Coding for Beginners: Using Scratch

Coding for Beginners: Using Scratch

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  • Author: Jonathan Melmoth
  • Publisher: Usborne Publishing Ltd
  • ISBN: 1474981364
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 102

This friendly beginner’s guide covers the basics of Scratch coding, one of the most popular programs used in UK primary schools on the National Curriculum. With step-by-step instructions showing children how to create games, animations and more, plus Scratch menu guides, a glossary and links to websites for free downloads and helpful tips.


Learn to Program with Scratch

Learn to Program with Scratch

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  • Author: Majed Marji
  • Publisher: No Starch Press
  • ISBN: 1593275439
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 291

Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2


First Encyclopedia of Seas & Oceans

First Encyclopedia of Seas & Oceans

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  • Author: Ben Denne
  • Publisher:
  • ISBN: 9780439409070
  • Category : Children's literature, English
  • Languages : en
  • Pages : 68

Discusses the world's oceans, the animals that live in them, and the threats they face from overfishing, pollution, and global warming.


Coding Projects in Scratch

Coding Projects in Scratch

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  • Author: Jon Woodcock
  • Publisher: Penguin
  • ISBN: 1465456678
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 226

Coding Projects in Scratch uses fun projects to show children how to code with Scratch, teaching essential coding and programming skills to young learners. Built on the basics of coding, each project follows simple, logical steps that are fully illustrated. Kids learn a new, important language through simply explained projects, with key coding concepts broken out in separate panels and illustrated with Minecraft-style pixel art. Learn how to create animations, build games, use sound effects, and more before sharing projects with friends online. Coding Projects in Scratch is highly visual and unique step-by-step workbook will help beginners with no coding skills learn how to build their own projects without any instructions, and helps them develop key programming skills that will last a lifetime.


The Everything Kids' Scratch Coding Book

The Everything Kids' Scratch Coding Book

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  • Author: Jason Rukman
  • Publisher: Simon and Schuster
  • ISBN: 1507207980
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 256

Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.


Coding Games in Scratch

Coding Games in Scratch

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  • Author: Jon Woodcock
  • Publisher: Penguin
  • ISBN: 1465495029
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 224

Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.


My First Coding Book

My First Coding Book

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  • Author: Kiki Prottsman
  • Publisher: Penguin
  • ISBN: 1465469737
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 23

Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.


Coding for Beginners: Using Python

Coding for Beginners: Using Python

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  • Author: Louie Stowell
  • Publisher:
  • ISBN: 9781409599340
  • Category : Coding theory
  • Languages : en
  • Pages : 95

An introduction to coding for complete beginners, this friendly and accessible book will teach children the basics of Python (a widely used programming language), allowing them to get inside the code of their computer and create simple games and animations on screen.


My First Computer Coding Book Using ScratchJr IR

My First Computer Coding Book Using ScratchJr IR

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  • Author: Rosie Dickens
  • Publisher: Usborne
  • ISBN: 9780794543952
  • Category : Juvenile Nonfiction
  • Languages : en
  • Pages : 0

This fun, friendly guide is a perfect first introduction to computer coding. Discover how computers work and what coding does - then follow simple, step-by-step instructions to code your own stories and games. The coding uses ScratchJr, a computer language designed for beginners and available for free on computers and tablets. Helpful notes for grown-ups included!


ScratchJr Programming

ScratchJr Programming

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  • Author: Codi Miller
  • Publisher: Createspace Independent Publishing Platform
  • ISBN: 9781722900892
  • Category :
  • Languages : en
  • Pages : 56

A programming tutorial and workbook all in one for kids! This book is intended for kids 4-8 years old and their parents. Kids will learn how to program on tablets using the ScratchJr application. Throughout the book kids will learn through fun age appropriate worksheets, definitions, programs, and tutorials. This is a beginner programming book and assumes that kids and parents have no prior experience in ScratchJr. There are some sections where kids and parents work together and many sections where kids will work and program on their own.