Creative Character Design

Creative Character Design

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  • Author: Bryan Tillman
  • Publisher: Taylor & Francis
  • ISBN: 1136129812
  • Category : Art
  • Languages : en
  • Pages : 240

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.


Creative Character Design 2e

Creative Character Design 2e

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  • Author: Bryan Tillman
  • Publisher: CRC Press
  • ISBN: 1351261673
  • Category : Art
  • Languages : en
  • Pages : 237

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. Key Features: Learn what makes a character unique and powerful through tools like character model sheets and case studies from established artists. Develop your abolity to use story and archetypes to create compelling new characters. See artwork by professional artists as examples of the techniques shown in the book Bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters Based on a standing-room only presentation at Comic-Con 2009 in San Diego.


The Great Gatsby: A Graphic Novel Adaptation

The Great Gatsby: A Graphic Novel Adaptation

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  • Author: F. Scott Fitzgerald
  • Publisher: Candlewick Press
  • ISBN: 1536216186
  • Category : Young Adult Fiction
  • Languages : en
  • Pages : 238

A sumptuously illustrated adaptation casts the powerful imagery of F. Scott Fitzgerald’s great American novel in a vivid new format. From the green light across the bay to the billboard with spectacled eyes, F. Scott Fitzgerald’s 1925 American masterpiece roars to life in K. Woodman-Maynard’s exquisite graphic novel—among the first adaptations of the book in this genre. Painted in lush watercolors, the inventive interpretation emphasizes both the extravagance and mystery of the characters, as well as the fluidity of Nick Carraway’s unreliable narration. Excerpts from the original text wend through the illustrations, and imagery and metaphors are taken to literal, and often whimsical, extremes, such as when a beautiful partygoer blooms into an orchid and Daisy Buchanan pushes Gatsby across the sky on a cloud. This faithful yet modern adaptation will appeal to fans with deep knowledge of the classic, while the graphic novel format makes it an ideal teaching tool to engage students. With its timeless critique of class, power, and obsession, The Great Gatsby Graphic Novel captures the energy of an era and the enduring resonance of one of the world’s most beloved books.


Character Design Collection: Heroines

Character Design Collection: Heroines

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  • Author: 3dtotal Publishing
  • Publisher: Character Design Collection
  • ISBN: 9781912843268
  • Category :
  • Languages : en
  • Pages : 224

New series Character Design Collection features 50 expert artists using professional techniques and approaches to create a library of inspiring sketches.


Character Design for Mobile Devices

Character Design for Mobile Devices

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  • Author: NFGMan
  • Publisher: Gulf Professional Publishing
  • ISBN: 9780240808086
  • Category : Computers
  • Languages : en
  • Pages : 204

This work looks at the creative challenges of designing sprites and icons for mobile phones, portable games platforms and computers. It also explores how the limits of designing for small screens are the inspiration for vibrant and colourful art.


The Art of Animal Character Design

The Art of Animal Character Design

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  • Author: David Colman
  • Publisher:
  • ISBN: 9780979068607
  • Category : Animals in art
  • Languages : en
  • Pages : 174


Virtual Character Design for Games and Interactive Media

Virtual Character Design for Games and Interactive Media

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  • Author: Robin James Stuart Sloan
  • Publisher: CRC Press
  • ISBN: 1466598204
  • Category : Computers
  • Languages : en
  • Pages : 248

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more


Character Design from the Ground Up

Character Design from the Ground Up

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  • Author: Kevin Crossley
  • Publisher: Ilex Press
  • ISBN: 178157183X
  • Category : Design
  • Languages : en
  • Pages : 685

All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.


The Art of the Book of Life

The Art of the Book of Life

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  • Author: Jorge Gutierrez
  • Publisher: Dark Horse Comics
  • ISBN: 1630080896
  • Category : Art
  • Languages : en
  • Pages : 198

A tale packed with adventure, The Book of Life celebrates the power of friendship and family, and the courage to follow your dreams. To determine whether the heart of humankind is pure and good, two godlike beings engage in an otherworldly wager during Mexico's annual Day of the Dead celebration. They tether two friends, Manolo and Joaquin, into vying for the heart of the beautiful and fiercely independent Maria, with comical and sometimes dangerous consequences. This volume is an inspirational behind-the-scenes look at the making of the animated feature film The Book of Life, from visionary producer Guillermo del Toro (Pan's Labyrinth) and director Jorge R. Gutierrez (El Tigre: The Adventures of Manny Rivera).


Exploring Character Design

Exploring Character Design

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  • Author: Kevin Hedgpeth
  • Publisher: Design Exploration
  • ISBN: 9781401862961
  • Category : Art
  • Languages : en
  • Pages : 377

Seasoned character creators Kevin Hedgpeth and Stephen Missal, drawing on the concepts examined in their previous book, Exploring Drawing for Animation, present a definitive guide to designing and developing characters for visual media. Exploring Character Design covers the entire character-creation process, from concept to final product—including research, conceptualization, synthesis, and refinement. Laying out a step-by-step analysis of character construction in accordance with standard industry methodology, Hedgpeth and Missal lead the reader on a fascinating journey into character design theory and practice to show how strong characters are actually built.