Art Fundamentals 2nd Edition

Art Fundamentals 2nd Edition

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  • Author: 3DTotal Publishing
  • Publisher: 3dtotal Publishing
  • ISBN: 9781912843077
  • Category :
  • Languages : en
  • Pages : 288

A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.


Vector Art Fundamentals

Vector Art Fundamentals

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  • Author: Edward Morgan MA
  • Publisher: AuthorHouse
  • ISBN: 1546245057
  • Category : Design
  • Languages : en
  • Pages : 342

Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a Testing Your Understanding section and vocabulary list to summarize and reinforce what you have covered.


Lens Design Fundamentals

Lens Design Fundamentals

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  • Author: Rudolf Kingslake
  • Publisher: Academic Press
  • ISBN: 9780080921563
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 569

Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 Strong emphasis on how to effectively use software design packages, indispensable to today’s lens designer Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field Rudolf Kingslake is regarded as the American father of lens design; his book, not revised since its publication in 1978, is viewed as a classic in the field. Naturally, the area has developed considerably since the book was published, the most obvious changes being the availability of powerful lens design software packages, theoretical advances, and new surface fabrication technologies. This book provides the skills and knowledge to move into the exciting world of contemporary lens design and develop practical lenses needed for the great variety of 21st-century applications. Continuing to focus on fundamental methods and procedures of lens design, this revision by R. Barry Johnson of a classic modernizes symbology and nomenclature, improves conceptual clarity, broadens the study of aberrations, enhances discussion of multi-mirror systems, adds tilted and decentered systems with eccentric pupils, explores use of aberrations in the optimization process, enlarges field flattener concepts, expands discussion of image analysis, includes many new exemplary examples to illustrate concepts, and much more. Optical engineers working in lens design will find this book an invaluable guide to lens design in traditional and emerging areas of application; it is also suited to advanced undergraduate or graduate course in lens design principles and as a self-learning tutorial and reference for the practitioner. Rudolf Kingslake (1903-2003) was a founding faculty member of the Institute of Optics at The University of Rochester (1929) and remained teaching until 1983. Concurrently, in 1937 he became head of the lens design department at Eastman Kodak until his retirement in 1969. Dr. Kingslake published numerous papers, books, and was awarded many patents. He was a Fellow of SPIE and OSA, and an OSA President (1947-48). He was awarded the Progress Medal from SMPTE (1978), the Frederic Ives Medal (1973), and the Gold Medal of SPIE (1980). R. Barry Johnson has been involved for over 40 years in lens design, optical systems design, and electro-optical systems engineering. He has been a faculty member at three academic institutions engaged in optics education and research, co-founder of the Center for Applied Optics at the University of Alabama in Huntsville, employed by a number of companies, and provided consulting services. Dr. Johnson is an SPIE Fellow and Life Member, OSA Fellow, and an SPIE President (1987). He published numerous papers and has been awarded many patents. Dr. Johnson was founder and Chairman of the SPIE Lens Design Working Group (1988-2002), is an active Program Committee member of the International Optical Design Conference, and perennial co-chair of the annual SPIE Current Developments in Lens Design and Optical Engineering Conference. Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 Strong emphasis on how to effectively use software design packages, indispensable to today’s lens designer Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field


Systems Analysis & Design Fundamentals

Systems Analysis & Design Fundamentals

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  • Author: Ned Kock
  • Publisher: SAGE Publications
  • ISBN: 145221218X
  • Category : Computers
  • Languages : en
  • Pages : 336

Systems Analysis & Design Fundamentals: A Business Process Redesign Approach uniquely integrates traditional and modern systems analysis with design methods and techniques. By using a business process redesign approach, author Ned Kock enables readers to understand, in a very applied and practical way, how information technologies can be used to significantly improve organizational quality and productivity.


Grounded Designs for Online and Hybrid Learning: Design Fundamentals

Grounded Designs for Online and Hybrid Learning: Design Fundamentals

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  • Author: Atsusi "2c" Hirumi
  • Publisher: International Society for Technology in Education
  • ISBN: 1564845540
  • Category : Education
  • Languages : en
  • Pages : 200

Online and Hybrid Learning Design Fundamentals covers the basic tasks associated with the systematic design of online and hybrid learning environments. The contributors emphasize the importance of, and illustrate methods for, aligning learner assessments to learning objectives, and they present a framework for designing and sequencing meaningful e-learning interactions. This book discusses practical tools for preparing students for successful online learning, interprets laws, and provides examples of how online instruction can and should be universally designed for children with special needs.


