PDF A Handful of Sounds Download
- Author: Jane Passy
- Publisher: Aust Council for Ed Research
- ISBN: 9780864314574
- Category : Juvenile Nonfiction
- Languages : en
- Pages : 152
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How sound leaves a fundamental imprint on who we are. Making sense of sound is one of the hardest jobs we ask our brains to do. In Of Sound Mind, Nina Kraus examines the partnership of sound and brain, showing for the first time that the processing of sound drives many of the brain's core functions. Our hearing is always on--we can't close our ears the way we close our eyes--and yet we can ignore sounds that are unimportant. We don't just hear; we engage with sounds. Kraus explores what goes on in our brains when we hear a word--or a chord, or a meow, or a screech. Our hearing brain, Kraus tells us, is vast. It interacts with what we know, with our emotions, with how we think, with our movements, and with our other senses. Auditory neurons make calculations at one-thousandth of a second; hearing is the speediest of our senses. Sound plays an unrecognized role in both healthy and hurting brains. Kraus explores the power of music for healing as well as the destructive power of noise on the nervous system. She traces what happens in the brain when we speak another language, have a language disorder, experience rhythm, listen to birdsong, or suffer a concussion. Kraus shows how our engagement with sound leaves a fundamental imprint on who we are. The sounds of our lives shape our brains, for better and for worse, and help us build the sonic world we live in.
Did you know that in German, a pig doesn’t say oink, it says gruntz, and when you sneeze in Japanese it’s hakushon, not achoo? With vibrant comics and fun facts, Sounds All Around will teach you interesting and funny onomatopoeias from all over the world! Words that imitate sounds are known as onomatopoeia, and they are a wonderfully strange and interesting part of language. After all, we all hear the same sounds, but we interpret and write them differently in different languages. Sounds All Around is a fun and funny illustrated guide to how people say many of these sounds all around the globe. Inside you’ll learn what a cat sounds like in French, what a yawn sounds like in Norwegian, what a bell sounds like in Hindi, and much, much more!
Sound is the stand-alone companion to Alexandra Duncan's acclaimed debut novel Salvage, which was praised by internationally bestselling author Stephanie Perkins as "brilliant, feminist science fiction." For fans of Beth Revis, Firefly, and Battlestar Galactica. As a child, Ava's adopted sister, Miyole, watched her mother take to the stars, piloting her own ship from Earth to space making deliveries. Now a teen herself, Miyole is finally living her dream as a research assistant on her very first space voyage. If she plays her cards right, she could even be given permission to conduct her own research and experiments in her own habitat lab on the flight home. But when her ship saves a rover that has been viciously attacked by looters and kidnappers, Miyole, along with a rescued rover girl named Cassia, embarks on a mission to rescue Cassia's abducted brother, and that changes the course of Miyole's life forever. Harrowing, provocative, and stunning, Sound begins roughly a decade after the action in the author's critically acclaimed Salvage, and is a powerful stand-alone companion.
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
“The closest thing that the American theater currently has to a David Foster Wallace, Rapp can give you the head rush of sophisticated literary allusion and unreliable narrative trickery à la Dostoevsky, and yet talk of Plano, Illinois, and let you know that he knows exactly how it feels…A gripping stunner of a play.” —Chris Jones, Chicago Tribune When Bella Baird, an isolated creative writing professor at Yale, begins to mentor a brilliant but enigmatic student, Christopher, the two form an unexpectedly intense bond. As their lives and the stories they tell about themselves become intertwined in unpredictable ways, Bella makes a surprising request of Christopher. Brimming with suspense, Rapp’s riveting play explores the limits of what one person can ask of another.
Thinking with Sound traces the formation of auditory knowledge in the sciences and humanities in the decades around 1900. When the outside world is silent, all sorts of sounds often come to mind: inner voices, snippets of past conversations, imaginary debates, beloved and unloved melodies. What should we make of such sonic companions? Thinking with Sound investigates a period when these and other newly perceived aural phenomena prompted a far-reaching debate. Through case studies from Paris, Vienna, and Berlin, Viktoria Tkaczyk shows that the identification of the auditory cortex in late nineteenth-century neuroanatomy affected numerous academic disciplines across the sciences and humanities. “Thinking with sound” allowed scholars and scientists to bridge the gaps between theoretical and practical knowledge, and between academia and the social, aesthetic, and industrial domains. As new recording technologies prompted new scientific questions, new auditory knowledge found application in industry and the broad aesthetic realm. Through these conjunctions, Thinking with Sound offers a deeper understanding of today’s second “acoustic turn” in science and scholarship.
George Lucas is an innovative and talented director, producer, and screenwriter whose prolific career spans decades. While he is best known as the creative mind behind the Star Wars franchise, Lucas first gained renown with his 1973 film American Graffiti, which received five Academy Award nominations, including Best Director and Best Picture. When Star Wars (1977) was released, the groundbreaking motion picture won six Academy Awards, became the highest grossing film at the time, and started a cultural revolution that continues to inspire generations of fans. Three decades and countless successes later, Lucas announced semiretirement in 2012 and sold his highly successful production company, Lucasfilm, to Disney. His achievements have earned him the Academy's Irving G. Thalberg Award, the American Film Institute's Life Achievement Award, induction into the Science Fiction Hall of Fame and the California Hall of Fame, and a National Medal of Arts presented by President Barack Obama. Lucas: His Hollywood Legacy is the first collection to bring a sustained scholarly perspective to the iconic filmmaker and his legacy beyond the Star Wars films. Edited by Richard Ravalli, this volume analyzes Lucas's overall contribution and importance to the film industry, diving deep into his use and development of modern special effects technologies, the history of his Skywalker Ranch production facilities, and more. With clearly written and enlightening critiques by experts consulting rare collections and archival materials, this book is an original and robust project that sets the standard for historical and cultural studies of Lucas.