Computational Thinking and Coding for Every Student

Computational Thinking and Coding for Every Student

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  • Author: Jane Krauss
  • Publisher: Corwin Press
  • ISBN: 1506341292
  • Category : Education
  • Languages : en
  • Pages : 208

Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Strategies and activities for teaching computational thinking and coding inside and outside of school, at any grade level, across disciplines Instruction-ready lessons for every grade A discussion guide and companion website with videos, activities, and other resources


Computational Thinking Meets Student Learning

Computational Thinking Meets Student Learning

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  • Author: Kiki Prottsman
  • Publisher: International Society for Technology in Education
  • ISBN: 1564847594
  • Category : Education
  • Languages : en
  • Pages : 24

This guide to the ISTE Standards for Educators: Computational Thinking Competencies will help educators incorporate CT in their curriculum to deepen student learning. Computational thinking (CT) is a powerful ingredient for solving ambiguous, complex and open-ended problems by drawing on principles and practices central to computer science (CS). CT is at the core of CS and is a gateway to sparking student interest and confidence in learning CS. The ISTE Standards for Educators: Computational Thinking Competencies were created to inspire every educator to add more computational thinking into their core problem-solving strategies. These competencies augment and home in on the competencies embedded in the ISTE Standards for Students and Educators. The information in this guide will provide a framework and structure to build creative learning opportunities in CT and increase students’ ability to adapt to unfamiliar challenges, allowing for more success with innovative lesson plans. This booklet contains: • An overview of computer science and computational thinking and how they interact. • Examples from across the subject/grade spectrum, including kindergarten reading, third grade math, sixth grade science and 10th grade social studies. • Ideas for adding CT to lessons to enhance the knowledge base of students, letting them build the skills and confidence to persist when unexpected obstacles arise. • Reflection questions and tips to help educators integrate CT into their lessons. • Explanation of how the CT competencies complement the ISTE Standards for Educators. This booklet will help educators understand the CT Competencies so they can effectively build CT into their curriculum, no matter what subject they teach.


Teaching Computational Thinking and Coding to Young Children

Teaching Computational Thinking and Coding to Young Children

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  • Author: Bers, Marina
  • Publisher: IGI Global
  • ISBN: 1799873102
  • Category : Education
  • Languages : en
  • Pages : 362

Computational thinking is a lifelong skill important for succeeding in careers and life. Students especially need to acquire this skill while in school as it can assist with solving a number of complex problems that arise later in life. Therefore, the importance of teaching computational thinking and coding in early education is paramount for fostering problem-solving and creativity. Teaching Computational Thinking and Coding to Young Children discusses the importance of teaching computational thinking and coding in early education. The book focuses on interdisciplinary connections between computational thinking and other areas of study, assessment methods for computational thinking, and different contexts in which computational thinking plays out. Covering topics such as programming, computational thinking assessment, computational expression, and coding, this book is essential for elementary and middle school teachers, early childhood educators, administrators, instructional designers, curricula developers, educational software developers, researchers, educators, academicians, and students in computer science, education, computational thinking, and early childhood education.


Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom

Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom

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  • Author: Management Association, Information Resources
  • Publisher: IGI Global
  • ISBN: 1668424126
  • Category : Education
  • Languages : en
  • Pages : 969

The education system is constantly growing and developing as more ways to teach and learn are implemented into the classroom. Recently, there has been a growing interest in teaching computational thinking with schools all over the world introducing it to the curriculum due to its ability to allow students to become proficient at problem solving using logic, an essential life skill. In order to provide the best education possible, it is imperative that computational thinking strategies, along with programming skills and the use of robotics in the classroom, be implemented in order for students to achieve maximum thought processing skills and computer competencies. The Research Anthology on Computational Thinking, Programming, and Robotics in the Classroom is an all-encompassing reference book that discusses how computational thinking, programming, and robotics can be used in education as well as the benefits and difficulties of implementing these elements into the classroom. The book includes strategies for preparing educators to teach computational thinking in the classroom as well as design techniques for incorporating these practices into various levels of school curriculum and within a variety of subjects. Covering topics ranging from decomposition to robot learning, this book is ideal for educators, computer scientists, administrators, academicians, students, and anyone interested in learning more about how computational thinking, programming, and robotics can change the current education system.


Coding in the Classroom

Coding in the Classroom

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  • Author: Ryan Somma
  • Publisher: No Starch Press
  • ISBN: 1718500343
  • Category : Education
  • Languages : en
  • Pages : 210

A book for anyone teaching computer science, from elementary school teachers and coding club coaches to parents looking for some guidance. Computer science opens more doors for today's youth than any other discipline - which is why Coding in the Classroom is your key to unlocking students' future potential. Author Ryan Somma untangles the current state of CS education standards; describes the cognitive, academic, and professional benefits of learning CS; and provides numerous strategies to promote computational thinking and get kids coding! Whether you're a teacher, an after-school coach, or a parent seeking accessible ways to boost your kid's computer savvy, Coding in the Classroom is here to help. With quick-start programming strategies, scaffolded exercises for every grade level, and ideas for designing CS events that promote student achievement, this book is a rock-solid roadmap to CS integration from a wide variety of on-ramps. You'll learn: tips and resources for teaching programming concepts via in-class activities and games, without a computer development environments that make coding and sharing web apps a breeze lesson plans for the software lifecycle process and techniques for facilitating long-term projects ways to craft interdisciplinary units that bridge CS and computational thinking with other content areas Coding in the Classroom does more than make CS less formidable - it makes it more fun! From learning computational thinking via board games to building their own websites, students are offered a variety of entry points for acquiring the skills they need to succeed in the 21st-century workforce. Moreover, Somma understands how schools operate - and he's got your back. You'll be empowered to advocate for the value of implementing CS across the curriculum, get stakeholder buy-in, and build the supportive, equitable coding community that your school deserves.