Design Fundamentals for Low-Voltage Distribution and Control

Design Fundamentals for Low-Voltage Distribution and Control

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  • Author: Frank Kussy
  • Publisher: Routledge
  • ISBN: 1351455958
  • Category : Technology & Engineering
  • Languages : en
  • Pages : 347

Design Fundamentals for Low-Voltage Distribution and Control provides practical guidelinesfor all aspects of this vital topic. Linking theoretical principles with real hardware designs,the book will help engineers meet safety and regulatory standards, reduce redesign costs,shorten product development and testing cycles, and develop more reliable, efficientequipment.This outstanding reference highlights the determination of reactance and resistances of conductors... discusses heat transfer problems in industrial apparatus . .. and considers shortcircuit and ground fault calculations as well as temperature rise and forces occurring underfault conditions.Design Fundamentals for Low-Voltage Distribution and Control applies thermodynamicprinciples to electrical equipment, including coverage of heat transfer equations, calculationexamples for conductor sizes, and insulation. It provides empirical models to show howhigher order theoretical equations can be practically approximated . . . and includes samplecalculations for magnet size, circuit breakers, fault current, arc interruption, and other propertiesand equipment.In addition, the book compares design requirements for both U.S. and European equipment.Featuring numerous equations, graphs, tables, test procedures, and diagrams, Design Fundamentalsfor Low-Voltage Distribution and Control is an invaluable practical guide for electricaland electronics, design, project, and power engineers involved with the design andapplication of electrical apparatus; and graduate students of electrical engineering, powerengineering, and electro technology.


Art Fundamentals; Theory and Practice

Art Fundamentals; Theory and Practice

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  • Author: Otto G. Ocvirk
  • Publisher:
  • ISBN:
  • Category : Art
  • Languages : en
  • Pages : 244


The Fundamentals of Interactive Design

The Fundamentals of Interactive Design

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  • Author: Michael Salmond
  • Publisher: Bloomsbury Publishing
  • ISBN: 2940447489
  • Category : Design
  • Languages : en
  • Pages : 200

This book will help you design media that engages, entertains, communicates and 'sticks' with the audience. Packed with examples of groundbreaking interactive design, this book provides a solid introduction to the principles of interactive communication and detailed case studies from world-leading industry experts. The Fundamentals of Interactive Design takes you step by step through each stage of the creative process – from inspiration to practical application of designing interfaces and interactive experiences. With a visually engaging and exciting layout this book is an invaluable overview of the state of the art and the ongoing evolution of digital design, from where it is now to where it's going in the future.


Fundamentals of Game Design

Fundamentals of Game Design

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  • Author: Ernest Adams
  • Publisher: New Riders
  • ISBN: 013210475X
  • Category : Computers
  • Languages : en
  • Pages : 697

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade


The Fundamentals of Sonic Art & Sound Design

The Fundamentals of Sonic Art & Sound Design

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  • Author: Tony Gibbs
  • Publisher: Bloomsbury Publishing
  • ISBN: 2940439966
  • Category : Music
  • Languages : en
  • Pages : 176

This book introduces a subject that will be new to many: sonic arts. The application of sound to other media (such as film or video) is well known and the idea of sound as a medium in its own right (such as radio) is also widely accepted. However, the idea that sound could also be a distinct art form by itself is less well established and often misunderstood. The Fundamentals of Sonic Art & Sound Design introduces, describes and begins the process of defining this new subject and to provide a starting point for anyone who has an interest in the creative uses of sound. The book explores the worlds of sonic art and sound design through their history and development, and looks at the present state of these extraordinarily diverse genres through the works and words of established artists and through an examination of the wide range of practices that currently come under the heading of sonic arts. The technologies that are used and the impact that they have upon the work are also discussed. Additionally, The Fundamentals of Sonic Art & Sound Design considers new and radical approaches to sound recording, performance, installation works and exhibitions and visits the worlds of the sonic artist and the sound designer.