practitioners.


The Palgrave Handbook of Learning and Teaching International Business and Management

The Palgrave Handbook of Learning and Teaching International Business and Management

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  • Author: Maria Alejandra Gonzalez-Perez
  • Publisher: Springer Nature
  • ISBN: 3030204154
  • Category : Business & Economics
  • Languages : en
  • Pages : 971

This handbook, which serves as a follow-up text to The Palgrave Handbook of Experiential Learning In International Business, reviews theoretical and empirical approaches of experiential learning pedagogy, and its role in increasing the effectiveness in teaching and learning of international business, and also, in the incorporation of international business-related concepts and competences in business and non-business programs. This edition offers a broader and updated perspective on experiential learning pedagogy for international business and management, and beyond. The first part provides an updated overview of the theories of experiential learning and effectiveness of teaching and learning in international business through the use of experiential learning projects. Part two provides a collection of specific applications of experiential learning in International Business and related fields. This handbook is a one-stop source for international managers, business educators, and trainers seeking to either select and use an existing experiential learning project or develop new projects and exercises of this kind.


The Critical Media Literacy Guide

The Critical Media Literacy Guide

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  • Author: Douglas Kellner
  • Publisher: BRILL
  • ISBN: 9004404538
  • Category : Education
  • Languages : en
  • Pages : 143

The Critical Media Literacy Guide: Engaging Media and Transforming Education provides a theoretical framework and practical applications in which educators put these ideas into action in classrooms with students from kindergarten up through the university.


Global Perspectives on Gameful and Playful Teaching and Learning

Global Perspectives on Gameful and Playful Teaching and Learning

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  • Author: Farber, Matthew
  • Publisher: IGI Global
  • ISBN: 1799820173
  • Category : Education
  • Languages : en
  • Pages : 330

In the fast-changing field of education, the incorporation of game-based learning has been increasing in order to promote more successful learning instruction. Improving the interaction between learning outcomes and motivation in games (both digital and analog) and promoting best practices for the integration of games in instructional settings are imperative for supporting student academic achievement. Global Perspectives on Gameful and Playful Teaching and Learning is a collection of innovative research on the methods and applications that explore the cognitive and psychological aspects underpinning successful educational video games. While highlighting topics including nontraditional exercise, mobile computing, and interactive technologies, this book is ideally designed for teachers, curriculum developers, instructional designers, course designers, IT consultants, educational software developers, principals, school administrators, academicians, researchers, and students seeking current research on the design and integration of game-based learning environments.