Game Theory

Game Theory

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  • Author: Shaun Hargreaves Heap
  • Publisher: Psychology Press
  • ISBN: 9780415250955
  • Category : Business & Economics
  • Languages : en
  • Pages : 388

Requiring no more than basic arithmetic, this book provides a careful and accessible introduction to the basic pillars of Game Theory, tracing its intellectual origins and philosophical premises.


Game Theory

Game Theory

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  • Author: Shaun Hargreaves Heap
  • Publisher: Psychology Press
  • ISBN: 0415094038
  • Category : Mathematics
  • Languages : en
  • Pages : 282

In recent years game theory has swept through all of the social sciences. Its practitioners have great designs for it, claiming that it offers an opportunity to unify the social sciences and that it the natural foundation of a rational theory of society.


Critical Game Theory

Critical Game Theory

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  • Author: Wayne Eastman
  • Publisher: Taylor & Francis
  • ISBN: 1003813275
  • Category : Business & Economics
  • Languages : en
  • Pages : 241

The models in mainstream game theory generally assume that actors act according to a single, consistent utility function. Empirical studies, common sense, and humanistic wisdom all suggest that that assumption is too simple. This book starts with an assumption that actors are controlled by diverse, inconsistent forces and demonstrates that introducing this level of complexity allows for the creation of critical game theory models that can help to attain new insights into nature, human nature, human institutions, and human behavior. The book begins with an evolutionary, or Evo, model in which the players have concerns for the other player as well as egoistic interests. Part I analyzes the Prisoner’s Dilemma using a literary, or Lit, model in which the players have entropic, or Entro, masochistic and sadistic drives as well as altruistic and egoistic ones. Part II suggests that the Lit model opens the door to a “where Entro is, let Evo be” critical perspective on politics. Part III considers how core stories in mainstream game theory can be usefully supplemented and deepened by critical models and reflects on possible futures for critical game theory. The discussion of games and subgames includes poems as well as matrices, in pursuit of a mode of presentation that respects the complex, simultaneously humanistic and scientific qualities of critical game theory. The vision of critical game theory advanced in the book will be of significant interest to researchers in an array of theoretical and applied disciplines, including but not limited to literature, psychology, political science, economics, computer science, ethics, business ethics, law, and law and economics.


Classics in Game Theory

Classics in Game Theory

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  • Author: Harold William Kuhn
  • Publisher: Princeton University Press
  • ISBN: 9780691011929
  • Category : Business & Economics
  • Languages : en
  • Pages : 382

A subfield of mathematics and economics, the theory of games simulates situations in which individuals compete and cooperate with each other to hypothesize a conclusion. The contributions collected here are "classics" from the groundbreaking era of research launched in the late 1940s. These 18 essays constitute the core of game theory as it exists today. An invaluable tool for researchers and students of the sciences.


Games and Decisions

Games and Decisions

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  • Author: R. Duncan Luce
  • Publisher: Courier Corporation
  • ISBN: 0486659437
  • Category : Mathematics
  • Languages : en
  • Pages : 548

"The best book available for non-mathematicians." — Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.


Game Theory

Game Theory

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  • Author: Shaun P. Hargreaves Heap
  • Publisher:
  • ISBN:
  • Category : Game theory
  • Languages : en
  • Pages : 0


Critical Game Theory

Critical Game Theory

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  • Author: Wayne Nordness Eastman
  • Publisher:
  • ISBN: 9781032326122
  • Category : Game theory
  • Languages : en
  • Pages : 0

"The models in mainstream game theory generally assume that actors act according to a single, consistent utility function. Empirical studies, common sense, and humanistic wisdom all suggest that that assumption is too simple. This book starts with an assumption that actors are controlled by diverse, inconsistent forces and demonstrates that introducing this level of complexity allows for the creation of a wide array of critical game theory models that can help to attain new insights into nature, human nature, human institutions, and human behaviour. Along with a review of existing critical game theory, the book will focus on surfacing and explaining an array of potential critical game theory approaches (including Leftist/Neo-Marxist, Empirical, Entropic, Four Temperaments, and Neurodivergence). As a rule, these models will not be mathematically tractable-but the more complex accounts of interactions that they suggest will often be truer to life, more resonant in humanistic terms, and more compelling as bases for action and for change than mainstream models are. For each chapter, the first part will present a story or case, followed by discussions and explanations couched in nontechnical terms, without the use of matrices. In the third part of each chapter, matrices along with game trees and programs will be used before the last part summarizes the findings. The vision of critical game theory advanced in the book will be of significant interest to researchers in an array of theoretical and applied disciplines, including but not limited to literature, psychology, political science, economics, computer science, ethics, business ethics, law, and law and economics"--


Game Theory

Game Theory

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  • Author: Steven Tadelis
  • Publisher: Princeton University Press
  • ISBN: 1400845955
  • Category : Business & Economics
  • Languages : en
  • Pages : 416

The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students


The Complete Idiot's Guide to Game Theory

The Complete Idiot's Guide to Game Theory

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  • Author: Edward C. Rosenthal, Ph.D.
  • Publisher: Dorling Kindersley Ltd
  • ISBN: 0241884519
  • Category : Mathematics
  • Languages : en
  • Pages : 419

Gain some insight into the game of life... Game Theory means rigorous strategic thinking. It is based on the idea that everyone acts competitively and in his own best interest. With the help of mathematical models, it is possible to anticipate the actions of others in nearly all life's enterprises. This book includes down-to-earth examples and solutions, as well as charts and illustrations designed to help teach the concept. In The Complete Idiot's Guide® to Game Theory, Dr. Edward C. Rosenthal makes it easy to understand game theory with insights into: ? The history of the disciple made popular by John Nash, the mathematician dramatized in the film A Beautiful Mind ? The role of social behavior and psychology in this amazing discipline ? How important game theory has become in our society and why


Strategies and Games, second edition

Strategies and Games, second edition

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  • Author: Prajit K. Dutta
  • Publisher: MIT Press
  • ISBN: 0262368501
  • Category : Business & Economics
  • Languages : en
  • Pages : 713

The new edition of a widely used introduction to game theory and its applications, with a focus on economics, business, and politics. This widely used introduction to game theory is rigorous but accessible, unique in its balance between the theoretical and the practical, with examples and applications following almost every theory-driven chapter. In recent years, game theory has become an important methodological tool for all fields of social sciences, biology and computer science. This second edition of Strategies and Games not only takes into account new game theoretical concepts and applications such as bargaining and matching, it also provides an array of chapters on game theory applied to the political arena. New examples, case studies, and applications relevant to a wide range of behavioral disciplines are now included. The authors map out alternate pathways through the book for instructors in economics, business, and political science. The book contains four parts: strategic form games, extensive form games, asymmetric information games, and cooperative games and matching. Theoretical topics include dominance solutions, Nash equilibrium, Condorcet paradox, backward induction, subgame perfection, repeated and dynamic games, Bayes-Nash equilibrium, mechanism design, auction theory, signaling, the Shapley value, and stable matchings. Applications and case studies include OPEC, voting, poison pills, Treasury auctions, trade agreements, pork-barrel spending, climate change, bargaining and audience costs, markets for lemons, and school choice. Each chapter includes concept checks and tallies end-of-chapter problems. An appendix offers a thorough discussion of single-agent decision theory, which underpins game theory.