50 Digital Team-Building Games

50 Digital Team-Building Games

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  • Author: John Chen
  • Publisher: John Wiley & Sons
  • ISBN: 1118180933
  • Category : Business & Economics
  • Languages : en
  • Pages : 242

Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!


Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Big Book of Virtual Teambuilding Games: Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

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  • Author: Mary Scannell
  • Publisher: McGraw Hill Professional
  • ISBN: 0071775129
  • Category : Business & Economics
  • Languages : en
  • Pages : 256

Get remote team members to interact as if they’re in the same room! Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members. The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype. The Big Book of Virtual Team-Building Games helps you: Build a greater sense of community and reduce conflict Increase levels of engagement Get the most out of more-introverted team members Boost team members’ productivity Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.


Engaging Virtual Meetings

Engaging Virtual Meetings

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  • Author: John Chen
  • Publisher: John Wiley & Sons
  • ISBN: 1119751012
  • Category : Business & Economics
  • Languages : en
  • Pages : 327

Build a cohesive and high-performing virtual team with this fantastic resource full of actionable advice and practical tips Engaging Virtual Meetings: Openers, Games, and Activities for Communication, Morale, and Trust offers concrete strategies and practical tips for bringing teams together across the digital divide. While many struggle to build teams in a virtual environment, accomplished author John Chen has found ways to create team cohesion, promote engagement, and increase virtual participation. In Engaging Virtual Meetings, he shares these methods with you, and also: Describes virtual tools for promoting effective teamwork, like the Participant Map Teaches you to optimize your teleconference setup for ideal audio and video Illustrates ways to apply these methods in any virtual environment, including Zoom, Microsoft Teams, and more Explores how to debrief your participants to improve your methods over time Perfect for anyone working in or with the increasingly prevalent virtual environment, Engaging Virtual Meetings is a great addition to the bookshelves of anyone interested in how to create and build engagement in team settings of all kinds.


50 Digital Team-Building Games

50 Digital Team-Building Games

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  • Author: John Chen
  • Publisher: John Wiley & Sons
  • ISBN: 1118240316
  • Category : Business & Economics
  • Languages : en
  • Pages : 242

Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games—they're simple and well-scripted. Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate. How to lead a simple, fast, fun team building activity with easy-to-follow instructions How to create successful "virtual" team building that requires NO travel and little to no additional expenses How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy using Successful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward!


Team Building Through Physical Challenges

Team Building Through Physical Challenges

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  • Author: Leigh Anderson
  • Publisher: Human Kinetics
  • ISBN: 1492592781
  • Category : Education
  • Languages : en
  • Pages : 218

Teamwork is critical to the success of any group—students, athletes, businesspeople, community members, and others. Team Building Through Physical Challenges: A Complete Tool Kit, Second Edition, takes a proactive approach to building teams as it explains the concepts of team building, shows how to set up teams to facilitate growth, and provides 67 mentally and physically challenging games and activities that will foster team building and the development of numerous social and emotional skills. These activities are an ideal way to start the school year, a sport season, corporate training, an adventure trip, or any endeavor that requires working together. New and updated materials for this resource include the following: Updated content on how to implement the activities A new emphasis on social and emotional learning A new web resource with video demonstrations, reproducibles, and a sample team-building course outline Team Building Through Physical Challenges features 67 ready-to-use, field-tested activities and challenges for introductory, intermediate, and advanced levels. They are presented in a clear and practical format that addresses setup, rules, equipment needs, and variations for each challenge. The web resource offers video clips showing team building in action, as well as reproducible forms to make implementation easier. The web resource includes challenge and organizer cards for all challenges; these cards give the teams all the information needed to begin the activities. Another important feature of the book is the rationale it offers to obtain support and funding for the implementation of team building in schools, organizations, and businesses. Participants will focus on and build a variety of skills and character traits: Trust building Conflict resolution Leadership Self-control Collaborative problem-solving Effective communication Critical thinking Creativity Optimistic thinking Listening skills Appropriate risk-taking Resilience Growth mindset Team Building Through Physical Challenges assembles the best team- and character-building resources developed by the authors since the first edition of this popular book was published, plus new activities and supporting material. The authors are recognized experts in the field who have been creating, compiling, and experimenting with team-building activities for nearly 50 years. Team Building Through Physical Challenges is the only comprehensive book of team-building activities that focus on physical challenges. Through the clear instruction and guidance on team building, the useful web resource, and the exciting and challenging activities, participants will learn to become respectful competitors, valuable problem solvers, selfless leaders, and high-character members of their school, team, company, or community.


The Big Book of Team Coaching Games: Quick, Effective Activities to Energize, Motivate, and Guide Your Team to Success

The Big Book of Team Coaching Games: Quick, Effective Activities to Energize, Motivate, and Guide Your Team to Success

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  • Author: Mary Scannell
  • Publisher: McGraw Hill Professional
  • ISBN: 0071813012
  • Category : Business & Economics
  • Languages : en
  • Pages : 224

The fun and effective way to BOOST ENGAGEMENT and PRODUCTIVITY Teams that enjoy working together operate on a whole different energy level than teams that don't. They break down silos. They build stronger relationships. They retain what they have learned. And THEY DRIVE RESULTS. The Big Book of Team Coaching Games provides the structure and games you need to build and manage powerful teams. Packed with dozens of physical and verbal activities, it leads you step-by-step through the process of teaching team members how to identify their values, leverage their strengths, and reach their goals--and have fun while they’re doing it! Nothing can stop the momentum of a team that wants to get things done. The Big Book of Team Coaching Games is the ideal playbook for making sure your teams contribute more than their share to the bottom line.


Team Challenges

Team Challenges

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  • Author: Kris Bordessa
  • Publisher: Chicago Review Press
  • ISBN: 1613745680
  • Category : Education
  • Languages : en
  • Pages : 288

Directed to teachers, facilitators, and counselors, offers more than 170 cooperative activities for classrooms, summer camps, and family occasions designed to improve children's problem-solving skills and ability to collaborate.


No Props No Problem

No Props No Problem

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  • Author: Mark Collard
  • Publisher: Playmeo Pty Limited
  • ISBN: 9780992546427
  • Category : Games & Activities
  • Languages : en
  • Pages : 274

If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)


Team-building Activities for the Digital Age

Team-building Activities for the Digital Age

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  • Author: Brent D. Wolfe
  • Publisher: Human Kinetics
  • ISBN: 0736079920
  • Category : Education
  • Languages : en
  • Pages : 210

Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that today's young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.


Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and

Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and

PDF Big Book of Low-Cost Training Games: Quick, Effective Activities that Explore Communication, Goal Setting, Character Development, Teambuilding, and Download

  • Author: Mary Scannell
  • Publisher: McGraw Hill Professional
  • ISBN: 0071781072
  • Category : Business & Economics
  • Languages : en
  • Pages : 256

Make training a game that everyone can win! Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you’re watching the bottom line. Whether you’re a trainer or facilitator, a group leader or manager, you’ll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication techniques. Better still, with minimal props like index cards and markers, these activities are not just cost-effective but are also simple to set up and can be done virtually anywhere. From painless icebreakers to group challenges to meaningful community-building projects, The Big Book of Low-Cost Training Games is your winning game plan for maximizing group engagement and getting the most ROI from your training budget.