Connected Code

Connected Code

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  • Author: Yasmin B. Kafai
  • Publisher: MIT Press
  • ISBN: 026252967X
  • Category : Education
  • Languages : en
  • Pages : 200

Why every child needs to learn to code: the shift from “computational thinking” to computational participation. Coding, once considered an arcane craft practiced by solitary techies, is now recognized by educators and theorists as a crucial skill, even a new literacy, for all children. Programming is often promoted in K-12 schools as a way to encourage “computational thinking”—which has now become the umbrella term for understanding what computer science has to contribute to reasoning and communicating in an ever-increasingly digital world. In Connected Code, Yasmin Kafai and Quinn Burke argue that although computational thinking represents an excellent starting point, the broader conception of “computational participation” better captures the twenty-first-century reality. Computational participation moves beyond the individual to focus on wider social networks and a DIY culture of digital “making.” Kafai and Burke describe contemporary examples of computational participation: students who code not for the sake of coding but to create games, stories, and animations to share; the emergence of youth programming communities; the practices and ethical challenges of remixing (rather than starting from scratch); and the move beyond stationary screens to programmable toys, tools, and textiles.


No Fear Coding

No Fear Coding

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  • Author: Heidi Williams
  • Publisher: ISTE
  • ISBN: 9781564846259
  • Category : Computer programming
  • Languages : en
  • Pages :

Coding and computational thinking (the ability to think like a computer) are among the skills that will serve students well in the future. Coding goes beyond websites and software - it's an essential component in finding solutions to everyday problems. Computational thinking has many applications beyond the computer lab or math class - it teaches reasoning, creativity and expression, and is an innovative way to demonstrate content knowledge and see mathematical processes in action. No-Fear Coding shows K-5 educators how to bring coding into their curriculum by embedding computational thinking skills into activities for every content area. At the same time, embedding these skills helps students prepare for coding in the middle grades as they build their knowledge.


Computational Thinking Education

Computational Thinking Education

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  • Author: Siu-Cheung Kong
  • Publisher: Springer
  • ISBN: 9811365288
  • Category : Education
  • Languages : en
  • Pages : 377

This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.


Teaching Computational Thinking

Teaching Computational Thinking

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  • Author: Maureen D. Neumann
  • Publisher: MIT Press
  • ISBN: 0262361833
  • Category : Computers
  • Languages : en
  • Pages : 201

A guide for educators to incorporate computational thinking—a set of cognitive skills applied to problem solving—into a broad range of subjects. Computational thinking—a set of mental and cognitive tools applied to problem solving—is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students’ abilities in reading, writing, and arithmetic. This book offers a guide for incorporating computational thinking into middle school and high school classrooms, presenting a series of activities, projects, and tasks that employ a range of pedagogical practices and cross a variety of content areas. As students problem solve, communicate, persevere, work as a team, and learn from mistakes, they develop a concrete understanding of the abstract principles used in computer science to create code and other digital artifacts. The book guides students and teachers to integrate computer programming with visual art and geometry, generating abstract expressionist–style images; construct topological graphs that represent the relationships between characters in such literary works as Harry Potter and the Sorcerer’s Stone and Romeo and Juliet; apply Newtonian physics to the creation of computer games; and locate, analyze, and present empirical data relevant to social and political issues. Finally, the book lists a variety of classroom resources, including the programming languages Scratch (free to all) and Codesters (free to teachers). An accompanying website contains the executable programs used in the book’s activities.


Computational Thinking: A Perspective on Computer Science

Computational Thinking: A Perspective on Computer Science

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  • Author: Zhiwei Xu
  • Publisher: Springer Nature
  • ISBN: 9811638489
  • Category : Computers
  • Languages : en
  • Pages : 338

This textbook is intended as a textbook for one-semester, introductory computer science courses aimed at undergraduate students from all disciplines. Self-contained and with no prerequisites, it focuses on elementary knowledge and thinking models. The content has been tested in university classrooms for over six years, and has been used in summer schools to train university and high-school teachers on teaching introductory computer science courses using computational thinking. This book introduces computer science from a computational thinking perspective. In computer science the way of thinking is characterized by three external and eight internal features, including automatic execution, bit-accuracy and abstraction. The book is divided into chapters on logic thinking, algorithmic thinking, systems thinking, and network thinking. It also covers societal impact and responsible computing material – from ICT industry to digital economy, from the wonder of exponentiation to wonder of cyberspace, and from code of conduct to best practices for independent work. The book’s structure encourages active, hands-on learning using the pedagogic tool Bloom's taxonomy to create computational solutions to over 200 problems of varying difficulty. Students solve problems using a combination of thought experiment, programming, and written methods. Only 300 lines of code in total are required to solve most programming problems in this book.